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Aujourd’hui — 30 juillet 2026Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Congratulations Helldivers 2, you've finally convinced me to give you a chance once this awesome-looking Warhammer 40,000 crossover drops in two weeks

During Warhammer Skulls 2026, one of the biggest surprises of the event was that the popular co-op horde shooter, Helldivers 2, announced a Legendary Warbond collaboration with Warhammer 40,000, as a follow-up to its Halo: ODST crossover.

Nobody knew what this historic crossover was going to look like, but we do now, as Helldivers 2 has just released a trailer for the Warhammer 40,000 Legendary Warbond.

The trailer reveals that this Warbond will feature "TG-8 Sharpshooter" and "T-122 Demo-Trooper" character skins inspired by the soldiers of Warhammer 40,000's Astra Militarum faction (a.k.a. the Imperial Guard).

Additionally, this Warbond will feature weapons ripped straight out of Warhammer 40,000, including Meltaguns, Bolt Pistols, Meltamines, and Hot-Shot Marksman Rifles, along with new vehicle patterns to have Helldivers 2's mechs and war machines have color schemes similar to vehicles used by the Imperial Guard.

The trailer confirms that Helldivers 2's Warhammer 40,000 Legendary Warbond will be released on August 12, 2026, for Xbox Series X|S, PlayStation 5, and PC via Steam.

Windows Central's take

A soldier in dark tactical armor and a helmet fires a glowing energy weapon, emitting bright yellow sparks and a long, horizontal beam of blue light.

You had me at using Meltaguns in Helldivers 2. (Image credit: PlayStation Publishing LLC)

Now, for the longest time, I didn't play Helldivers 2 because it was locked behind PlayStation 5 and PC at first, before releasing on Xbox later, being interested in other games at the time, and because of controversial updates that caused players to review bomb it on Steam (although recently reviews have jumped back to "mainly positive").

Yet, as a Warhammer 40,000 fan, I can't help but admit to myself, "Okay, Helldivers 2, you got me, this crossover looks pretty sweet".

For those unaware, the Imperial Guard is one of the most hardcore yet relatable factions in Warhammer 40,000 and has slowly become one of my personal favorites.

They're not genetically enhanced like the iconic Space Marines; they're just ordinary men and women like you or me. Yet, they're not afraid to charge headfirst into unwinnable battles and fight to purge the universe of the untold horrors of Chaos daemons, never-ending hordes of Orks, and other foul alien menaces, all in the name of the God Emperor.

Some of the greatest heroes of the Warhammer 40,000 setting also happened to be ordinary humans, like Commissar Yarrick who defended the world of Armageddon time and again from millions of Ork barbarians, or Ciaphas Cain who defended the Imperium of Man from Orks, Necrons and the forces of Chaos (even if he, at least in my view, deludes himself into thinking he's a massive coward undeserving of credit), just to name a few.

In short, the Imperial Guard are awesome and, I believe, a perfect fit for Helldivers 2's chaotic, wartorn universe. So I can't wait to at last give Helldivers 2 a shot (along with giving the Terminds a shot of Meltagun fire) when it's Warhammer 40,000 Legendary Warbond drops on August 12, 2026.


Band together with your fellow Helldivers and lay waste to machines, bugs, and aliens threatening to destroy Super Earth in the popular third-person shooter, Helldivers 2.

Xbox Store Page
GreenManGaming Store Page (Steam)View Deal

🗨️ Over to you

What do you think of Helldivers 2's Warhammer 40,000 Legendary Bond? Do you think it's awesome enough to convince Warhammer 40,000 fans to play the game? Are you still playing Helldivers 2?

If you have any thoughts on the matter, please let us know through the poll, the comments section, or our Reddit page.

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I've covered hundreds of apps for Windows Central, and I personally recommend these 6 to fix Windows 11 and replace Microsoft's apps

I've covered over 100 apps during my time at Windows Central. From powerful video editors to tiny utilities that change a hyper-specific part of Windows 11, there are a massive number of apps to install on a PC.

Sean Endicott

Sean Endicott News Writer Windows Central

(Image credit: Future)

What I'm working on this week: I'm performing a clean install of Windows 11 on my PC and rebuilding my work setup with my favorite customization apps and tools.

One of my favorite categories of apps is those that enhance, improve, or replace the everyday computing experience. For example, on my smartphone I have several extensions to clean up the mobile browsing experience.

When it comes to Windows 11, I'm quick to install a third-party replacement of a default app, a tweaker that improves a default experience, or to use an app to replicate core functionality of a built-in app.

On top of providing unique functionality that enhances your computing experience, each of these apps can also be used to replace a built-in part of Windows 11 or a dedicated Microsoft app.

As I rebuild my clean Windows 11 installation this week, these will be the first six apps I download to replace Microsoft's defaults.

My top Windows 11 apps

Microsoft Editor is fine for catching stray commas, but it struggles with more complex editing. Gemini catches subtle phrasing errors and provides suggestions to restructure paragraphs, refine flow, and adjust tone.View Deal

Microsoft Whiteboard feels bloated, is web-based, and is going away for non-business users. Markerpad is a lightweight whiteboard app that runs natively on Windows 11 and loads quickly.View Deal


This clipboard manager lives on the side of your screen and supports drag-and-drop. I use it in conjunction with the built-in Windows Clipboard, but you could easily rely on Edge Drop and never have to press WIN + V.View Deal


This file management app blazes a trail ahead of Windows 11's built-in File Explorer by experimenting with new features and testing new layouts before Microsoft.View Deal


Microsoft PowerToys is a collection of utilities that often outshine similar tools on Windows 11. For example, FancyZones is more powerful than snapping windows. One of my colleagues, Richard Devine, even uses PowerToys Run instead of the Start menu.View Deal


This app places widgets to the empty spaces of the Windows 11 taskbar. Even in beta, the app provides a better widget experience than Windows 11's built-in widgets panel.View Deal

PREVIEW: Gears of War: E-Day's 'Horde Siege' is the most fun I've ever had in the entire history of the Gears franchise

I always liked me some Gears of War Horde mode, but nothing prepared me for how ambitious the new Siege mode turned out to be.

Gears of War: E-Day is slated for launch on October 6, exclusively on Xbox Series X|S and PC, marking Xbox's official return to exclusive console games for the first time in a couple of years. There's potentially a lot riding on Gears in that context, but we're not here to talk about that aspect of the launch today.

Last week, I had the opportunity to go hands-on with Gears of War: E-Day's new Horde Siege mode, which extends the old-school PvE offering with bigger, sharper teeth.

Gears of War: E-Day is set in the early days of humanity's fight against the subterranean Locust swarm. The humans of Sera just ended their own bloody civil war, and all hope for peace is shattered under the reptilian fist of this horrific new threat.

Horde mode has long been a staple of the Gears franchise, pitting small groups of players against endless waves of Locust monsters in a shooter-meets-tower-defence hybrid game mode. But Siege mode is a bold reimagining of the formula, now pitting 12 players in huge maps with dynamic objectives and defensible locations, complete with raid boss style events and biting extraction climaxes.

Gears of War: E-Day's Horde Siege is the most fun I've ever had with Gears multiplayer, and I think it could be a big deal.

The sheer chaos of 12-player Horde is sublime

Gears of War: E-Day Horde Siege mode gameplay screenshots, showcasing locust combat and PvE third-person gameplay

Gears of War's Horde Siege will be immediately familiar for players of the OG Horde modes, albeit with an even more chaotic twist. (Image credit: Windows Central | Jez Corden)

Gears of War's Horde mode was a key innovation from the franchise's early days, and spawned a variety of copycats over the years. The key premise is pretty simple: teams of friends bunker in, collect energy from fallen monsters, build turrets and other traps, and defend points from an increasingly difficult assault of Gears of War monsters.

Siege mode evolves the formula, taking inspiration from some of the biggest PvE games of the current era. It'll now rock up to 12 players, split into squads of 4 soldiers, complete with soft class roles to enhance tactical play and reward cohesion.

12 players means a bigger play space. The area for the demo was absolutely huge, and was once again represented a new bar for visual fidelity for Unreal Engine — a tradition that The Coalition and the Gears of War franchise seems to have on some form of uncanny lockdown.

Gears of War: E-Day Horde Siege mode gameplay screenshots, showcasing locust combat and PvE third-person gameplay

Waves upon waves of Locust beg to be slaughtered in horrific ways in Gears of War: E-Day. They also want nothing more than to slaughter you in return. (Image credit: Windows Central | Jez Corden)

I didn't get a ton of breathing space to admire the apocalyptic locales, though. Gears of War: E-Day is utterly chaotic and frantic in the best possible ways. The game drives your squad from objective to objective in a near-constant fight for survival as you move through the rubble of Jacinto's cities.

Siege Mode brings in classes from previous Horde versions, promoting unit cohesion and tactical play. I picked up a basic Assault class for my sessions, giving me access to a stimpack healing ability on a beefy cooldown. Great in a pinch, but not particularly helpful for other squad mates. Other classes got boosts to energy collection, used for building defensive facilities, while others got improvements to healing and squad support. It's easy to imagine how The Coalition could extend Horde Siege mode with post-launch class additions, similar to what we've seen in games like Warhammer 40K: Space Marine 2 and the like.

The classes aren't as deep as some other games, though. The emphasis is entirely on combat in keeping with the typical Gears tradition. And the combat is as brutal, cinematic, and spectacular as you'd hope.

Evolving objectives, insane weapons, and raid bosses?!

Gears of War: E-Day Horde Siege mode gameplay screenshots, showcasing locust combat and PvE third-person gameplay

Bigger play areas give The Coalition more room to build locations specifically for certain monsters and set piece moments. (Image credit: Windows Central | Jez Corden)

Emergence Day is a particularly brutal and violent time in Gears' long, bloody canon. Humanity was caught completely unawares and unprepared for the Locust, and that disarray is reflected well in the barrage of objectives Horde Siege mode throws at you.

As you move around the map, event recommendations pop-up spawning a variety of objectives, including defending a point, taking down a bigger enemy, a certain amount of smaller enemies, and so on. You can pick from a variety of difficulty settings (higher was way more fun and brutal), and also match lengths. You can jump in for a quick 15-minute session, up to 45-minute gauntlets of increasingly difficult and increasingly epic challenges.

The bigger play areas designed to accommodate more players are also perfectly suited for creating set piece events that feel a bit more sensical than Horde has occasionally felt in previous games. For example, the central area of the map is a huge circular courtyard, with a raised monument in the middle for taking cover. The outer area is perfectly sized to accommodate some of Gears of War's largest and most iconic threats, such as the spider-like Corpsers or T-Rex-like Brumaks.

The Brumaks now have a truly obscene amount of health in Siege mode's higher difficulty settings, really forcing all three squads to come together to take it down effectively. The battle feels far more spectacular and cinematic as a result, seeing 12 COG soldiers desperately unload their clips while getting swarmed by smaller minions on the flank. The threat level felt far more in-line with battles depicted in Gears' books and cinematics — reflecting Gears' true scale and horrors for the first time.

Gears of War: E-Day Horde Siege mode gameplay screenshots, showcasing locust combat and PvE third-person gameplay

A menagerie of malicious gadgets await Horde players. (Image credit: Windows Central | Jez Corden)

One thing I was hoping to see more of in the game revolves around progression layers and Siege mode gadgets. We didn't get a ton of toys to play with in the beta, which is fine — more surprises for later. But I didn't get a good sense of what to expect from the energy collection gameplay.

In typical Horde fashion, players can pick up energy from downed enemies, and then spend that energy at specific vendors for ammo and other gadgets. The only ones available in the beta were explosive decoys, spike traps which slow enemies down, and smoke grenades. I suspect the full game will offer a lot more in this area, but it would've been nice to catch a glimpse at what those might look like.

One thing I can say for sure — Gears of War: E-Day Horde Siege mode is a metric fuckton of frantic, frenzied fun

The game did give access to some of the new weapons. The early Locust Horde have incredibly primitive and inelegantly brutal weapons. The heavy boomshot was particularly effective, firing out a cluster of explosions that can gib large contingents of enemies in chokepoints.

The biggest question mark I'm left with pertains to server performance, though. Playing from Europe at present, the game was very laggy, although I doubt I was in there with many other content creators from the EU. I imagine I was connecting to U.S. servers here, it's hard to know for sure.

Hopefully, when populated properly, the latency won't impede the fun for you as it did me. You'll get the chance to try for yourself on August 6 when the Early Access beta goes live for those who have pre-ordered Gears of War: E-Day.

A potentially powerful canvas for post-launch support

Gears of War: E-Day Horde Siege mode gameplay screenshots, showcasing locust combat and PvE third-person gameplay

It'll be interesting to see how well supported Gears of War: E-Day i (Image credit: Windows Central | Jez Corden)

It's a strange time for the game industry. PlayStation has killed Destiny, which at one point seemed like it would be an utterly invincible industry staple. Fortnite was just dethroned on PS5 by a bare bones Call of Duty: Black Ops 2 port of all things. More games are launching than ever, but there are also more layoffs than ever.

I'm curious what kind of unique pressure that puts on Gears of War: E-Day and The Coalition, who are launching Xbox CEO Asha Sharma's well-publicized return to Xbox console exclusive games. Can E-Day sustain itself without PlayStation's mega audience? Does it even need to? Is it enough for Gears of War: E-Day to be an amazing, albeit transitory experience? Or does Microsoft hope for it to have a lengthy post-launch content regime?

Gears of War: E-Day Horde Siege mode gameplay screenshots, showcasing locust combat and PvE third-person gameplay

Gears of War: E-Day "Horde Siege" mode represents the most fun and most frantic experience I've ever had with Gears. (Image credit: Windows Central | Jez Corden)

I'm not sure what the future will hold for Gears of War: E-Day overall, but one thing I can say for sure is that Gears of War: E-Day Horde Siege mode is a metric fuckton of frantic, frenzied fun, wrapped in some of the best visuals the franchise has ever produced. I can see myself playing this for a really long time across Xbox Series X|S and particularly the Xbox Ally X.

If both Versus mode and Campaign mode land anywhere near as hard as Siege Horde, it could end up being remembered as the best Gears of War ever.

Pre-ordering Gears of War: E-Day will give you access to the multiplayer beta on August 6, ahead of the game's full launch on October 6th.

Buy/Wishlist at: Xbox | SteamView Deal

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Microsoft plans to fix Windows 11's slow context menus with major overhaul designed to improve performance and reliability: New compact menu design will be faster and user customizable

Windows Central

Microsoft is working on a major overhaul to the context menu system on Windows 11 that is designed to fix performance and reliability issues by allowing users to customize what appears within the right-click menu across the system. The company is also working on a new compact menu design that will be faster to open and interact with.

One of Windows 11's more frustrating problems currently is how cluttered the modern context menus have become. Since Windows 11's debut, context menus have become bloated and overburdened by apps and actions from both Microsoft and third-party developers, which can add themselves into the context menu without user input.

This has resulted in the context menu being very slow to initiate, often taking a second or two to appear when the user right-clicks in File Explorer on a system with many apps installed and actions available. According to sources familiar with Microsoft's plans, the company is working on a new compact context menu design to fix this, that prioritizes the most common actions above everything else.

This new compact menu will be much faster and more reliable, as it foregoes needing to load in all the third-party actions that slow it down currently. Additionally, at the Windows Insider Meetup in London, Microsoft showed me a new context menu customization feature coming soon that will let users configure what apps and actions appear in the right-click menu.

Windows 11 customize context menu option

The option to customize the context menu will be added. (mockup) (Image credit: Windows Central)

Users will be able to show and hide actions and apps, as well as change the order in which these actions and apps show within the right-click menu. The menu will include a new "customize" option at the very bottom which can be accessed at any point to begin changing the menu options.

These changes are part of Microsoft's larger effort to fix Windows 11's biggest problems and issues under the Windows K2 initiative, which has been ongoing since last year. The company has confirmed plans to move more areas of the Windows system over to WinUI for consistency and performance reasons, with areas like File Explorer file properties and the Start menu getting the WinUI treatment soon.

Context menus are already powered by WinUI, and these new improvements that are currently in the works are designed to speed up the menus so that they are instantly responsive whenever you right-click within File Explorer, the desktop, or other native Windows UI interfaces.

It's unclear when these context menu updates are set to be announced, but the demo I saw a few weeks back was real working code and relatively polished, so I suspect we'll see an official announcement about these changes in the near future. I expect Microsoft is hoping to get these improvements out the door before the end of the year.

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I'm getting desperate to cool my gaming room in this heat, and this DIY "PC chimney" solution could be a genius solution

In recent years, due to climate change, gaming has become increasingly difficult to enjoy during the summer because of rising heat waves. Why, according to the BBC, June 2026 has seen a record-breaking heat dome across the United Kingdom and Europe, with temperatures reaching between 36°C and 41°C (95°F to 105.8°F).

And that goes without mentioning that most homes in the UK and Europe were built to retain heat in winter, making them even more unbearable to sit through in summer (most of them aren't built with air conditioning).

I know this because I live in a brick-built house in the UK, which gets so hot during summer heat waves that it feels like my bedroom turns into an oven, especially when I have to turn on my PC for work.

pcmasterrace from r/pcmasterrace/comments/1v6vo1r/pc_chimney

My colleagues and I, living across the world, turn to playing games on handhelds like the Xbox Ally or anything that supports Xbox Cloud Gaming during heat waves to play without making the temperature in our homes even worse via the combined excess heat from our consoles or PCs.

However, Reddit user "scvready0808" got sick and tired of these heat waves turning his office into a sauna whenever he wanted to play PC games, so he decided to craft a homemade "PC chimney".

Using a combination of Etsy-sourced duct adapters, insulated flexible piping, connector kits, and a window fan, they're venting excess heat from their PC and making the room's temperature more tolerable for gaming.

It's a primitive-looking but effective method that worked in scvready0808's favor, and it's one I'd love to try myself, since my room is incompatible with traditional air conditioners — though I'd need to learn how to craft the thing without breaking my windows in the process.

Either way, I hate summer, and I can't wait for winter to come again so I can game in peace without worrying about overheating my precious RTX GPU or my ever-expensive Xbox Series X.

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ThinkPads from 2008 are some of the hottest used laptops right now — Here's how (and why) they're being turned into Windows 11 PCs

If you asked me what the most exciting ThinkPad on the market is, I might say the latest T14 because it's highly upgradeable, or the latest X1 Carbon because it's so thin and light.

If you ask someone from the r/ThinkPad subreddit, you'd probably get an entirely different answer. Let me introduce you to the ThinkPad X210Ai.

X210Ai with custom keyboard-controller from r/thinkpad

If it looks odd, it's because it is indeed quite an oddity. For the ThinkPad savvy, yes, that's an X200 chassis dating from 2008 or so.

Notice the lack of a touchpad below the TrackPoint system's physical mouse buttons. The scissor-switch keyboard with high-topped keys and deep 2mm key travel. The chunky display surround with clasps to hold the screen closed while traveling.

Reddit user hektopuss posted this laptop a few months ago, and it's far from the only example of these modded ThinkPads on the subreddit.

Something like this shouldn't work. A ThinkPad chassis old enough to have shipped with Windows Vista, gutted and rebuilt with modern performance hardware. And yet, a small but increasingly visible corner of the ThinkPad community has been modding laptops that should cost less than a nice dinner into genuinely modern machines.

What's actually going on with the ThinkPad X210Ai?

The ThinkPad X210Ai is ultimately the result of the ThinkPad community's ingenuity and refusal to let old hardware die.

The X210Ai is a replacement mainboard from TP Art, which appears to be largely run by one person who goes by Franck Deng.

The mainboard is designed to drop into the X200 and X201 chassis; the best part is that it brings a modern Intel Core Ultra 7 165H or Core Ultra 9 185H to the table, as well as support for DDR5 RAM, dual M.2 SSD slots, Thunderbolt 4, and HDMI 2.1.

Image of two black printed circuit boards (PCBs) with various electronic components, connections, and labeled sections indicating ports and features.

A breakdown of the X210Ai custom motherboard's ports and expansion slots. (Image credit: TPArt.net (Franck Deng))

You can keep the X200/X201's original display, or you can upgrade it, while the keyboard and TrackPoint stay put.

Because of the modded mainboard's changes, the bottom chassis needs to be reworked with new holes punched for the ports and fans. Luckily, TP Art sells the full kit with mainboard, daughterboard, chassis, mylar, and 3D-printed accessories for as little as $1,299.

New displays with high resolutions start at $299, and extra custom fans cost $119.

TP Art also sells barebones builds with everything (including keyboard and display) except RAM, storage, CMOS battery, and main battery for $1,699.

This tradition isn't entirely new, and TP Art is a direct descendant of the efforts on forums like 51nb where modders have been retrofitting ThinkPad mainboards for years. TP Art simply recognized an opportunity to do what they love (and make a bit of money from it).

The used ThinkPad scene is thriving as RAM prices skyrocket

Lenovo ThinkPad T490s on a wooden desk, showing Windows 10 desktop

You can find more modern used ThinkPads for less than the X210Ai custom job, but they just don't have the same classic accoutrements. (Image credit: Cale Hunt | Windows Central)

I imagine this sort of extreme ThinkPad modding would be happening no matter what component prices looked like, but the ongoing RAM and storage crisis driving up the cost of new laptops is surely having an exaggerated effect.

Memory and storage markets are genuinely breaking down for consumers as AI firms gobble up hardware, and there's no relief expected until maybe 2030. Combine these effects with the ThinkPad community's love of classic hardware, and it becomes clear why the X210Ai is becoming such a hit.

Franck notes on the TP Art site that the "volume of pending orders and our team's limited modification capacity" is forcing order processing up to six months out. I'd say that's quite popular.

The math on a rebuild doesn't look too bad once you start digging into current laptop prices.

The math on a rebuild doesn't look too bad once you start digging into current laptop prices. Say you buy a full barebones kit at $1,699 and have to add RAM and storage (the two highest costs).

Add, say, $500 to the cost for everything else, and you're sitting at about $2,200 total for a retrofitted ThinkPad.

Sure, you can get a more modern used ThinkPad for less, but that's not the point. Many enthusiasts yearn for the ThinkPad reliability of years gone by, one of the best keyboards ever made, and a wide selection of ports. That's exactly what the X210Ai offers.

Reddit user hektopuss says they plan to use the modded ThinkPad X210Ai for 10 years, which makes the purchase price a lot more reasonable.

Old chassis, new OS dilemma

An open Lenovo ThinkPad laptop on a wooden surface, displaying a vibrant digital artwork of a Japanese garden at night, with a focus on lush greenery and traditional architecture.

Reddit user alvarikoke99 installed the Omarchy Linux config on their modded ThinkPad X210Ai. (Image credit: u/alvarikoke99 (Reddit))

Trying to run Windows on an unmodified ThinkPad X200 wouldn't go over well. It has no TPM 2.0 chip, no approved Windows 11 CPU, and shaky Secure Boot.

Windows 11 only works with a bypass tool, which would land with no driver support, and Windows 10 isn't going to be around forever (even though Microsoft recently extended its afterlife support).

Blank Pixel

The X210Ai's modified board with Intel Core Ultra Series 1 chips solves that problem. Windows 11 is fully supported, meaning you shouldn't have to worry about any deadlines on the horizon.

Does that mean X201Ai adopters are all using Windows 11? Far from it. It seems that most use some form of Linux, effectively sidestepping most of Microsoft's barriers. Reddit user hektopuss, for example, is using Windows, but there are plenty of examples of Linux to be found.

How you, too, can get started with a modified ThinkPad

A Lenovo ThinkPad X200 laptop on a marbled surface, displaying code in various colors on its screen.

Another ThinkPad X210Ai dropped into an X200 chassis from Reddit user u/Retrocet. (Image credit: u/Retrocet (Reddit))

Buying a customized classic ThinkPad with new hardware under the hood surely isn't for everyone. If you do want a ThinkPad but want to spend less, I recommend checking out used markets that are currently thriving. It's hard to kill a ThinkPad, and that's a boon for buyers.

I recommend checking out the ThinkPad Blue Book buying guide on Reddit to get an idea of pricing. It needs to be updated for 2026, as most listed prices have gone up, but it's still relatively accurate.

If you do want to check out the X210Ai, you're free to do so as long as you don't mind waiting. As I mentioned, wait times are up to six months, and orders can't be canceled once placed.

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I've waited years for these game sequels — and Gamescom 2026 would be the best moment to deliver some Xbox surprises

In just a month from now, Gamescom 2026 will commence, offering the public early hands-on previews of highly anticipated Xbox games, along with reveals of brand-new gameplay footage or even entirely new games.

This year's Gamescom is already stacked with some heavy hitters, with the likes of Gears of War: E-Day's first playable demo and the premiere of The Witcher 3: Wild Hunt's 'Songs of the Past' DLC expansion already confirmed to show up.

I've already curated my own list of upcoming Xbox games that I'm most looking forward to seeing at Gamescom, along with other Xbox games that haven't been confirmed for Gamescom — but I still hope they'll show up with surprise trailers.

Monster Hunter Wilds: Ascendance

A large, winged creature with golden scales and teal accents stands in a grassy, rocky landscape under a bright blue sky, spreading its wide wings.

What could this new monster be in Monster Hunter Wilds: Ascendance? (Image credit: Capcom)

Capcom has confirmed it will be at Gamescom this year (via its European X account), bringing playable demos for Onimusha: Way of the Sword, Dragon's Dogma 2: Dark Arisen, Mega Man: Dual Override, and Street Fighter 6.

While we won't be getting a playable showroom demo this year, I'm still hoping for more gameplay trailers or info on Monster Hunter Wilds: Ascendance.

This DLC expansion to the latest mainline entry in the Monster Hunter series, just from its initial reveal trailer, has me stoked with its new beautiful floating island locale, new and classic monsters, and new Boost Bracer mechanic that aims to add completely new moves and ways to play every weapon type in the game.

I'm hoping for at least a new gameplay trailer and, at most, a gameplay deep dive describing not only its new content but how it will change or improve the base game content of Monster Hunter Wilds.

Granted, the base game is in a much better state than it was at launch, but I feel there's still plenty that could be done to fix the fundamental gameplay issues I have with it, which I hope the DLC expansion will address.


Venture into Forbidden Lands to discover uncharted lands and hunt giant monsters alongside your friends in online co-op to protect nature and mankind in Monster Hunter Wilds.

Xbox Store
GreenManGaming (PC, Steam)View Deal


Empower your weapons with the new Boost Bracer, explore a mysterious land floating in the sky, and hunt down ancient Elder Dragons in Monster Hunter Wilds' epic DLC expansion, Monster Hunter Wilds: Ascendance.

Steam StoreView Deal

Gears of War: E-Day

A dramatic battle scene depicts armored soldiers in combat on a fiery, war-torn landscape. One soldier leaps mid-air with a weapon, evoking intense action.

Back into the fray. (Image credit: Xbox Game Studios)

One game that shot up my wishlist recently was Gears of War: E-Day, which is confirmed to have a playable demo at Gamescom, so we'll definitely be getting more info on it for sure.

Seeing the initial reveal trailer and its E-Day Direct filled me with waves of nostalgia for the original Gears of War trilogy with Marcus and Dom, not to mention how hyped it made me for the new modernized mechanics that make its classic cover-based gunplay more fast-paced than ever.

So I can't wait to see more footage of its gameplay (hopefully co-op) in action at Gamescom. Though thankfully we have its multiplayer gameplay showcase to look forward to first to whet our appetites.

Gears of War: E-Day is set to launch on Xbox Series X|S, Xbox Game Pass, and PC via Windows and Steam on October 6, 2026.


Relive the tragic day that started the long, grueling war between the COGs and the Locust horde in the highly anticipated prequel of the Gears of War franchise, Gears of War: E-Day.

Xbox Store
Steam StoreView Deal

The Witcher 3: Wild Hunt - Songs of the Past DLC

A warrior with a sword stands in a dynamic pose, surrounded by swirling dark branches. ext on the right reads

Geralt of Rivia returns for one more adventure in The Witcher: Wild Hunt - Songs of the Past (Image credit: CD Projekt Red)

In what is possibly one of the biggest pleasant surprises of 2026, The Witcher 3: Wild Hunt is getting another DLC expansion over a decade later after the release of its Blood & Wine expansion.

Little is known about this 'Songs of the Past' expansion other than CD Projekt Red confirming its content will be on the same level of scale as the Blood & Wine expansion, which was so gigantic and well-done that it won the award for "Best RPG" at the 2016 Game Awards, so I can't imagine how 'Songs of the Past' plans to top it or how it lead into Witcher 4.

Many years ago, I went through a marathon of The Witcher series, and I concur with Jez Corden's review that The Witcher 3: Wild Hunt was the best of the bunch. Just the base game alone was packed to the brim with dozens of hours of epic branching stories, engrossing character writing, varied character builds, and enticing combat.

So I can't wait to see what CD Projekt Red's swansong to this legendary game will look like when it debuts at Gamescom 2026.

Spyro: A Realm Beyond

Spyro the purple dragon with orange wings and horns flying over a sandy desert landscape featuring rocky formations and blooming green cacti plants.

Against the all the odds, Spyro the Dragon is finally back with a new adventure. (Image credit: Toys for Bob | Microsoft)

My inner child leaped with joy upon seeing that Spyro the Dragon will be coming back with a new game called Spyro: A Realm Beyond, made in the same gameplay style as the original PlayStation 1 trilogy.

Not to mention that it will be made by Toys for Bob, which has proven it can make solid platformers with its fantastic Spyro Reignited Trilogy, Crash Bandicoot N. Sane Trilogy, and Crash Bandicoot 4.

We've only gotten a brief look at its gameplay within its reveal trailer, and it's already got me intrigued with the addition of being able to fly whenever we want now, because in previous Spyro games, flight was only limited to certain boss fights and the Speedway levels.

So I'm hoping that Spyro: A Realm Beyond shows up at Gamescom 2026 so we can see more of this free-flight mechanic, other gameplay elements, and its mysterious new bad guy for Spyro to torch.

Spyro: A Realm Beyond is set to launch on Xbox Series X|S and Xbox Game Pass with Xbox Play Anywhere support, PlayStation 5, and PC via Steam sometime in the future.


Take to the skies and save the day from the invading Skavs in Spyro: A Realm Beyond, a next-gen evolution in the iconic Spyro the Dragon series.

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Persona 6

Glowing green logo on black background with 'P6' inside a circle above the text 'PERSONA 6' in bold, evoking a mysterious and futuristic tone.

I am thou, thou art I... (Image credit: Atlus | SEGA)

After over a decade of Persona 5 content, we're finally getting a new mainline entry in the Persona series with Persona 6, and it's already having me intrigued with the dark, gothic vibes it's giving off compared to previous games, at least from its teaser trailer.

While Atlus is focusing all its attention on Persona 4: Revival, which looks amazing in its own right, I'm more interested in seeing what Persona 6 is going to look like as it's new, and I already played the original Persona 4 back on the PlayStation 2.

Now, chances of a new trailer showing up for Persona 6 are very unlikely since we're so early in development. But it would be nice to at least have an interview with Atlus on Persona 6 (as they're confirmed to be at Gamescom via X) on how it will evolve the series' trademark gameplay loop of living a double life as a high school student and an otherworld dungeon crawler fighting Shadows in turn-based battles.

Persona 6 is launching on Xbox Series X|S and Xbox Game Pass with Xbox Play Anywhere support, PlayStation 5, and PC via Steam sometime in the future.


Atlus celebrates its flagship Persona franchise's 30th anniversary with Persona 6, the long-awaited sequel to the popular Persona 5: Royal, and it's looking to be the darkest entry yet.

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Wo Long 2: Wings of Ember

A fiery, demonic creature with glowing eyes and charred skin flies menacingly through a burning, chaotic village, exuding danger and fear.

New horrors await your blade in Wo Long 2: Wings of Ember. (Image credit: Koei Tecmo)

One game I was not expecting to exist but glad it is is Wo Long 2: Wings of Ember, a sequel to the underrated soulslike action-RPG, Wo Long: Fallen Dynasty. I played the original Wo Long years ago to help my colleague Brendan Lowry with guide coverage (particularly with killing Lu Bu), and I loved every minute of it.

I loved its dark, deranged take on the Romance of the Three Kingdoms setting, its endless array of weapons and spells to create insane character builds with, and its fast-paced and brutal combat system comparable to that of Team Ninja's Nioh series.

So I'm hoping to see more of Wo Long 2: Wings of Ember at Gamescom 2026 and how it plans on topping its predecessor because, judging from its Xbox Showcase reveal trailer, it's looking nuts with the addition of aerial combat mechanics.

Wo Long 2: Wings of Ember is launching sometime in 2027 for Xbox Series X|S, Xbox on PC, Xbox Cloud Gaming, and Xbox Game Pass with Xbox Play Anywhere support. It's also releasing on PlayStation 5, Nintendo Switch 2, and PC via Steam.


Embody the power of a fiery Phoenix and descend upon the battlefield to purge horrifying demons and duel legendary heroes of the Three Kingdoms in Wo Long 2: Wings of Ember.

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Final Fantasy Resonance

A colorful and dynamic turn-based combat scene featuring characters in a fantasy setting, battling a large dragon-like creature with various magical effects and skills being utilized.

Welcome back turn-based combat, we and Final Fantasy have missed you. (Image credit: Square Enix)

One of the biggest surprises this year that I did not see coming was Final Fantasy Resonance, the first game in the Final Fantasy series to adopt Octopath Traveler's HD-2D graphical art aesthetic and the first game in decades to have turn-based combat.

As a fan of the turn-based era of Final Fantasy games (Final Fantasy 1-10), Final Fantasy Resonance has been impressing me every time I see it. Its blending of 2D pixel art sprites with HD backgrounds looks gorgeous, and its insane, fast-paced turn-based combat system looks like a glorious return to form for the franchise that I hope the mainline follows suit someday.

While plenty of information and gameplay for Final Fantasy Resonance has been shown off already, I'm still hungry for more because I haven't been this excited for a Final Fantasy game in decades, and I hope we'll get it at Gamescom 2026.


Join the young knight Rain on his quest to save the Kingdom of Grandshelt and the world from evil by banding together with powerful allies and embodying the spirits of past Final Fantasy heroes in Final Fantasy Resonance.

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Warhammer 40,000: Dark Heresy

Five distinct fantasy characters stand in a row, each wearing unique, detailed costumes and holding different weapons, set against a dark, industrial background.

Prepare to dispense justice to heretics, even if they are innocent for innocence proves nothing to the Inquisition. (Image credit: Owlcat Games)

Last month, I played the beta of Warhammer 40,000: Dark Heresy, an upcoming sequel to one of the best Warhammer 40,000 games and best CRPGs I've ever played, Warhammer 40,000: Rogue Trader.

In the short time I played the beta, I was taken in by its dark storyline, in-depth investigation system where you can sentence important NPCs for crimes they committed or frame them, streamlined character progression system, and its engrossing turn-based combat system where you will need to plan things out carefully; otherwise, you'll get stomped, even on lower difficulty levels.

I'm hoping to see more of Warhammer 40,000: Dark Heresy if it shows up at Gamescom, so we can see more of its potential companions and enemies, and find out when its release date is, as it's currently unknown.


Become an acolyte of the Inquisition and lead your warband to encounter the dark mysteries behind the Tyrant Star and purge the Calixis Sector of heretics, aliens, and daemons looking to destroy it from within.

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Honorable mentions

To close out, there's a small list of honorable mentions of Xbox games that aren't too high on my wishlist priority, but I would be happy to see more gameplay of at Gamescom 2026:

Blank Pixel

And there you have it: my top Xbox games that I'm hoping to see more gameplay of at Gamescom 2026. Do you have any games you're looking forward to seeing, or are you hoping to find something completely new?

If you have any thoughts, please let me know through the poll, the comments section, or our Reddit page.

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Discussion: What are the top 5 upcoming games you're most excited for? Hard mode: No GTA 6.

There's a ton of games on the horizon, in what looks to be another outstanding year for new content.

The big Xbox headliner is without a doubt Grand Theft Auto 6, but it comes against a backdrop of industry turmoil. The memory crisis has vastly constrained console supplies across Nintendo, Xbox, and PlayStation alike, and competition from non-gaming "hobbies" like YouTube Shorts and TikTok continues to compete for attention.

That's not stopping the monstrously talented games industry from putting out endless bangers, though. Inspired by a conversation I was having IRL, I thought I'd put the question to you guys too: what are your top 5 most anticipated games for the rest of the year, and maybe some that are also flying under the radar?

Here are some of my picks.

Star Wars: Zero Company (August 27, 2026)

I absolutely adore XCOM, and I've been endlessly irritated that Take-Two has put the franchise on ice. Thankfully, various members of the OG Firaxis XCOM team formed a new studio, Bit Reactor, and they've teamed up with EA for a next-gen XCOM-like set in the Star Wars universe. Do not sleep on this one, tactics fans.

Beast of Reincarnation (August 4, 2026)

Beast of Reincarnation is from the publisher of Pokemon of all things, proving that they can deliver modernized visuals and combat in a wholly original IP.

Beast of Reincarnation draws upon the likes of Sekiro, Nier Automata, and Final Fantasy 7 Remake's hybrid tactics-action combat, and it looks fantastic.

Gears of War: E-Day (October 6, 2026)

Gears of War: E-Day is the first fully forever Xbox console exclusive in years, and it looks to be something special. E-Day is a prequel showcasing the initial attack on humanity, as the Locust horde springs forth from the ground and begins carving humanity into dust. More horrific and brutal than ever, Gears: E-Day might end up being the best entry in the franchise's history.

Onimusha: Way of the Sword (September 4, 2026)

Capcom is arguably having one of its best years in history, with Resident Evil 9 and Pragmata selling millions of copies at the start of the year. It looks set to make it a hat trick with Onimusha: Way of the Sword, which modernizes the classic horror-hack-n-slash for a new era.

Guns of Eschaton (TBC)

Guns of Eschaton is the final game from legendary artist Viktor Antonov, known for shaping the worlds of Dishonored and Half-Life. Antonov sadly passed away in 2025, but not before leaving his mark on Guns of Eschaton, a mind-warping horror Western FPS with soulslike traditions baked in.

Over to you! What games are you most excited for?

There are tons of games I could also mention on top of this list. I'm excited for Final Fantasy Resonance, Mortal Shell 2, Minecraft Dungeons 2, Fable, Clockwork Revolution, Blood of the Dawnwalker, Castlevania Belmont's Curse, and of course, GTA 6. There's also tons of DLCs I'm interested in playing too, such as STALKER 2's Cost of Hope expansion, and Dragon's Dogma 2's on top.

There are probably dozens I'm forgetting as well, which is why I'm handing it over to you.

Hit the comments and let us know what your most anticipated upcoming games are, and there are bonus points for highlighting games flying under the radar right now.

The industry is in turmoil in some ways, but the creativity on display despite all the pressures is inspiring in its own right.

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If you’ve spent years hearing Linux is always better, this Windows 11 story might change your mind — it certainly surprised even me

The Windows vs. Linux debate usually starts with the same arguments. Linux users point to freedom, customization, and control. Windows users point to compatibility, software support, and the fact that things generally work without much effort.

However, a recent discussion on Reddit about Windows 11 caught my attention because it challenged one of the biggest assumptions in that debate, which is that anyone with deep Linux experience would automatically reject Windows.

The original poster was not someone casually experimenting with another operating system. He grew up using Linux, started with a Raspberry Pi, spent years using Linux as his primary desktop platform, and understood the Unix ecosystem well. After switching his main device to Windows 11, however, his conclusion was far more balanced than the usual online arguments.

He found that Windows 11 wasn't perfect, but it worked better for his needs. That's probably the biggest takeaway from the discussion. People often choose an operating system based less on personal preference and more on whether it helps them get things done.

A Linux user switched to Windows 11 for practical reasons

Windows 11 Widget2 Razerbook

(Image credit: Daniel Rubino / Windows Central)

On Reddit, the user explained that compatibility with apps like Microsoft Office and Autodesk software played a major role in the switch. While Linux has excellent alternatives and compatibility layers, native support remains one of the biggest advantages.

The user also explained that tools like MSYS2 helped bridge the gap by bringing a more familiar Unix-like environment to Windows 11.

"I like to consider myself a practical person - I'm making this decision based on the os which works for my workflow and the tools I need to use, not based on idealism / dislike for Microsoft's practices," said @Puzzleheaded-Sky2284.

The comment highlights something that often gets lost in operating system debates. A lot of people aren't choosing an operating system to defend a company or community. They choose the platform that best supports their work, and for developers, creators, gamers, and professionals, compatibility often matters more than personal preference.

Windows 11 has improved, but Microsoft remains the controversial part

One of the interesting themes in the discussion was that many users separated Windows 11 itself from Microsoft's decisions around the operating system.

One commenter with professional experience managing Windows environments argued that Microsoft has solved many long-standing problems around fragmentation, updates, and compatibility.

"On good hardware - Windows simply works," @ChampionshipComplex noted.

Unlike operating systems designed for a limited range of hardware, Windows has to support thousands of hardware configurations, countless drivers, and decades of applications. That complexity is messy, but it's also one of the biggest strengths.

Another commenter (@TheTerraKotKun) shared a similar view: "Windows 11 is good OS but Microsoft as a company... I don't think that it's really good."

This may actually represent where many experienced users are today. The complaint is often not that Windows 11 cannot do the job. The complaint is about Microsoft's direction, including advertisements, online account requirements, and increased integration of cloud services and AI.

Critics still have valid complaints about Windows 11

Rage face meme grabbing Surface Laptop with Start menu

(Image credit: Future | Edited with Gemini)

The discussion wasn't entirely positive. Some users argued that Windows 11 still has problems, particularly around resource usage, user control, and Microsoft's approach to the desktop experience.

A common criticism is that Windows has become more focused on promoting Microsoft services instead of remaining a neutral operating system.

One commenter (@Pale-Muscle-7118) explained: "My main problem is not really with the software or OS itself but with Microsoft behind it."

That's an important distinction because Windows 11 can be a capable operating system while Microsoft continues making decisions that many users dislike.

It's also worth noting that Microsoft has acknowledged many of these pain points. Through its Windows K2 initiative, the company has been focusing on improving performance, reliability, and the overall user experience while scaling back some of the interface decisions that have drawn criticism.

Linux still offers something Windows cannot replace

A Huawei MateBook D running Linux

CLI: for people who hate clicking things. (Image credit: Windows Central)

The discussion also highlighted why many people continue using Linux, which is because it provides a level of control that Windows simply does not.

Users can choose different distributions, desktop environments, window managers, package systems, and customization options. For people who enjoy controlling every part of their computing environment, Linux remains extremely attractive.

However, that flexibility can also create challenges. The original poster pointed out that fragmentation can make Linux harder for some users: "Linux is great (as is Windows), but many members of the community are... not so great."

He wasn't criticizing Linux itself. Instead, he argued that the Linux desktop ecosystem often requires more research, troubleshooting, and decision-making than, in this case, Windows 11. For some users, that's part of the appeal. For others, it's a barrier.

The real debate is not about winners and losers

The biggest takeaway from this Reddit discussion is that the Windows vs. Linux argument is often framed incorrectly, because there is no universal winner.

The discussion shows why the Windows versus Linux debate rarely has a clear winner. Every operating system involves tradeoffs. Linux gives users more control and flexibility, while Windows prioritizes compatibility and broad software support. The right choice depends less on which platform is objectively better and more on which one fits the way you work.

Even users who criticize Microsoft often continue using Windows because it solves practical problems.

As one commenter (@animalcrossing4_4) summarized: "The OS is a means to an end so stop shoving the holiness of some OS on me."

That may be the most accurate description of the entire debate.

An operating system is a tool. The best one is not necessarily the one with the most features, the most customization, or the strongest community.

It's the one that lets people spend less time fighting their computer and more time using it.

Windows Central's Take

Studio photos of the 2026 ASUS Zenbook A16 laptop featuring the new Qualcomm Snapdragon X2 Elite Extreme processor.

The 2026 ASUS Zenbook A16 laptop featuring the new Qualcomm Snapdragon X2 Elite Extreme processor. It can't run Linux. (Image credit: Daniel Rubino | Windows Central)

This particular Reddit discussion isn't about Windows 11 suddenly winning over Linux users. However, it does reinforce something I've believed for a long time, which is that most people eventually end up with the operating system that helps them get their work done with the fewest compromises. That's why Windows continues to dominate the desktop despite Microsoft's occasional missteps.

Over the years, Microsoft has improved Windows where it matters most, including stability, hardware compatibility, and the developer experience with WSL and Winget. At the same time, the company has also made decisions that frustrate users, such as adding promotional content and pushing more Microsoft services (and AI) throughout the operating system.

Blank Pixel

Those criticisms are fair, but they don't necessarily outweigh the biggest advantage of an operating system that runs virtually on any modest hardware.

I always think it's interesting to find someone who sees Windows without treating the Windows versus Linux debate like a competition. Every operating system has strengths and weaknesses, and the right choice depends on your workflow, not on loyalty to a particular platform.

If Windows 11 helps you spend less time troubleshooting and more time being productive, then it's doing exactly what an operating system is supposed to do.

What do you think? Have you switched between Windows and Linux, or are you sticking with Windows 11? Let me know in the comments.

More resources

Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:

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Xbox’s biggest outage in years proved something uncomfortable — even physical discs don’t mean you truly own your games

On July 27, 2026, Xbox suffered quite possibly the worst outage to its live services in recent memory. The outage lasted nearly a whole day and prevented people from signing into their profiles and launching their downloaded games and apps.

After the debacle was over, Xbox's CTO (Chief Technology Officer), Scott Van Vilet, came online to apologize to Xbox fans and explain how this technical catastrophe happened.

Microsoft has confirmed that the recent Xbox outage shouldn’t have affected games on disc. Xbox discs are subject to "entitlement checks," but they should still be playable offline. A fix to prevent this from happening again will be rolled out soon https://t.co/tV0uAPIxT7July 29, 2026

However, on July 29, 2026, Scott revealed in an interview with The Verge that the damage caused by this outage was worse than most people thought, as he had reports of physical discs of Xbox games not working during this time either.

Scott says, “We’re looking into reports that some players were unable to access games using discs as expected during the service interruption. Disc-based entitlement checks should not prevent players from accessing their games, and this is by design.”

He mentions that Xbox's tech engineers discovered that there was an issue that prevented certain Xbox consoles from, and I quote, "correctly using saved entitlements during the outage" and that “Offline mode is also designed to rely on those saved entitlements.”

Windows Central's take

Photo of physical discs Rye, Witcher 3, Left 4 Dead, Madden 25, and The Walking Dead

Remember when games weren't shackled by "entitlement" rights or DRM and you had the actual game in the discs? I do and I miss it. (Image credit: Future via Michael Hoglund)

Scott says the Xbox's tech support is working on an update to Xbox consoles to prevent this issue from happening again, but it goes to show that investing entirely in a digital-only future for games is not viable in the long run.

Having game discs just be "entitlement" tokens to grant a player digital rights access to a game you download from stores instead of actually having the game on the discs just proves you don't actually own them, and they become glorified paperweights if Xbox Live's servers pull another outage like this again.

Even Microsoft's upcoming disc-to-digital "Positron" program that creates digital copies of physical discs won't matter if online servers fall apart or companies delisting games prevent people from truly owning and playing them.

So how do we get around this? Well, investing in GOG to get access to DRM-free games with dedicated launchers that you can safely download onto your internal or external data storage units without being beholden to online servers to play them sounds like a good idea.

But that's for preserving and owning games on PC; console players don't have the luxury of GOG. All they get right now is either Sony discontinuing game discs for future PlayStation systems or Microsoft blocking people from their Microsoft accounts if they get hacked, cutting off access to thousands of dollars' worth of games.

Honestly, I feel like if Microsoft, Sony, or any other game company wants to keep our good graces without forcing all of us to resort to piracy for true game preservation, they need to go back to basics and have games just be on the discs with no DRM or "entitlement" strings attached.

But what do you think? Do you think we should eliminate "Entitlement" checks and DRM encryption on video games?

If you have any thoughts on the matter, please let us know through the poll above, the comments section, or our Reddit page.

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I've used these 7 shortcuts in Windows 11 more than anything else — stop using Ctrl+Alt+Del and learn something better

I've installed various versions of Windows more times than is probably necessary, across hundreds of laptops and desktop PCs that I've built, tested, and reviewed. Even if I narrow it down to Windows 11 alone, I reset devices back to a clean install practically every week, so I've built up a collection of useful commands and shortcuts.

For the most part, they aren't particularly innovative, and some won't even be surprising to enthusiasts, but they're definitely useful in my day-to-day experiences with Microsoft's operating system. Whether you consider yourself anything from a casual PC user to a service-hardened admin, you'll find at least some of these as useful as I do.

And, as with absolutely anything regarding commands copied and pasted into Command Prompt, PowerShell, or any other kind of terminal, you should always practice sensible backups and data protection habits. Keep your most important files in multiple places where possible, and only run high-level commands if you're a confident PC user — though I promise to explain what they all do.

Open Command Prompt during Setup

A Windows Command Prompt window running with administrator privileges, showing the Windows version information and the default `C:\Windows\System32>` prompt on a black background.

(Image credit: Windows Central)

While you're progressing through Windows Setup on either a new PC or a device that was reset to factory settings, you might want to bypass a few of Microsoft's suggested Windows 11 settings, like the mandatory "Let's add your Microsoft account" sign-in section.

  • Press Shift + F10 during Setup to open Command Prompt

There is a little quirk to this one, though. When the Command Prompt window first opens, you'll probably see a flashing caret that suggests you can type, but you'll often (if not always) find that your keyboard inputs are ignored. By default, the Command Prompt window isn't focused, so you'll need to either use a connected mouse to click it or press Alt + Tab if you only have a keyboard.

Create a local account

Windows 11 OOBE local account

(Image credit: Mauro Huculak)

Because I test so many PCs, I certainly don't want to sign into absolutely all of them with my personal Microsoft account. Unfortunately, the options to use a local account are becoming more limited as workarounds are removed, but my preferred Windows 11 ISO (disc image) still works with this method.

  1. Shift + F10 opens Command Prompt
  2. Enter this command: start ms-cxh:localonly
  3. Create a user (passwords are optional)

Bingo. Some apps will still ask you to sign in, and when they do, you'll need to make sure Windows doesn't try to "automatically sign in to all desktop apps." If you're ever prompted with that request, respond with the closest equivalent of "no, sign in to this app only".

Checking battery health

A Windows desktop showing detailed Windows battery report with system specs, battery health information, and capacity statistics.

(Image credit: Ben Wilson | Windows Central)

This one is slightly more niche because it's primarily about how I test battery life on sample laptops. Still, checking your battery health also has a convenient crossover for anyone who might pick up a refurbished or pre-owned model, and seeing your battery cycle count alongside its design capacity is just plain useful.

  1. Open the Start menu
  2. Find CMD (Command Prompt) and Run as administrator
  3. Enter this command: powercfg /batteryreport /output "C:\battery_report.html"

Find the generated file on your C: drive to see helpful details, such as battery life estimates near the bottom of the page, all based on how long your laptop lasted on each charge. I always like to generate one of these reports when I'm using a brand new laptop over a full week during a review. It's good stuff.

Faster Task Manager

The Windows Task Manager “Startup apps” tab displaying a full list of programs set to launch at startup, all marked as **Disabled** with **None** for startup impact.

(Image credit: Ben Wilson | Windows Central)

Now, if anything on this list is liable to pull ire in the comments, it'll be this one. Yes, I know that Task Manager is probably the most widely known feature of Windows, but plenty of people still think you need to press Ctrl + Alt + Delete to access it. However, there are two faster methods that I always use, depending on whether I'm using a keyboard or a mouse at the time.

  • Right-click the Taskbar and click Task Manager
  • (or) Press Ctrl + Shift + Esc to open Task Manager

The more interesting part of accessing the Task Manager is the reason for opening it on a brand new PC: disabling startup apps. On the left side, you'll find the dedicated category, which exposes any unwanted 'bloatware' that might have come pre-installed on your machine. If not, I usually disable msedge.exe (Microsoft Edge) anyway, because it doesn't seem to be necessary.

Clipboard history

A Windows 11 Settings window showing toggles for clipboard history turned on. On the right, the clipboard history panel is open, displaying three recently copied items.

(Image credit: Ben Wilson | Windows Central)

If you head to the Settings app and find System > Clipboard, you'll see the Clipboard history toggle, and I strongly recommend keeping it on. I'm constantly copying and pasting serial keys for licensed software, hex codes for colors, and all kinds of other jargon that happily sits in this pop-up list.

  • Press Windows + V to open Clipboard history

Alternatively, pressing Windows + . (the period key) takes you straight to the emoji picker, which is part of the same floating window as Clipboard history. You can start typing keywords and descriptors as soon as it appears, so finding a tiny laptop for your social posts (or anything else) is easy. 💻

Access your Desktop

Windows 11 Desktop with Windows Central ribbons wallpaper, showing Taskbar and Recycle Bin

(Image credit: Ben Wilson | Windows Central)

This is a surprising entry, as I assume everyone knows about both methods. Getting back to your desktop feels like an obvious one to learn, as minimizing individual apps is painfully inefficient. However, even my PC-building colleague Cale Hunt wasn't aware of the second one, and frankly, I don't remember when or how I figured it out.

  • Press Windows + D to access your Desktop
  • (or) Click the blank Taskbar space to the right of the clock

A third, lesser-known shortcut of Windows + , (the comma key) will briefly show your Desktop, but it disappears when you let go of the Windows key. I can't say I ever use that one, but I've been habitually clicking the blank space to the right of the "system tray" (now the clock and notifications area) for years. If I don't have a mouse, the first one works, and pressing it again restores my windows.

Moving off-screen apps on multiple monitors

MSI MAG MT201D

(Image credit: Future)

Finally, I don't need this one as often as the others, but it's still a critical one to remember when I do. Sometimes, when I connect a second (or third) monitor to a desktop or laptop setup, the app I'm using will disappear from view. It's still technically active, but I just can't see it anymore. Thankfully, it's quite an easy fix if you remember this shortcut.

  • Press Windows + an arrow key to move the active app

The arrow key you press depends on how you've organized your screens, both physically and in alignment with what Windows 11 expects. For example, if you want an app to move to a display on your right side, press the right arrow key. If nothing moves around, try pressing Alt + Tab first to ensure your target app is in focus!

There's no doubt that each enthusiast will have their own favorites and likely views these entry-level commands as basic knowledge, but we all start somewhere. Sometimes it feels like muscle memory, but with Windows 11, there's so much going on that it's easy to forget some of the most useful shortcuts aren't as obvious to everyone!

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I spoke with the developer behind Endstate, a new app that fixes one of the worst parts of setting up a fresh Windows PC

Windows power users, PC builders, and admins have a new tool at their disposal that makes it easy to restore a PC after reinstalling Windows or setting up a new PC. The app, called Endstate, streamlines the process of reinstalling applications and can also restore your settings and preferences within supported apps.

Endstate is a free app designed for Windows, though Linux and macOS support are on the way. You can grab Endstate through GitHub.

I spoke with the developer of Endstate to better understand where the app is now and where it could evolve in the future.

Endstate uses WinGet and Chocolatey, which allow it to install a massive library of applications available across those package managers. But the real standout feature is that Endstate can capture the settings of your app into a zip file to make restoration simple.

When you reinstall Windows or set up a new PC, you have to install your required apps as well. A package manager like Chocolatey or WinGet can streamline that process, but the restored applications will be set to their factory defaults. All the toggles and settings you spent time customizing are reset to their base state.

Endstate supports settings restoration on 357 apps right now. Among those supported are some big-name apps such as MSI Afterburner, Adobe Lightroom Classic, VS Code, Windows Terminal, PowerToys, Git, Obsidian, OBS Studio, Notepad++ and ShareX.

Settings restoration is separate from app restoration. If an app is available through Chocolatey or WinGet but does not support settings restore, Endstate can still install the app.

Restoring settings is also done on a per-app basis.

You can use Endstate without an account and the app works offline.

Windows vs iOS and Android

Despite any Apple marketing campaigns about how many apps there are on iOS, Windows trounces all other operating systems when it comes to app selection. That is in part because everything from ancient programs to modern web apps works on Windows 11.

Because of the legacy support on Windows 11, we don't get all the benefits of modern applications on PCs. For example, any iOS or Android user may have read this article and been confused because saving and restoring app settings is commonplace on smartphones.

But on Windows 11, Endstate fills a notable gap. With only 357 apps that support settings restoration, Endstate has a ways to go before matching the native experience on iOS and Android, but it's still nice to see. I hope more app developers embrace Endstate and make it possible to save and restore settings.

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Samsung proves Microsoft was wrong to give up on Surface Duo so quickly: The new Galaxy Z Fold 8 is the Surface Duo 3 of my dreams

Ever since Microsoft threw in the towel with Surface Duo, I've been what I call "smartphone homeless." Well, technically that era of my life began with the death of Windows Phone in 2017, flip flopping between different iPhone's and Android's until I found my new forever home with the Surface Duo in 2020.

That new forever home was very short lived. Between 2020 and 2023, I daily drove both the Surface Duo and Surface Duo 2 for the lifetime of those devices. I was happy, content, and excited for where this form factor could lead should Microsoft continue developing it.

Of course, Microsoft didn't feel the same way, and the Surface Duo was put to rest not long after the Surface Duo 2 shipped. I loved the Surface Duo for a myriad of reasons, but the main one was its shape and size. I loved how squat and wide the device was, when being used in single-screen and dual-screen mode.

It was unique and different that it turned heads in public. To this day, I have never had more strangers come up to me in public to ask what phone model I was using. The Surface Duo was a conversation starter, but it wasn't just the novelty that I loved. It was genuinely useful, being easier to type on in single-screen mode compared to slab phone, and better for multitasking when in dual-screen.

Surface Duo and Galaxy Z Fold 8 side by side

Both screens are similar, but the Galaxy Z Fold 8's is a tiny bit narrower and taller. (Image credit: Zac Bowden / Windows Central)

So, when Samsung unveiled the Galaxy Z Fold 8 last week, I was instantly intrigued based on its shape and size alone. It's the first westerly available short but wide smartphone since the Surface Duo, and although it's not dual-screen device with a 360-degree hinge, this is the closest thing to a Surface Duo 3 we're ever going to get.

Taking a look at their specs, it's immediately evident that both share similarities in their sizing. While the Galaxy Z Fold 8 is technically smaller, it's only smaller because the Surface Duo's bezels are so large. If you just compare screen sizes, they are very similar. The Surface Duo's display is 5.6-inches, and the Galaxy Z Fold 8 is 5.5 inches.

Both are similar in width when in folded position, which means typing on both feels identical when in use as a smartphone. It also means apps have more room to spread out, with text and images displaying more content across a single line. When opened up, the Surface Duo's dual-displays are overall bigger, but the Galaxy Z Fold 8's aspect ratio is preferred.

Spec

Microsoft Surface Duo

Samsung Galaxy Z Fold 8

Form Factor

Dual dual-screen displays joined by a 360° physical hinge

Flexible single inner screen with an external cover screen

Unfolded Dimensions

145.2 × 186.9 × 4.8 mm

123.9 × 161.4 × 4.5 mm

Folded Dimensions

145.2 × 93.3 × 9.9 mm

123.9 × 81.9 × 9.7 mm

Weight

250 g

201 g

Main / Inner Display

8.1" dual display (3:2 total ratio, 2700 × 1800) split by a physical hinge seam

7.6" seamless flexible display (4:3 aspect ratio, 1848 × 2448)

Individual / Cover Display

Two 5.6" screens (4:3 aspect ratio each); no dedicated external cover screen

5.5" outer cover screen (10:16 aspect ratio, 1248 × 1972)

Although I could see the similarities on paper, I had to get my hands on a Galaxy Z Fold 8 just to make sure. Luckily for me, I have a Samsung store nearby, so I popped in and checked it out. To say I didn't immediately fall in love would be lying. It felt like home. The short but wide aspect ratio, the almost creaseless folding screen on the inside, and thin bezels all around, it just all comes together so perfectly.

Side by side, it makes the Surface Duo look like a prototype with its thick bezels and gap between the screens. I've always said the Surface Duo is beautiful in its own special way, but I think the Galaxy Z Fold 8 finally dethrones it from a pure aesthetics perspective.

But I could immediately tell that the aspect ratio and size of the Galaxy Z Fold 8 was right. It feels just like a Surface Duo in both folded and unfolded postures, and typing on both doesn't give my thumbs the cramps after a few minutes. Apps feel like they have more room to breath across both, and the entire OS experience is just nicer when the screens are this wide.

Surface Duo and Galaxy Z Fold 8 side by side

The typing experience feels very roomy across both. (Image credit: Zac Bowden / Windows Central)

The one area that the Galaxy Z Fold 8 still fails to beat the Surface Duo on however is multitasking. Yes, the Galaxy Z Fold 8 can multitask and when set up by the user, it's very powerful. However, the Surface Duo was special because it made multitasking automatic.

You never think about multitasking on Surface Duo. It just happens. The device dynamically adjusts and places apps and popups on either screen where it makes the most sense. I never multitask on normal foldables, but I was running two apps side by side all the time on Surface Duo, because it was automatic.

The Galaxy Z Fold 8 still requires you to manually initiate multitasking, which means I rarely if ever do it. On the Surface Duo, if you tap a link in a group chat in one app, it'll open your browser on the other half so that you can still see the group chat in the app you were just using. Galaxy Z Fold 8 doesn't do that.

Surface Duo and Galaxy Z Fold 8 side by side

The Duo is only bigger because of its bezels. (Image credit: Zac Bowden / Windows Central)

It would be awesome if Samsung could add an option in OneUI that forces the OS to act more like Surface Duo, where multitasking is automated by the device. Unfortunately, that's not a thing at current, and so multitasking is still something I'm probably not going to do much of on the Galaxy Z Fold 8.

Outside of that minor disappointment, I think the Galaxy Z Fold 8 is a near perfect replacement for my Surface Duo needs. It has better cameras, and it's SO much lighter than the Duo. And although it doesn't support pen, I wasn't much a pen user on the Surface Duo either and so that's not a problem for me.

I will miss the novelty of a 360-degree hinge, and being able to close the Duo so that neither screen is visible was a really nice unique capability that the Galaxy Z Fold 8 obviously doesn't have. But we know at this point that Surface Duo 3 was going to pivot to a single-screen folding design like the one on the Galaxy Z Fold 8 anyway, which is why I think Microsoft was wrong to give up so soon.

With that said, I'm still very excited for the Fold 8, and I hope its the start of a long running trend of short but wide phones. Thank you Microsoft for showing the world that the short but wide aspect ratio works for smartphones. It may have taken a little longer for everyone else to catch on, but the good news is people are finally waking up.

Samsung Galaxy Z Fold 8

Samsung
Galaxy Z Fold 8

The Samsung Galaxy Z Fold 8 is a spiritual successor to the Surface Duo, featuring a short but wide aspect ratio cover and foldable screen that makes typing and multitasking so much easier than your traditional smartphone slabs.

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Double Fine Productions regained freedom from Xbox, but not without a sacrifice that reminds us that this industry has become a cruel and tiring place

It's been three weeks since Xbox's massive "reset" that saw over 3,200 employees lose their jobs, and the damage reports of its aftermath continue to pour in. The latest casualty report of this "reset" comes from Double Fine Productions, one of the studios that actually managed to escape the worst of it by going independent.

However, Double Fine Productions didn't survive unscathed. On July 28, 2026, its studio head, Tim Schafer, announced on Bluesky that to survive Xbox's "reset," Double Fine Productions had no choice but to lay off 23 employees.

BREAKING | Double Fine is laying off 23 people today, three weeks after Xbox divested the studio as part of its massive restructuring.The studio was around 90 people before the layoffs. pic.twitter.com/m5HKzjFn5kJuly 28, 2026

Tim Schafer says in his announcement, “As a small, tightly-knit team, these actions are not taken lightly. Only the survival of our studio would ever make us consider such a painful action. Our transition to becoming an independent company also means becoming a size that we can sustain."

However, that doesn't mean Double Fine Productions will simply kick its employees out the door, as Tim Schafer says his company is committed to supporting everyone affected by the decision as thanks for all their hard work and commitment they've brought to Double Fine and the gaming industry.

Windows Central's take

A heavy metal rockstar in a black jacket wielding a magically empowered axe next to a cultist in red rope in a temple littered with candles and a statue of a demon looming overhead.

I'm still holding out hope for Brütal Legend 2, even after all that Double Fine has been through. (Image credit: Double Fine Productions)

Losing Double Fine Productions is a sad setback for the Xbox brand, as Double Fine Productions has created some of the wild and unique games artistically I've seen on the platform, including the Psychonauts series, Brütal Legend, The Keeper, and Kiln, to name a few

While I'm angry and tired of seeing more people lose their jobs because of Microsoft ( even Bethesda, Id Software, or Zenimax couldn't escape layoffs), I'm happy to see Double Fine Productions has managed to regain its freedom so it can continue to make wild and creative games without corporate meddling getting in its way.

Plus, I think Double Fine Productions may have dodged a bullet in the long run because Microsoft has seemingly been fumbling more and more as of late.

Notable examples include its Xbox Live service suffering major outages that stopped people accessing digital games more than usual (the latest lasting for nearly a day), blocking people's entire Microsoft accounts through no fault of their own, and making self-harmful pushes towards AI.

If Microsoft hopes to keep its fans on its side for its Project Helix console, it needs to seriously improve the stability of its digital services and not casually treat its game developers like disposable assets; otherwise, the Xbox brand might not last much longer.

But what do you think? Do you think Double Fine Productions becoming independent of Microsoft was the smart decision despite having to lay off its staff to do it? Will Microsoft be able to redeem itself in the eyes of its customers after this latest string of controversial decisions and technical oversights?

If you have any thoughts on the matter, please let us know through the poll above, the comments section, or our Reddit page.

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Hier — 29 juillet 2026Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Microsoft’s new Surface Pro finally feels worth its price — Snapdragon X2 models get massive $450 back-to-school cut

Microsoft's Surface Pro is on sale just in time for back-to-school season. The flagship 2-in-1 runs on Qualcomm's Snapdragon X2 Elite or Snapdragon X2 Plus processor, both of which promise a significant performance bump over the last generation.

A bunch of Surface Pro models are on sale right now across various retailers. I've listed the biggest deals below, starting with the 21% discount on the Surface Pro with Snapdragon X2 Elite, 16GB of RAM, and 1TB of storage.

CPU: Snapdragon X2 Elite
GPU: Qualcomm Adreno
RAM: 16GB
SSD: 1TB

This Surface Pro is both the best deal of the day and the highest spec'd configuration you can get through Amazon. It pairs the new Snapdragon X2 Elite with 16GB of RAM and 1TB of SSD storage. Plus, it has a lovely OLED screen for deep blacks and high contrast.

👉 See at AmazonView Deal

CPU: Snapdragon X2 Elite
GPU: Qualcomm Adreno
RAM: 16GB
SSD: 512GB

This is the Goldilocks model of the Surface Pro, balancing high-end specs like an OLED screen with value for money. At $300 off, it has the highest discount available through Best Buy. Its Dune color is stunning as well and a personal favorite.

👉 See at Best BuyView Deal

CPU: Snapdragon X2 Elite
GPU: Qualcomm Adreno
RAM: 16GB
SSD: 512GB

This Surface Pro has all the same specs as the Dune model highlighted above, but in a sleek black color.

👉 See at Best BuyView Deal

CPU: Snapdragon X2 Plus
GPU: Qualcomm Adreno
RAM: 16GB
SSD: 512GB

If you love the form factor of the Surface Pro but don't need the Snapdragon X2 Elite, this model is a great bargain that still features plenty of storage and RAM.

👉 See at AmazonView Deal

CPU: Snapdragon X2 Plus
GPU: Qualcomm Adreno
RAM: 16GB
SSD: 256GB

This is the most affordable Surface Pro you can grab. Its Snapdragon X2 Plus delivers snappy performance for everyday computing and you still get 16GB of RAM. Just be aware that it has only 256GB of storage.

👉 See at Best BuyView Deal

The biggest perk here is wireless functionality. You can detach the keyboard and type comfortably while keeping the tablet propped up at eye level, which is a lifesaver on cramped desks or airplane trays.

👉 See at Best BuyView Deal

Why buy a Surface Pro

Surface pro open with Windows 11 wallpaper

(Image credit: Microsoft)

The main reason to grab a newer Surface Pro is the processor you'll get. The Snapdragon X2 Plus and Snapdragon X2 Elite offer over a 50% graphics improvement over the last gen.

That performance bump helps everything from photo editing to everyday productivity tasks feel smoother.

Microsoft refined the design of the Surface Pro over more than a decade, resulting in a premium device that defines the category. There are good reasons why Apple and other companies try to copy the Surface Pro.

While imitation is a form of flattery, the Surface Pro still stands out because of its built-in kickstand that makes it easy to prop up. That kickstand-centered design is best taken advantage of with the Surface Pro Flex Keyboard, which happens to be discounted right now.

The Surface Pro Flex Keyboard that's on sale is compatible with the new Surface Pro that launched this year. If you're worried about compatibility, you can double-check your device on Microsoft's support document about Surface Pro keyboards.

The Surface Pro Flex Keyboard can be used wirelessly or when physically attached. If you've ever tried to use a laptop or a 2-in-1 on an airplane tray table or tiny desk, you'll know the struggle of feeling cramped. The Surface Pro Flex Keyboard lets you have the keyboard on your lap or a table while the PC sits elsewhere.

Like other PCs, the Surface Pro has crept up in price over the last year or so. The high price tag of the Surface Pro was the main complaint about the PC when it was announced. The current deals on the Surface Pro alleviate that issue, at least temporarily.

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This JLab mouse is described as a smarter buy than some top-rated picks — with its more affordable price, it's easy to see why

JLab, a brand we usually recognize for its headphones, still dips out of its wheelhouse from time to time to make broader PC accessories for productivity and gameplay performance on the side.

Now, its ergonomic "Epic Wireless Mouse", featuring a 2,400 DPI sensor, 4-month battery life, and remappable buttons, is available at Best Buy (currently discounted by a third-party seller to $51.77).

If you're looking for something different, there are more affordable ergonomic JLab mice and keyboards at Best Buy, flaunted as "Better for your wrist. Better for your budget" — with options available directly from Best Buy alongside third parties.


Annihilate your opponents and your daily workload with JLab's responsive 2,400 DPI sensor, nine silent and customizable buttons, and a four-month-long battery life.View Deal

Why buy the JLab Epic Wireless Mouse?

A black ergonomic wireless computer mouse with a side display showing battery, DPI, and connection status, featuring a circular JLab brand logo.

The JLab Epic Wireless Mouse displaying its OLED screen (Image credit: JLab)

JLab's Epic Wireless Mouse offers features for any worker navigating life's daily grind while taking breaks for some light gaming. These include an ergonomic design that fits snugly in your hand, the ability to connect to 3 devices via Bluetooth or its USB dongle, rechargeable batteries that last for around 4 months, and 9 buttons that can be customized with key bindings or shortcuts via JLab's Work app.

Elsewhere, it features silent buttons so they don't make distracting noise, a tiny OLED screen to show its status, and a 2,400 DPI sensor, making it responsive when moving the cursor while browsing or gaming.

So, if you're looking for a new mouse to help you with your assignments or games, then JLab is worth a shot. At least 114 shoppers on Best Buy have given it 5-star reviews, with some saying its performance is comparable to Logitech's MX Vertical Mouse but at a much cheaper cost (JLab's Epic Wireless Mouse has a listing price of $59.99, compared to the MX Vertical's listing price of $119.99).

FAQ

Which devices are compatible with this mouse?

The Jlab Epic Wireless Mouse is compatible with PCs running Windows, macOS, and ChromeOS, and mobile devices with Bluetooth connectivity.

What is the max wireless range on this mouse?

The max wireless range is 30 feet.

How long is the warranty on this mouse?

The JLab Epic Wireless Mouse has a 2-year warranty.

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I've used the same Dell PC monitor for work and gaming for nearly a decade and I still can't find one to beat it

Technology rarely stands still, and having a job like this means seeing newer, better, faster hardware on a regular basis. But through all of the upgrades I've made in the last decade, there's one piece of tech that has been with me throughout and won't be going anywhere anytime soon.

Many years ago, I bought a monitor to pair with my gaming PC of the time. You can read about it in my Dell S2417DG review, which I had to double-check the date on. I've had this monitor for 9 years now.

It's not the only PC monitor I've used in that time, of course. I've paired it with various other secondaries, and I've moved it off to use with another PC while I review other monitors.

But almost a decade after cracking open the box, it's still here. It's my primary display for work and for PC gaming, and unlike every other piece of tech I've got itchy feet over upgrading through the years, I've got no plans to get rid of the Dell S2417DG. It's still plenty good enough, even for gaming when refresh rates have gone through the roof. I absolutely adore it.

What makes the Dell S2417DG so good

When I originally bought and subsequently reviewed the Dell S2417DG, I was looking for three things in particular.

At a then-list price of $430, compared to a lot of the competition, the S2417DG represented phenomenal value. The key specs that drew me to this specific model are highlighted in the table below.

Category

Key Specification

Screen Size & Panel

23.8" QHD (2560 x 1440) TN

Refresh Rate

144 Hz (Overclockable to 165 Hz via DP)

Response Time

1 ms (GtG)

Adaptive Sync

NVIDIA G-Sync

Inputs

1x DisplayPort 1.2, 1x HDMI 1.4, 4x USB 3.0

Ergonomics

Height, Tilt, Swivel, Pivot (90°), 100x100 VESA

When I bought it, I'd just secured an NVIDIA GTX 1080 Ti, the beast of its time, and my previous primary monitor didn't have a refresh rate or resolution high enough to allow me to stretch its legs.

Fast forward 9 years and I'm still happy gaming at 1440p and still happy at 165Hz. Could I do 4K? Sure, I'm fortunate to be running an RTX 5090 these days. Could I do more frames? Absolutely.

I've tested laptops and monitors with higher resolution and/or refresh rates far in excess of 165Hz and never once felt I needed more in my own setup. Playing Call of Duty: Black Ops 7 at 240Hz rather than 165Hz is not going to suddenly change the game for me. It certainly won't help a gamer in his forties be any better at it.

For day-to-day use, I've long felt 120Hz is the sweet spot. I only really use 165Hz because this monitor has a factory overclock, so why not?

A photo of NVIDIA G-Sync and 3D Vision stickers on the base of the Dell S2417DG monitor.

Yes, I've left the stickers on for 9 years as well. (Image credit: Windows Central)

But it has everything I need. The color isn't the absolute greatest, but 98% sRGB is fine for my needs since I don't do any serious color accuracy work, and games still look great.

Even with an older DisplayPort standard, I haven't yet been held back, and the 1ms response has since been beaten by newer monitors, but again, it was more than enough back then for me, and it's still the same today.

In years past, I also made use of the USB 3.0 hub built into the monitor. Nowadays my desktop PC has enough USB ports that are faster than this that I don't need to. But in the early days it was extremely useful.

Only one area this monitor has started to underperform

Xbox Series X review 2024

The HDMI needed to keep up with the Xbox Series X is the only thing letting this monitor down. (Image credit: Windows Central)

Over the lifespan of this monitor, I've also used it hooked up to my Xbox console. It's only here, now, that it's starting to show its age.

The HDMI 1.4 port on the Dell S2417DG is hard-capped at 60Hz, even though it will still support the 1440p native resolution. Even dropping to 1080p, that 60Hz cap applies on this monitor.

It's not a total dealbreaker, since 60Hz has been fine on console for long enough, but with an Xbox Series X I'm not able to make full use of the 120Hz capabilities in supported games using this monitor anymore.

As such, the Xbox Series X has been hooked up to a more modern 1080p monitor with a newer spec HDMI connection. I'll take frame rate over resolution any day.

I don't see the point in 'upgrading' to a newer monitor

A computer monitor displays a vibrant mountain landscape with a colorful sunset. Nearby are a PC with RGB lighting and headphones with cat ears, creating a cozy gaming setup.

There are far more technically impressive monitors out there now, but I feel like I'd be wasting my money. (Image credit: Windows Central | Zachary Boddy)

Are there better monitors out there? Of course there are. There are plenty with 4K displays, OLED, faster refresh rates, and larger panels.

But I've long felt 1440p is the sweet spot for gaming. I don't have the space for large displays, and having tested higher refresh rate panels, I don't actually feel like I'd be getting anything beneficial.

Call of Duty is the only 'competitive' game I play, and I've got enough FPS to be comfortable in that. Looking at what's out there right now at prices I'd be comfortable paying, I feel like any new monitor would be a sidegrade, less so than an upgrade.

Would I be better off with more up-to-date ports? Most likely I would, but I've been fine for 9 years now without feeling like I'm held back. The old warhorse is still pulling along as well as it ever did.

I'm also a big believer in not adding to e-waste. I could sell this on to someone else, but it works well enough still, so what's the point in that? Times are hard, everything is more expensive than ever before, and you never know when you'll need to cash in a kidney to buy another stick of RAM or an SSD.

I truly can't think of another piece of tech I still own and have used for as long as this monitor consistently. I'm just praying that writing about it doesn't hex the whole thing and I wake up tomorrow and it decides it's had enough...

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I love the Monster Hunter series, but "Wilds" bored me — here's how the upcoming Ascendance DLC can fix this flawed RPG

Let's get this out of the way: Monster Hunter Wilds was one of the biggest disappointments I've had playing a game in a long time, which hurts me a lot to say as a die-hard Monster Hunter fan.

Unlike my colleague, Jez Corden, who somewhat enjoyed it when he reviewed it, Monster Hunter Wilds left me frustratingly bored at launch for its dangerless main campaign, inadequate performance, dull art style, nonexistent endgame content, and other quality-of-life features that went too far in catering to new players, which sucked out any form of challenge seen in previous Monster Hunter games.

Granted, it got better over time with some cool post-launch updates that added much-needed meat to its endgame content and fixed its performance issues on the Xbox and similar issues on PC. However, none of these updates have fixed the aforementioned issues that plague its main story campaign and other elements that make the base game a slog until players can unlock the post-launch content.

Which is why I'm hoping that, when the game's DLC expansion, Monster Hunter Wilds: Ascendance, launches in 2027, it will take its time to address the fundamental gameplay issues with the base game, so that the journey to Master Rank quests won't be a tedious grind to sit through. So, here are the top gameplay improvements I want to see Monster Hunter Wilds: Ascendance bring to the base game of Monster Hunter Wilds.

1) Make enemies tougher — encourage players to upgrade gear at every step of the journey

A warrior in dark armor leaps with a spear to attack a large, winged dragon breathing fire in a dark, cavernous environment with blue energy effects.

A hunter facing a Guardian Rathalos midair with an Insect Glaive. (Image credit: Capcom)

One of the biggest problems of Monster Hunter Wilds was that the main Low Rank campaign and early High Rank story quests were too easy compared to previous games. This problem was caused by lots of new gameplay mechanics introduced in Monster Hunter Wilds, and the monsters themselves don't feel like much of a threat.

A good chunk of the monsters died in less than five minutes with little effort, and they barely did any damage to me, and I was wearing the beginner Hope Armor set and Gunlance, which I didn't upgrade for the majority of the campaign until the end purely out of fashion rather than function.

As for the new combat mechanics such as Focus Strikes and Wounds, they were constantly trivialized as they kept knocking monsters down and chopping off a good chunk of their health.

Edited screenshot of Jin Dahaad from Monster Hunter Wilds

Imagine how fun Jin Dehaad would've been in the story campaign if it didn't have wounds popping up every few seconds and was almost as tough as its Tempered or even Arch-Tempered counterparts? It would've make an amazing first impression, that's for sure. (Image credit: Capcom)

So, what I propose is that when Monster Hunter Wilds: Ascendance comes out, it could introduce a major balance adjustment for the monsters so that they hit much harder and have much more health in Low Rank quests and early High Rank quests.

This way, it will encourage players not to recklessly button-mash their way to victory, as that will get them killed, and actually take the time to prepare before each fight by upgrading their equipment and studying their quarry's attack patterns and openings, as previous Monster Hunter games have done.

Additionally, I'd want Wounds to appear far less often on monsters so that when they do show up and are ready to be popped by Focus Strikes for big damage and knockdowns, it feels rewarding to be aggressive while also careful to avoid getting eaten by the newly improved monsters.

Promotional screenshot of the player fighting Omega Planets in Monster Hunter Wilds

I'm not asking Low and early High rank monsters to be Omega-levels of difficult, but carrying over some of Omega's extremely durability and strength would go a far way to improve the entire roster's challenge level overall. (Image credit: Capcom)

Granted, we already see elements in this post-launch High Rank monster like Omega, Gogmazios, and Tempered Monsters. But having this level of toughness for the Low Rank to early High Rank campaign quest monsters will help new players become better hunters for the greater challenges ahead and provide great satisfaction upon beating these newly improved monsters.

Not to mention, the increased difficulty will also make the story more enjoyable, as now the stakes presented by monsters in cutscenes will actually feel real.

2) Nerf the Seikret

Monster Hunter Wilds: Flying Seikret mount.

Oh Seikret, I wish you weren't so good at your job. (Image credit: Capcom)

One of the contentious additions of Monster Hunter Wilds is the new Seikret mount. This thing is designed to help players traverse the large-scale maps and aid in combat by providing a faster mode of transportation while allowing players to switch weapons, use items, or sharpen weapons on the fly.

The problem with the Seikret is that it's too good at its job. When you get knocked down, you can call the Seikret to help you get back while being invincible for a brief period, and there's no cooldown for this trick.

Plus, with the extra mobility and other features, the Seikret can make players literally run circles around monsters without getting hit and hit back twice as hard with dismounting attacks with no consequence.

Edited screenshot of Gogmazios in Monster Hunter Wilds

Imagine the presence of an Elder Dragon so horrifyingly terrifying that it terrifies the Seikret into acting, forcing you to fight without your feathery steed. (Image credit: Capcom)

While I would like to remove the Seikret entirely, unfortunately we can't. Otherwise, we would be unable to access areas that can't be entered on foot and would be unable to progress in the game.

I propose making the Seikret less of a "get out of jail free card" by limiting the number of times we can call it to escape attacks or switch weapons in battle. It could be done by using a cooldown system tied to the Seikret's stamina (similar to the Wirebugs in Monster Hunter Rise) or by having certain monsters exude such a terrifying aura that it causes the Seikret to flee, making it unusable while the player is near it.

That way, players will need to be more careful when using the Seikret in combat, learn to use other mechanics like playing dead, dodge rolling, and blocking with shields to avoid damage so they can experience more varied defensive options, and feel more rewarded for using the limited Seikret calls when trying to escape dire situations when all other options are exhausted.

3) Permanently setting the weather state of maps

Monster Hunter Wilds promotional screenshot

The harsh weather effects of Inclemency periods are neat, but at the cost of reducing the game's graphical fidelity. (Image credit: Capcom)

One of the unique features of Monster Hunter Wilds is its dynamic weather system, which changes the look and feel of hunting biomes and which monsters appear. These weather states include:

  • Plenty: A biome brightens up with gorgeous lighting and abundant wildlife roaming the fields.
  • Fallow: A biome's ecosystem falls into a barren, decaying state devoid of life.
  • Inclemency: A biome undergoes hazardous weather effects and draws out that biome's Apex monster.

While this weather system is designed to make each area feel more alive and immersive, it only makes the game's art direction and graphics look dull (and, in some worse cases, an unfinished mess).

The game's diverse biomes look absolutely beautiful during Plenty periods with their rich colors and contrasts, but during the Fallow and Inclemency periods, the game's art direction takes a nose dive as areas are covered in way too much fog, dust storms, and other weather effects, making the environments look so dull and grey (though they did an option to reduce volmetric fog in a post-launch update).

What makes this worse is that the game's best monsters like Rey Dau and Nu Udra only show up during the Inclemency periods, which causes all their sublimely well-done, detailed character designs to be muddied and lost in hazardous weather conditions and fog.

Monster Hunter Wilds review

The game's environments and character designs look so much better during a biome's 'Plenty' period that it makes me wish we could play the game permanently like this. (Image credit: Windows Central | Jez Corden)

Sometimes I don't want to hunt these monsters in their natural habitats and would just fight them in the arena map so I can actually see them properly and take in their gorgeous details rendered by Capcom's RE Engine.

So, I propose giving players the option to set the weather state of a biome permanently to whatever state they want and have the Apex monsters show up in any weather state instead of just Inclemency.

That way, we can hunt enemies all the time in the lovely Plenty weather and feast on the visual eye-candy this game's detailed graphics can provide, instead of being forced to fight the most challenging enemies in the other weather states, which do nothing but degrade this game's artistic beauty.

Here's hoping Monster Hunter Wilds' DLC expansion can help it 'ascend' to new heights

I could rant on even more about potential improvements to the base game, such as improving certain weapon types by bringing back moves from previous games to make them more fun to use (please, give us recoil mods for Spread ammo on Bowguns and bring back Heavy Bowgun's shoulder tackle from Monster Hunter Rise).

However, judging by Monster Hunter Wilds: Ascendance's debut trailer, it looks to be already addressing that with the introduction of the Boost Bracer mechanic, which seems to give weapons access to cool new moves or modes, like holding a Light Bowgun in one hand and firing it like a machine gun or increasing the swing speed of the Greatsword.

Blank Pixel

Either way, whatever improvements Monster Hunter Wilds: Ascendance plans to bring, I will be there to experience them first-hand when it launches on Xbox Series X|S, PlayStation 5, and PC via Steam, as I still love Monster Hunter at the end of the day.

If the DLC plays its cards right and if it takes my advice into account, Monster Hunter Wilds may finally become that awesome next-gen RE Engine Monster Hunter experience we were promised when it was first revealed in 2023.

But what do you think? Are there aspects of Monster Hunter Wilds' base game you would like to improve in Monster Hunter Wilds: Ascendance, or are you happy with the state of the game as is and just want all the new content in the DLC expansion?

If you have any thoughts on the matter, please let me know through my poll, the comments section, or our Reddit page.


Venture into Forbidden Lands to discover uncharted lands and hunt giant monsters alongside your friends in online co-op to protect nature and mankind in Monster Hunter Wilds.

Xbox Store
GreenManGaming Store (Steam)View Deal


Empower your weapons with the new Boost Bracer, explore a mysterious land floating in the sky, and hunt down ancient Elder Dragons in Monster Hunter Wilds' epic DLC expansion, Monster Hunter Wilds: Ascendance.

Steam StoreView Deal

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Quote of the day by Phil Spencer: "A future where every screen is an Xbox" — Halo: Campaign Evolved on PS5 proves why Asha Sharma had to abandon a flawed plan

When Asha Sharma was named Xbox CEO, some on the web screamed about the fact that she was not a gamer. But the first few months of her tenure have shown why sometimes it's best to have a person who understands business in charge of a multi-billion-dollar gaming empire.

Here are some lessons that Xbox has had to learn or relearn this year under Sharma: Exclusives matter, Xbox starts with console, and it's not realistic to expect Xbox Game Pass to have 77 million subscribers when there are only an estimated 30 million Xbox consoles around.

Back in 2024, then Xbox CEO Phil Spencer said he wanted a "Future Where Every Screen Is An Xbox." It's been over two years since that memo was sent to Microsoft employees and leaked. In that time, we've seen Microsoft ship exclusives to PlayStation, reverse course, and straddle the barrier between consoles and PCs.

This is a future where Xbox is everywhere—consistent with our promise to empower players to “play the games you want, with the people you want, anywhere you want.

Phil Spencer (2024)

Spencer's vision was flawed. Taking the box out of Xbox never made sense. While cloud gaming extends the Xbox experience, the best experience requires dedicated hardware.

Sharma emphasized that fact in her exclusive interview with us earlier this year:

"I am committed to 'returning to Xbox,' and that starts with console, that starts with hardware. You will hear more about that soon."

But worse than taking the box out of Xbox was the idea that you could take the Xbox out of Xbox. Microsoft needs its console to stand out, and making everything under the sun an Xbox goes directly against that.

Microsoft put Halo on PlayStation 5 in a move our Jez Corden called "brand suicide." In February 2027, we'll see Fable launch and then God of War: Laufey launch the next day.

In just two days, PlayStation 5 owners will gain two massive games, but Xbox owners will get just one.

Hardware needs a reason to exist

A medieval hero from Fable in green and brown stands before a cracked stone wall carved with the PlayStation logo, glowing Xbox emblem on their back amid grass and yellow flowers.

Fable could have been a console mover for Xbox, but instead it will be part of a great week for PlayStation. (Image credit: Playground Games | Microsoft, Sony Interactive Entertainment Inc.)

Spencer's vision was flawed in terms of practicality, but I understand why people would wish it could work. In a perfect world, we'd all be able to play all our favorite games on any device.

But the reality is that exclusive content is at the core of platforms in 2026, and that's even more true when it comes to gaming. How many people would buy a Nintendo Switch 2 if all of its best games were available on the Xbox Ally X? Why would anyone buy an Xbox Series X or Xbox Series S if the PlayStation 5 had all of Xbox's games plus a bunch of Sony exclusives?

God of War Laufey launches 1 day before Fable early access on PS5.It's a sad reminder of how dumb Xbox's multiplat strategy was long term. Xbox is inadvertently advertising that PS5 has more content, and that Xbox customers are not important to MSFT.https://t.co/RukYP4IOYUJuly 27, 2026

Perhaps in another timeline in some parallel universe where PlayStation is actually for the players, we'd see Xbox and PlayStation games appear on both platforms. But we don't live in that world.

Sony reportedly has plans to pull back from PC gaming and not release single-player games on Windows PCs or Steam. That move was likely made because the next Xbox console is a PC at its core.

That means that Sony would rather lose out on all PC sales for its upcoming single-player games than have those same games be playable on the next Xbox console.

With Sony making moves like that, Microsoft can't afford to put its exclusive games on PlayStation.

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