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Aujourd’hui — 9 juillet 2026Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Alienware's new flagship QD-OLED ultrawide is the perfect monitor for gamers — as long as you don't mind these small drawbacks I found when testing

Alienware makes gaming laptops and desktops, sure, but the line I enjoy looking at most is its QD-OLED gaming monitors. They're immensely popular after being the first to market in 2022; they're generally well-rated, and they're usually competitively priced.

One of the most popular Alienware gaming monitors is the AW3425DW, and it has now received a significant update for 2026. Dell let me get my hands on the new AW3426DW ultrawide monitor early so I could get a true feel of what it's like, and I'm here to share my thoughts on whether or not it's worth a buy.

Dell had no input, nor saw the contents of this review, prior to publication.

How much does the Alienware AW3426DW cost?

The AW3426DW launched at $799.99 — which is the same price at which the last-gen AW3425DW made its debut — and it's also launching at £709 in the United Kingdom.

It's worth noting that the older model is currently sitting at $649.99 after a $150 discount, and I wouldn't be surprised to see that price drop stick around now that the new model is here.

Here's a closer look at the specs that make up the Alienware AW3426DW.

Alienware AW3426DW

Size

34.18 inches

Panel

Samsung QD-OLED Penta Tandem (RGB stripe, 5-stack)

Resolution

3440x1440

Refresh rate

280Hz

Response time

0.03ms

Peak brightness

1,300 nits

Typical brightness

300 nits

HDR

HDR10, VESA DisplayHDR True Black 500, Dolby Vision

VRR

AMD FreeSync Premium Pro, NVIDIA G-Sync compatible

Warranty

3 years (burn-in covered)


The new Alienware AW3426DW improves the line's QD-OLED panel for extra brightness, better contrast, easier readability, and faster performance.

👉 See at Dell.comView Deal

A generational upgrade for Alienware's iconic ultrawide

The back of a curved AW3426DW computer monitor with an Alienware logo and another emblem, with books and a potted plant in the background.

The back of the Alienware AW3426DW with logos and venting in view. (Image credit: Future)

Compared to the older AW3425DW model we reviewed favorably last year, there are several standout improvements in the new AW3426DW.

The main change arrives for the Quantum Dot-Organic Light Emitting Diode (QD-OLED) panel. It's using Samsung's new fifth-gen Penta Tandem tech that was revealed earlier this year, which the company says has twice as long a lifespan as well as 1.3 times better brightness. Text should be easier to read, and there are improvements to dark colors in bright ambient light. More on that below.

Alongside the higher brightness, the monitor now has an anti-reflective coating to better combat glare. And, finally, the refresh rate has been raised from 240Hz to 280Hz.

What I like about the Alienware AW3426DW

Close-up of a black Alienware AW3426DW monitor featuring a glowing blue Alienware logo with a sleek design.

The small Alien head and the power button are the only RGB elements you'll find. (Image credit: Future)

From a purely design standpoint, the Alienware AW3426DW hasn't changed much compared to the AW3425DW. Its case has a pleasant Interstellar Indigo color scheme, with minimal interruptions on the back panel.

An Alienware head logo is off to the left of the stand, and there's the secondary AI logo on the other side. These logos are surrounded by venting, altogether offering a clean look.

For a bit of extra jazz, the Alienware head has customizable lighting. The same applies to the monitor's power button on the bottom edge of the casing.

The front of the monitor features Alienware branding, and that's basically it. Bezels are nice and slim, and the rounded stand seems like a perfect pairing.

Close-up of a navy blue Alienware AW3426DW monitor stand on a wooden table with bookshelves in the background. A green potted plant is visible to the right.

I like the bubbly, rounded look of the AW3426DW's stand. (Image credit: Future)

On that note, the stand is plenty sturdy. It doesn't offer much rotation (this is an ultrawide, after all), but there's enough tilt and swivel to keep me happy. If I were keeping the screen, it'd go onto my MSI dual-arm VESA mount thanks to 100x100mm compatibility.

All OSD settings are controlled with a single joystick. There are a ton of menu options to play around with should you want to tweak the picture, and the monitor includes quite a few presets for different tasks and gaming styles. You can also change shortcuts for easier control.

Close-up of an Alienware monitor's top edge featuring the brand name and a button for adjustments.
The OSD menu is controlled with a single joystick.Future
On-screen menu of an Alienware gaming monitor showing various settings like brightness, input source, and key guides against a colorful abstract background.
OSD menu controls in the Alienware AW3426DW are quite extensive.Future
Onscreen menu of an Alienware gaming monitor with options for settings such as brightness, input source, and display configurations against a blue and purple background.
OSD menu controls in the Alienware AW3426DW are quite extensive.Future
Alienware 34-inch QD-OLED gaming monitor settings menu displaying various display options against a colorful background.
OSD menu controls in the Alienware AW3426DW are quite extensive.Future

Smart HDR, Dolby Vision, refresh rates, and much more are all customizable. You can choose how the monitor handles multiple inputs. And, for those who game and work on the same screen, I'm happy to report that the Picture-in-Picture (PiP) and Picture-by-Picture (PbP) features work flawlessly.

The older AW3425DW's OSD menu, or "Command Center," had issues with freezing and closing randomly, but I've not seen those issues in the newer AW3426DW model.

How is the Alienware AW3426DW's color and brightness?

A vibrant close-up of a flower displayed on a curved Alienware AW3426DW monitor, featuring blue and pink petals against a dark background.

It's hard to convey through photos how great the Alienware AW3426DW looks. (Image credit: Future)

Thanks to the new fifth-gen QD-OLED panel, Alienware's flagship line of ultrawide gaming monitors has never looked better.

One of the biggest complaints about the older model was that black colors often appeared purple when in a bright room. That's been significantly improved here, and it seems that no matter how much light is falling on the screen, dark colors remain dark.

This latest model includes a new anti-reflective finish that Dell says reduces glare by up to 30%. I can't test for that precisely, but I can say that the only time I had issues with glare was in a sun-drenched room with direct light hitting the screen. If you're in an office or a gaming room, you should have no issues.

Chart measuring brightness for the Alienware AW3426DW gaming monitor.

The Alienware AW3426DW's brightness and contrast readout. (Image credit: Future)

It also helps that brightness has gone up from a 250-nit cap to 300 nits. Whereas the AW3425DW tested for roughly 252 nits of brightness, I saw the AW3426DW hit 330 nits in SDR, and it goes up to about 1,300 nits with HDR enabled. This additional brightness pushes its HDR certification up to VESA DisplayHDR 500.

You can see for yourself the brightness, color, contrast, and white point ratings in the above chart that I pulled from my SpyderX Pro colorimeter.

Color reproduction and display gamma charts against a purple and teal gradient background.

(Image credit: Future)

Color reproduction has actually improved slightly compared to the previous generation. Whereas we previously tested for 97% P3 and 94% AdobeRGB coverage, the new model hits 99% and 95%, respectively. It otherwise remains at 100% sRGB.

Is Alienware's AW3426DW good for gaming?

A curved Alienware AW3426DW computer monitor displaying a colorful digital library of various video game covers arranged in a grid format.

You're going to love gaming on Alienware's AW3426DW. (Image credit: Future)

Thanks to a curved panel, an ultrawide 21:9 aspect ratio, a 3440x1440 resolution, a 280Hz refresh rate, and a 0.02ms response time, the Alienware AW3426DW is an outstanding gaming monitor.

The resolution hits the sweet spot for most gamers, and once you go ultrawide, you'll find it's very hard to go back to a 16:9 aspect ratio. The 280Hz refresh rate has plenty of ceiling for high-end performance hardware, and it's fast enough that you shouldn't mind using it for competitive titles.

Because it's an ultrawide with room for (at least) three separate windows, it's also great for productivity. Text is easier to read with this generation of QD-OLED panel, and you might be surprised at how crisp everything looks if you're coming from an older model.

What I dislike about the Alienware AW3426DW

Close-up of a monitor's back panel showing USB, HDMI, and power ports with a sleek black design.

Ports on the Alienware AW3426DW are a bit more limited than I'd like. (Image credit: Future)

There's not much to dislike about this monitor from a display quality standpoint. But there are some drawbacks you should know about before buying.

The port selection is notably a bit lacking. There's no 3.5mm audio jack (and no built-in speakers), and for data, there's just USB-C (15W) and USB-A, feeding off an upstream USB-B port.

Alienware's AW3426DW is easy to love, whether you're gaming or working.

Video inputs include dual HDMI 2.1 with Fixed Rate Link (FRL) for uncompressed 4K@120Hz gaming, but the single DisplayPort is 1.4 standard with Display Stream Compression (DSC). Some newer monitors are shipping with DP 2.1 with less compression, and I'd say it only really matters for enthusiasts.

Should you buy the Alienware AW3426DW?

A workspace with an Alienware AW3426DW monitor displaying gaming content, a black laptop with a rainbow keyboard, and a small green plant next to stacked books on a wooden table.

Alienware's AW3426DW is an outstanding gaming monitor, but it's also handy for productivity. (Image credit: Future)

You should buy this if ...

✅ You're looking for a competitively priced ultrawide gaming monitor featuring fifth-gen QD-OLED tech.

✅ You have a gaming PC that can handle a 3440x1440 resolution and that can make use of a 280Hz refresh rate.

You should not buy this if ...

❌ You're a competitive gamer who mostly plays at a 16:9 aspect ratio.

❌ You just want a QD-OLED ultrawide and don't care about the generation (go with the AW3425DW from last year that's now usually cheaper).

Windows Central Best Award

I loved my time with the Alienware AW3426DW, and it's something I'll recommend to anyone who's searching out a new QD-OLED ultrawide for gaming.

The 280Hz refresh rate is perfect for most people, the fifth-gen panel is better than ever, and the overall design is sleek and balanced.

Although some might complain that the port selection isn't generous enough or that the RGB lighting is lacking, others might not mind those drawbacks nearly as much.

And considering how many perks the monitor has, it's easy to see why this line of monitors from Alienware is so popular. I have to return the review sample, but the AW3426DW is at the top of my list for when it comes time to upgrade.

Render of the Alienware 34 Ultrawide QD-OLED Gaming Monitor (AW3425DW).

Penta Tandem
Alienware
AW3426DW

Alienware's AW3426DW makes several important upgrades over its predecessor, including a new Penta Tandem QD-OLED panel that ups brightness, improves color, and makes text easier to read. It's an outstanding option for work and for play, just as long as you can live with the (minor) downsides.

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Microsoft Forms just gave me another reason to prefer it over Google Forms

Microsoft Forms just got a major upgrade thanks to Copilot. Microsoft 365 Copilot chat now lives within Microsoft Forms, adding a familiar tool to those who use AI in Word, Excel, and PowerPoint.

Copilot in Microsoft Forms can suggest improvements to your polls and forms and present insights from responses.

The Copilot integration is available now to users with Microsoft 365 commercial Copilot licenses.

Microsoft listed all the changes to Forms in a blog post:

  • Smarter suggestions & refinements: Get targeted recommendations to improve your form’s structure, clarity, and effectiveness. Copilot can also apply refinements directly to the form, so you can save time making edits – just describe what you want, and watch Copilot make it happen.
  • Deeper analysis: Copilot can now analyze your results in-depth to provide clear insights and actionable takeaways for you and your team. You can even ask follow-up questions to help parse and summarize your data and unlock your next step.
  • More settings: Review and update form settings with ease, such as applying custom thank-you messages and close dates, so your form is ready to send. You can also adjust question settings in bulk, such as making questions required.
  • Open-ended chat: Copilot chat gives you access to a broad world of capabilities, whether you’re seeking inspiration on survey topics or consulting on how to configure your form – the possibilities are broad with Copilot at your fingertips.
  • Basic branching: Apply basic branching logic directly through the agent. (Note that some complex scenarios are not yet supported, and you should continue to review your branching logic prior to sending your forms.)

I use Microsoft Forms to gather feedback from my American football team. I admit that I first tried it because my job centers around knowing Microsoft products. But after using Microsoft Forms for a while, I grew to prefer it over Google Forms.

Microsoft Forms can sync with Excel documents, making it much easier to stay on top of responses. I'm deeply entrenched in the Microsoft ecosystem, so anything that works seamlessly with the rest of my workflow gets bonus points in my book.

I also prefer some of the features of Microsoft Forms, such as question-level branching. That feature makes filling out forms feel smoother when a poll includes branching questions because it keeps you on the same page.

The layout of Microsoft Forms also presents results quicker because if you want to look at a chart, you don't need to open a separate spreadsheet.

The new Copilot experience in Forms could also be a boon to the platform, though I'll have to see it in action to judge. In my experience, Copilot as a general tool is good at suggesting improvements, performing bulk edits, and creating summaries, so it should thrive within Microsoft Forms.

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Microsoft is making Windows 11's search box 4 whole pixels taller for some reason

It looks like Microsoft is planning to make a small but interesting (ok, maybe not that interesting) change to Windows 11 in the coming weeks, one that has us scratching our heads a bit. The company has revealed (albeit accidentally) that it's making the search box that appears on the Taskbar and in the Start menu a little taller, by 4 whole pixels.

4 pixels doesn't sound like much of a change, but it is a noticeable difference, if you can believe it. The change makes the search box appear chunkier, taking up more visible space above and below it, and bringing it closer to the top edge of the Taskbar itself and slightly pushing content down in Start.

Here's a before and after of the Start menu and Taskbar, in gif format so that it loops making the difference very easy to identify:

Comparing the new search box to the old search box.

Notice how things shift slightly when the thicker search box is enabled. (Image credit: Zac Bowden / Windows Central)

Microsoft hasn't explained why it's making this change, but if I had to guess, I'd say the change is being made to align it with the Ask Copilot search box appearance, which differs from the existing Windows Search search box.

Ask Copilot is an alternative search experience coming soon to the Taskbar on Windows 11 that incorporates Copilot chat directly into the user interface. It's currently aimed at commercial customers, and includes a thicker but narrower search box that appears on the Taskbar when enabled.

Ask Copilot is a separate UI to the standard Windows Search experience, and needs to be manually enabled before you can use it. That's why I think Microsoft is making the default search box 4 pixels taller, as the company likes the look of Ask Copilot and would like that appearance to apply to the default search box too.

Here's a closer look at the search box on the Taskbar comparing the new height to the old height. See, it is a noticeable difference! Investigative journalism at its finest on display here.

Comparing the new search box to the old search box.

Top: The new taller search box. Bottom: The current search box. (Image credit: Zac Bowden / Windows Central)

Either way, you can likely expect to see the search box in the Start menu and on the Taskbar get slightly bigger in the coming months, as Microsoft begins rolling out the change to Insiders before making it generally available to all. The change was unveiled in a changelog for a recent Windows 11 preview build, but a Microsoft engineer has since confirmed to me that the change isn't yet being previewed.

Thanks phantomofearth!

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Casualties of Xbox's big "reset" keep piling up as the team behind The Elder Scrolls Online has had to let over 200 people go

We have recently heard rumors saying that Zenimax and Bethesda will be 'significantly' impacted by Xbox's company-wide restructuring. So far, these rumors are coming true in depressing ways, as DOOM developer Id Software confirms it has lost over 136 staff, and now the team behind The Elder Scrolls Online, ZeniMax Online is next on the chopping block.

According to a WARN report released by the State of Maryland (via VGC), Zenimax Online has lost 213 employees thanks to Xbox's big "Reset". In addition, Zenimax Media Inc., the company that owns Bethesda Game Studios, has also lost 166 employees.

I’m just so angry today. People will never know the blood, sweat, and tears that went into making ESO or how we basically funded other failing projects while never getting enough resources to really keep up with our release cadence. The team deserved much better.July 6, 2026

One of the game developers who previously worked at ZeniMax Online, Andrew Young, has reacted with anger and disappointment at this news, stating that "I’m just so angry today. People will never know the blood, sweat, and tears that went into making ESO or how we basically funded other failing projects while never getting enough resources to really keep up with our release cadence. The team deserved much better."

This news will no doubt fuel the flames of angry fans letting their harsh criticisms and opinions be known to Microsoft about this decision, spurred on by Bethesda's Union, which feels similar sentiments of frustration about the whole situation.

However, the good news is that there are no reports so far that The Elder Scrolls Online MMO is shutting down as a result of these layoffs, but whether or not ZeniMax Online will be able to bounce back from this loss as it did with 2025's layoffs that forced it to cancel its secret "Project Blackbird game" remains to be seen.

There's little doubt that more official reports of the exact damage done to Xbox's game studios will continue to be released as the company's restructuring goes on. So, we'll keep you posted on further developments regarding the ongoing situation at ZeniMax and Bethesda.

When do you think these mass layoffs will end? Do you think Xbox's game studios will be able to bounce back from these layoffs and continue making games? Do you think The Elder Scrolls Online will be able to survive now that ZeniMax Online has lost a considerable amount of manpower?

If you have any thoughts on the matter, please let us know through the poll, the comments section, or our Reddit community.

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Bethesda Union calls for fans to voice their concerns regarding the recent Xbox job cuts at Bethesda, and they aren't sugar-coating their opinions

Recently, Bethesda's Union expressed frustration that Zenimax and Bethesda, the studio currently in charge of award-winning Fallout, The Elder Scrolls, and DOOM franchises, among others, has suffered job cuts as part of Xbox's company-wide 'Reset', with reports from Bloomberg suggesting it was one of the studios hit the hardest with layoffs.

A day after voicing their displeasure, Bethesda's Union took to Bluesky to call upon gamers and ask them to voice their concerns regarding the biggest wave of layoffs in Xbox's history and the state of Bethesda's future games to Microsoft directly through the Xbox Player Voice feedback platform.

It stated, "Yesterday's layoffs at Bethesda Game Studios were not a cut of '14 layers of management. We lost dozens of programmers, artists, designers, and testers. Many of whom worked at BGS for decades. If Bethesda fans are worried this will harm the quality of our future games, like The Elder Scrolls VI, let Microsoft know!"

One way you can show Microsoft your concern is here through the XBOX Player Voice feedback platform: feedbackportal.microsoft.com/feedback/ide...

— @bethesdaunion.bsky.social (@bethesdaunion.bsky.social.bsky.social) 2026-07-09T10:57:34.527Z

Upon hearing this, players flocked to the platform in droves and unleashed all their pent-up frustrations and criticisms at Microsoft.

Comments ranged from scathing doomsaying, like "If Microsoft does not reverse course they will be destroyed." by Percy Hartley to constructive feedback, like the most upvoted comment (at over 2,500 votes) by Witt Yao, stating, "The layoff of 3,200 workers at XBOX (across Activision, Bethesda/ZeniMax, Blizzard, King, Mojang, Obsidian, id Software, and XBOX Game Studios) is unacceptable. This continues a pattern that has led to 10,000+ layoffs at XBOX in as little as two years."

Witt Yao continues, "Multiple studios have been closed or had their futures jeopardized (Compulsion Games, Double Fine, Undead Labs, Ninja Theory, Tango Gameworks, Arkane Austin, Alpha Dog Games, and Roundhouse Studios) and numerous games have been cancelled. The developers and players agree that This Can Not Continue. A true reset that meets the needs of the XBOX community looks like the following:"

He then advises on how Microsoft could potentially improve the Xbox brand with the following suggestions:

  • Transparency for Players - Showcasing games from studios they intend to sell or close weeks later feels bad for players.
  • Keep Teams Together - No layoffs for the next 2 years and end studio closures. Studio closures hurt the fans of that studio.
  • XBOX is already profitable without reaching a billion people every day - Stop constraining XBOX by the unrealistic profit expectations of the Microsoft Accountability Margin. 
  • Trust the Developers - Negotiate in good faith with unions and developers, so they can better represent the needs of both developers and gamers.
  • Layoffs are a Failure of Leadership - No executive bonuses when there is a layoff.
  • Invest in the Future of Gaming - Invest in the future generation of video game developers instead of unpopular technologies like AI that players don’t want. Game development expertise is the biggest asset of a video game company. 

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Stay tuned for more info, as we can keep an eye out for developments and reactions regarding the biggest shake-up within the Xbox brand's history.

Have you voiced your opinions to Microsoft through the Xbox Player Voice Feedback? Do you have destructive or constructive criticisms regarding the Xbox brand's "reset" that has seen over 3,200 jobs terminated across many of Xbox's game studios?

If you have any thoughts on the matter, please let us know through the poll, the comments section, or our Reddit community.

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Warhammer 40,000: Dawn of War IV continues to impress with a new gameplay showcase of the game's most unorthodox yet horrifying playable factions

Warhammer 40,000: Dawn of War IV continues to show more extended demonstrations of its real-time strategic gameplay with a new 15-minute video.

The last video focused on the Space Marine and Ork factions, but this time, we'll take a look at the Necron faction and the Adeptus Mechanicus faction facing off in a 1v1 skirmish mode game.

Here's how it went down.

The second gameplay demonstration kicks off with a look at the Adeptus Mechanicus (Admech for short), a faction of tech-worshipping cyborg cultists who are making their debut in the Dawn of War series in this game.

What makes this faction unique is that the buildings they use to produce combat units can be linked together with a Noosphere Network. The more buildings that are linked together within an Admech player's network, the cheaper the cost of creating combat units will be, and the stronger the turrets they make will be.

In addition, the Admech faction features a wide variety of combat units, from fast Skitarii Rangers who can run around the map to steal Control Points while sniping enemies to heavily armored tanks and walking mechs that bring the hammer down on even the most heavily armored enemy units.

A tactical sci-fi video game screenshot features a battlefield with armored military units and tanks. Explosions and laser beams light up the scene, reflecting intense combat.

Don't underestimate the Adeptus Mechanicus' military might lest you wish to face the wrath of the Omnissiah. (Image credit: Deep Silver)

After the Admech player establishes a base of operations, we cut to the Necron player. Necrons are an ancient alien race of robot mummies that are nearly impossible to kill due to their extremely tough metallic bodies, their ability to regenerate wounds, and being able to resurrect upon destruction if they're not destroyed completely.

In Warhammer 40,000: Dawn of War IV, those abilities are faithfully represented with the Necron faction, as they can build buildings that will revive fallen combat units for free so the Necron player can divert resources towards producing endless hordes of Necron Warriors, advanced combat units like giant robotic insects called Canoptek Wraiths, or mobile flying fortresses called Monoliths, just to name a few.

Video game screenshot showing a top-down battle scene. Soldiers are firing bright green energy beams at enemies. The terrain is rocky and dark.

A horde of Necron Warriors obliterating an enemy outpost (Image credit: Deep Silver)

Another unique aspect of the Necrons in this game is that they don't have to take and hold Control Points for resources. Instead, they draw resources by covering the map in a Power Matrix, which is spread by constructing Necron buildings.

On top of that, the Power Matrix can buff a Necron player's combat units with passive health regeneration and faster squad member replenishment, and allow the player to teleport defensive turrets where they want after they're built so they can defend any position at a moment's notice.

Speaking of teleportation, the Necron faction has access to buildings that can hold combat units in reserve and then deploy from their Headquarters to any Necron Tomb Pylon on the map. This tactic can help you deploy reinforcements in dire situations or simply help the Necron combat units move faster, as most of them are slower than a snail.

A strategic video game screen shows a green energy beam firing from a monolithic structure. The interface displays units and a map, conveying intense action.

A Necron Monolith destroying an enemy squad. (Image credit: Deep Silver)

After both players have established footholds, the rest of the video becomes a mechanical bloodbath as the Admech players fights desperately to fight back the Necron forces who just simply refused to die.

However, after careful management of resources, strategic plays, and amassing an small army of tanks lead by giant mechs called the Knight Castellans, the Admech player was able to overcome the Necrons and achieve victory.

Windows Central's take

A video game screenshot shows a futuristic battle scene with soldiers and a large, smoke-filled machine. The terrain is glowing green, indicating a sci-fi setting.

A Knight Castellan emerging from a drop pod to help turn the tide of battle in the Admech's favor. (Image credit: Deep Silver)

After trying out the Skitarii class in Warhammer 40,000: Darktide and enjoying using the Tech-Priest Manipulus Companion in Warhammer 40,000: Rogue Trader's 3rd DLC expansion, I've become quite a fan of the Adeptus Mechanicus faction in Warhammer 40,000 for how twisted their cyborg designs and complex lore are.

So seeing them in action in Dawn of War is a pretty cool sight to see, as they have access to some of the advanced weapons in the setting that would even give Space Marines a run for their money if pushed too far, which look so much fun to use in this game.

The Necrons also look pretty neat and somewhat nostalgic in this game, as their gameplay tactic of generating Power Matrix on the map to build buildings feels inspired by the Zerg's Creep mechanic from StarCraft.

Although I wouldn't expect any Zerg Rush tactics from the slow-moving Necrons any time soon unless a player masters their teleporting gimmick to deploy dozens of Necron Warriors behind enemy lines.

Either way, this game continues to impress me with every new extended gameplay showcase for its multiplayer skirmish mode, and I can't wait to see what the developers have cooking for its other modes, like the single-player campaign.

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Warhammer 40,000: Dawn of War IV launches on September 16, 2026, for PC via Steam. Are you looking forward to this game? Have you played any of the earlier Dawn of War games?

If you have any thoughts on the matter, please let us know through the poll, the comments section, or our Reddit community.


Take control of the Space Marines, Orks, Necrons, or Adeptus Mechanicus factions and wage a bloody war for domination in epic single-player campaigns or chaotic multiplayer modes in Warhammer 40,000: Dawn of War IV.View Deal

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DOOM dev id Software was "toying around" with game ideas before Xbox layoffs gutted it — a John Wick-style "Gun Fu" game and Perfect Dark were in consideration

While the ZeniMax and Bethesda studio id Software is best known for its DOOM games — including both the classic titles as well as the modern installments DOOM 2016, DOOM Eternal, and DOOM: The Dark Ages — it's explored other properties and ideas in the past, and has reportedly been "toying around" with doing so again.

...That is, until the developer was slammed by layoffs this week that came as part of a larger "reset" for Xbox and its first-party teams that's seen 3,200 roles cut and four studios divested from Microsoft's Xbox Game Studios portfolio.

Early reports suggested that half of id Software was discharged from Microsoft and Xbox, with some follow-up digging indicating that the situation is even worse, as 40 remote employees have reportedly been let go as well.

Described as a "bloodbath" by one former dev, the cuts have seemingly made it extremely unlikely that id's ideas for non-DOOM projects will ever be developed (especially with Xbox directing ZeniMax/Bethesda to focus on core IPs). A new report from GamesBeat, though, gives some insight into what those concepts were.

Aside from a multiplayer-focused DOOM game with co-op, the studio was also considering a game heavily inspired by the John Wick films called Fury, a new entry in the Perfect Dark series, and a survival-focused Western game with robots called Ironwood.

Perfect Dark promotional screenshot

The Initiative's Perfect Dark reboot may have been canceled, but I would have loved to see id Software develop a new entry in the long-dormant franchise. Alas. (Image credit: Xbox Game Studios)

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Fury was a new original property pitched by id Software's studio co-director and game director Hugo Martin, with "elements of sci-fi, noir, and Louisiana and Chicago gangsters" and "a modern, cyberpunk-like feel." Notably, it had a "Gun Fu" gameplay style that blended gunplay with martial arts melee combat, and was intended to feel like a playable John Wick movie. It was never greenlit.

Allegedly, id was also exploring the possibility of making a Perfect Dark game. The Initiative's Perfect Dark reboot was canceled last year when Microsoft and Xbox shuttered the studio; with nobody else working on a new installment in the 2000s stealth-action shooter series, id considered doing so and reportedly even had concept art drafted.

Finally, there's Ironwood. Very little is known about it other than that it would be set in a Western environment with robots and survival gameplay, though it's been said it would be very similar to the popular HBO TV show Westworld.

Apparently, there were, and are, no plans for a new Quake — another iconic shooter series id created in the '90s.

Personally, I think the concept for Fury sounds incredibly cool, and I'd love to have seen the full id Software team make a Perfect Dark game. With over half the studio now gone, however, the chances of anything other than a DOOM title being made seem extremely slim.

Perhaps one day, several years into the future, id will be able to explore some of these concepts further. With Xbox CEO Asha Sharma aiming to "move faster" with its biggest franchises, though, I doubt that would happen anytime soon.

How are you feeling about Microsoft's mass Xbox layoffs, and the major impact they've had on id Software? I'm curious, so let me know in the comments below as well as in our poll.

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Report: The layoffs at Xbox's DOOM studio id Software are even worse than we thought — devs at Bethesda's Austin office have been hit, too

Earlier this week, Microsoft initiated a large wave of 4,800 layoffs that hit the firm's Xbox and gaming divisions particularly hard, with four studio divestitures and 3,200 cuts — 1,600 immediate, and 1,600 more coming in the next 12 months — striking in what's been called a "reset" for the Xbox business.

Though the redundancies have affected teams across all of Xbox, they've impacted certain game studios such as ZeniMax and Bethesda and Obsidian Entertainment quite disproportionately. Another developer that's experienced a severe reduction in force is id Software, the team that creates and oversees the modern DOOM games.

Initially, it was reported that half of the entire studio was laid off as part of Microsoft and Xbox's restructuring — a major and devastating loss of talent that shocked the community and upset developers at id, given the popularity of its games and the potential of the always-evolving id Tech game engine.

According to a new report, however, the total number of layoffs at the Texas-based developer is even larger. At first, it was believed that 96 roles were removed at id. Now, though, Game Developer writes that a Worker Adjustment and Retraining Notifications (WARN) notice — obtained by the outlet from the Texas Workforce Commission upon request — has revealed that 40 remote workers at the studio have been let go as well.

An official screenshot of DOOM: The Dark Ages' new Revelations DLC that's scheduled to release next week on July 7.

Microsoft's mass Xbox layoffs hit id Software just one day before the release of its new Revelations DLC for DOOM: The Dark Ages. (Image credit: Xbox Game Studios)

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That brings the total number of id Software cuts up to 136, meaning that the studio's workforce has been hit significantly harder than early reports indicated. Notably, the WARN document also confirmed that 22 staffers have been affected at Bethesda Game Studios' office in Austin, Texas, with 158 Texas employees laid off across both teams.

146 of these workers are reportedly represented by the Communication Workers of America labor union; Bethesda Game Studios has its own union, too, and it's been very vocal about its frustration with this week's redundancies.

With how concerning the news of the loss of half of id was, hearing that an additional 40 workers were laid off on top of that is extremely worrying. I can't help but be fearful about the studio's future, and that it no longer has a headcount sufficient for the efficient development of new DOOM games and other projects moving forward.

The painful irony of the situation is that these cuts have come at the same time id released its new Revelations DLC for its latest game, 2025's DOOM: The Dark Ages. So far, the new expansion has garnered strong reviews, and I'm glad to see it...but it's also heartbreaking to see that many of the creative minds responsible for it, The Dark Ages, and other modern DOOM titles are now gone.

Do you believe that Microsoft and Xbox went too far with the cuts made to id Software? Voice your feelings on the matter in the comments, and vote in our poll as well.

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A stacked $223 LEGO game collection on Steam is discounted to $9, and every title is Steam‑verified for smooth play on Deck and other handhelds

I've managed to just about avoid the Steam sale relatively unscathed, but alas this insane deal from Green Man Gaming has just had me double dipping on some of my favorite family games. Right now, you can get 7 full Lego games and additional DLC for $9.00, and they are all Steam-verified.

If you paid full price for all of these games, it would cost $223. Now, of course, that's a little over the top, as most of these games are on sale at one stage or another, but it's hard to argue that getting 10 LEGO items for $9 isn't a fantastic deal.

If you want to grab it before the bundle expires, here is exactly what you get in the bundle:

- LEGO Star Wars: The Skywalker Saga (Galactic Edition) (Includes 13 DLC character packs)

- LEGO Star Wars: The Force Awakens (Deluxe Edition)

- The LEGO Movie Videogame

- LEGO Movie 2 Videogame

- LEGO The Incredibles

- The LEGO NINJAGO Movie Video Game

- LEGO Jurassic World (Plus 3 included DLC expansion packs)

☑️STEAM DECK VERIFIEDView Deal

It's worth $9 just for the Skywalker Collection

Screenshots from Lego Star Wars games

(Image credit: 2K)

Before you've even looked at the other games available here, it's worth noting that the Skywalker Saga alone is worth the $9 many times over. In fact, the Galactic Edition advertised here on Green Man Gaming is currently $11.99 on Steam. You get all nine movies in one collection, with over 380 characters to unlock and most importantly, Lego lightsaber battles...

RELATED: 7 of the best Game Key websites

All of the Lego games are some of the smoothest co-op experiences I've ever had with my kids and I credit Lego games for turning my youngest son into a bona fide gamer. They have kept him away from the lure of Roblox, but in reality I end up playing most of these games myself. I've just grabbed this bundle for my ROG Ally, since I already own most of them on Xbox, but they are simply perfect for handheld.

But there’s an even better reason to pick this up: Green Man Gaming is using this bundle to support Breakthrough T1D, an organization dedicated to accelerating life-changing breakthroughs to cure, prevent, and treat type 1 diabetes.

This hits incredibly close to home for me. I've previously worked for a diabetes charity in the UK, and have seen firsthand how terrifying it is for parents dealing with a young child who has Type 1 diabetes. It's easily diagnosable, yet it is so frequently missed in young kids because the symptoms are often written off as other conditions, sometimes with fatal consequences.

A portion of this $9 purchase goes directly toward preventing diabetes related illness and funding a cure.

If you want to grab it while supporting a vital cause, here is another reminder of exactly what you get in the bundle:

  • LEGO Star Wars: The Skywalker Saga (Galactic Edition) (Includes 13 DLC character packs)
  • LEGO Star Wars: The Force Awakens (Deluxe Edition)
  • The LEGO Movie Videogame
  • The LEGO Movie 2 Videogame
  • LEGO The Incredibles
  • The LEGO NINJAGO Movie Video Game
  • LEGO Jurassic World (Plus 3 included DLC expansion packs)

Whether you're looking for a perfect couch co-op experience with your kids or just want some solo fun on your Steam Deck or ROG Ally, you won't find a better value than this right now.

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Xbox's RPG studio Obsidian is making a new Fallout game with Bethesda and Fallout: New Vegas' game director — and it's canceled an Avowed sequel to do it

Shortly after it was reported that Xbox's RPG studio Obsidian Entertainment lost 25% of its workforce to Microsoft's mass Xbox layoffs earlier this week, it's come to light that the developer has moved on from other projects to work on a new Fallout game.

That news comes from a new Bloomberg report that Windows Central can corroborate with our own sources. According to those familiar with the situation at the storied Irvine-based studio, multiple planned projects — including a sequel to 2025's Pillars of Eternity action RPG Avowed — have been canceled to prioritize the Fallout title.

Notably, the team working on the new Fallout game will be led by Josh Sawyer, the game director of Obsidian's legendary 2010 title Fallout: New Vegas that was developed in partnership with Bethesda to fill the gap between 2008's Fallout 3 and 2011's The Elder Scrolls 5: Skyrim. New Vegas is widely considered by many fans to be the series' best RPG, lauded for its writing quality, reactivity to player actions, and deep, systems-driven gameplay design.

Bloomberg reports that previously, Sawyer was working on an RPG that was "similar structurally and thematically to Fallout," but wasn't actually part of the iconic franchise.

Avowed

In order to prioritize and focus on its newly planned Fallout game, Obsidian is canceling a sequel to its 2025 Pillars of Eternity RPG Avowed. (Image credit: Xbox Game Studios)

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It's also been said that Bethesda Game Studios — the steward of the Fallout IP, and the developer behind the creation of Fallout 3, Fallout 4, Fallout 76, and the Fallout Shelter spinoff — will work with Obsidian on the new game. At the moment, it's unclear if this means the two studios will directly co-develop it together, or if Bethesda will merely provide support.

Demand for a new mainline Fallout entry is very strong right now, what with Amazon's extremely popular Fallout TV show, now filming its third season, driving significant excitement for and interest in the post-apocalyptic sci-fi property.

With Bethesda largely focused on The Elder Scrolls 6 after Starfield and Fallout 5 a long way off, I'm not surprised to see Microsoft and Xbox direct Obsidian to pivot over to the series. After all, given its experience working on it with New Vegas, you could argue there's not a team better suited for the task...though, Obsidian losing a quarter of its staffers — many of whom are reported to have been senior devs — makes me wonder how many of New Vegas' creators are actually still there.

As for the canceled Avowed sequel? Development on it was reportedly progressing smoothly and Obsidian was planning to announce it in 2027, but in the end, it didn't fit in with Xbox's new "reset" and plans to double down on its largest franchises. Its CEO Asha Sharma recently stated she wants the brand to "move faster" with core IPs like Fallout.

It's been said that some Obsidian devs will continue to work on the sequel with hopes that it will one day be fully greenlit again. Additionally, the studio will continue to develop planned DLC expansions for 2025's The Outer Worlds 2 RPG, as well as content for the Early Access survival game Grounded 2.

Are you excited for Obsidian to make a new Fallout, or would you have preferred it to finish its Avowed sequel? Let me know in our poll above, and in the comments below.

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Xbox's Obsidian has reportedly lost a quarter of its workers to Microsoft's layoffs — the Fallout: New Vegas dev has a "huge list of projects" it's not sure how to continue [UPDATED]

Original article: This week's huge wave of 4,800 layoffs across Microsoft have brought the largest ever series of cuts to Xbox in the brand's history, with 3,200 roles axed and four studios split away from the company (and with Microsoft also reportedly in talks with the French government to try and find a path forward for Marvel's Blade dev Arkane Lyon as well).

Workers have been affected throughout Xbox teams and its first-party game development studios, with some affected more severely than others. Since news of the cuts came on Monday morning, it's become clear that staffers under the ZeniMax and Bethesda umbrella and at DOOM dev id Software have been hit particularly hard, with the latter losing half of its entire workforce.

Reportedly, another studio that's been battered by Xbox's efforts to "reset" is Obsidian Entertainment, the RPG developer best known for creating the beloved Fallout: New Vegas as well as the Grounded series, Pentiment, Avowed, and The Outer Worlds 2 for Xbox after it was acquired by Microsoft in late 2018. Though it's not shutting down as rumors suggested, it hasn't come through the mass layoffs unscathed.

According to sources in contact with Kotaku, roughly 60-70 employees were laid off from Obsidian — a number that constitutes 25% of the developer's headcount. Affected roles are stated to include "producers, artists, designers, programmers, QA testers, writers, and others," including many senior staff members and the only recruiter at the studio.

It's been said that most of these discharges were a part of the 1,600 immediate cuts that Microsoft made on Monday, with "a few" coming later this year as the firm lays an additional 1,600 Xbox workers off in the next 12 months.

The Outer Worlds 2 Direct

Obsidian Entertainment has developed several games under Microsoft and Xbox, the most recent of which is 2025's open-world sci-fi RPG The Outer Worlds 2. (Image credit: Xbox Game Studios)

One source told Kotaku that those who remain at Obsidian have concerns about how the studio will be able to proceed with further development on its "huge list of projects" after how steep these cuts have been. There's apparently been no guidance from Microsoft on the matter yet.

Reportedly, the developer plans to continue working on the Early Access survival game Grounded 2 and its two announced DLC story expansions for the open-world sci-fi RPG The Outer Worlds 2. Beyond that, though, it's unclear what Obsidian will do moving forward.

Notably, with Xbox CEO Asha Sharma recently commenting that she wants the brand to "move faster" with its core IPs and directly mentioning Fallout by name alongside The Elder Scrolls and Halo, I can't help but wonder if we'll see Microsoft bring Obsidian back to the post-apocalyptic RPG series. I would be quite excited for that...but a major portion of the studio's senior devs that helped create New Vegas were just let go.

I'll also highlight that these layoffs have come months after Obsidian confirmed it was going through some internal reorganization after recent games like Avowed and The Outer Worlds 2 failed to meet performance expectations. At the time, I hoped those changes would help the studio develop new games more efficiently. We can only hope that they will ultimately do so, and mitigate the impact of these redundancies.

How do you feel about Microsoft and Xbox reportedly laying off 25% of Obsidian's workforce? Did the firm go too far? Make your voice heard in the poll below, and drop me a comment with your thoughts, too.

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Need for Speed doesn't look like it's got a future and I think it's the most boneheaded move EA could make right now

As the arcade racing video game genre is absolutely flying, EA, it seems, wants no part in it any longer. At least that's how it appears if you read between the lines of a recent report from IGN at the studio responsible for much of the series, Criterion.

UK-based Criterion is hitting a big milestone: its 30th birthday. While it hasn't just been responsible for Need for Speed over the years, racing is responsible for some of its biggest hits. Lest we also forget the monumentally fun Burnout series.

But as Criterion celebrates its birthday, there's a stark reminder that the future for these two beloved franchises looks as non-existent as it could be. It's now "Criterion: A Battlefield Studio."

When I ask whether the Burnout and Need For Speed developer’s newly established scope might include projects other than Battlefield, Coutaz is clear: “We are solely focused on Battlefield.”

Phil Iwaniuk, IGN

This is such a boneheaded move, but then, this is also EA we're talking about. Thanks in large part to XBOX's Forza Horizon franchise, the thirst for arcade racers has never been higher.

Ubisoft's The Crew is on its third outing, with Motorfest still going strong and getting plenty of fresh content. Forza Horizon 6 has just arrived on the scene and will continue to draw players for years to come. Ex-Playground Games wizards went off and did their own thing and are due to drop Clutch in 2027.

Whether you think the most recent Need for Speed games were any good or not isn't the point. EA is a steward to one of the most famous brands in the space and seems content to leave it on the shelf.

A promotional screenshot of F1 25 from EA showing close racing from every car on the grid being led by Lewis Hamilton's Ferrari.

EA is committed to F1, at least, but it's not the same. (Image credit: EA)

I'm pretty mad, which doesn't usually take much doing from EA these days. I wasn't thrilled when the company gobbled up another British studio making racing games, Codemasters, which had itself previously acquired Project Cars maker Slightly Mad Studios.

EA has under its ownership the F1 franchise, Dirt's library of rally games alongside EA WRC, Need for Speed, Burnout, Project Cars, and Grid. Right now, only one of those is alive.

Development on any future rally titles is on hold; Project Cars is dead; Grid is soon to be dead, with the servers on Grid Legends being shut off later this year. Burnout hasn't seen any life since 2018, and now the studio that has most recently been looking after Need for Speed is all-in on Battlefield.

F1 25 is all that really remains with its live service platform in tow. All that greatness in the locker, and EA is chasing a pot of gold at the end of a rainbow it will never reach.

Battlefield 6 screenshot of

Battlefield 6 is fine, but it's never going to catch Call of Duty. (Image credit: Michael Hoglund)

Battlefield 6 is fine; I don't really enjoy it, but it's doing well, and it's a perfectly good game. But I feel like EA is sacrificing some much-loved franchises to help chase that Call of Duty money. Which just isn't going to happen.

Everything has to be live service from the biggest publishers with the biggest budgets these days, and that's fine, too. It's not going away, so we may as well accept it. But Forza Horizon 6 and The Crew Motorfest are living proof that the model works for arcade racers and that generally we're happy and enjoying it.

PlayStation players jumped on Forza Horizon 5 in massive numbers. A game that was, at the time, four years old. The newest one is flying on Xbox and PC right now, and we're looking forward to Clutch. But I don't understand why Need for Speed, especially, has been put on the shelf.

In the golden age of The Fast and the Furious, Need for Speed: Underground arrived, and it was all my friend group was talking about. My 180mph orange Corsa packed with a ludicrous body kit and neon lights was just pure joy. EA could do anything with this franchise.

We are lucky that there are still studios out there making amazing games we can enjoy, but all of this is just another notch on the belt of ongoing disappointment I'm feeling with gaming as a whole of late.

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Microsoft Teams removal shows why we shouldn't get too excited about preview features

A great feature won't make it to Microsoft Teams, at least anytime soon. Microsoft began testing two minimized views in Teams earlier this year, but development of the features has been paused.

The idea was that when an active meeting window was minimized, Teams would show a minimized window with shortcuts to perform actions like raising your hand or sharing a reaction. One option called Expanded view showed up to four participant videos, while the Compact view focused on quick actions and settings.

"Updated July 7, 2026: We have paused release to GA at this time. We will communicate via Message center when we are ready to proceed. Thank you for your patience," reads the Microsoft 365 Message Center (archived here).

The views were meant to start rolling out in May 2026, but they now sit stuck in the development pipeline. Neowin spotted that the feature was paused.

Two side-by-side screenshots show Excel spreadsheets with sales data and charts, one featuring a video call, and the other displaying a chat message pop-up over the spreadsheets.

Expanded view (left) and Compact view (right) would have shown shortcuts and key meeting content when the main meeting window was minimized. (Image credit: Microsoft)

There's always a chance that preview features will be changed significantly before release or cancelled. Microsoft also needs to work out any issues before shipping a change to Teams.

Microsoft did not share why it paused the development of these minimized views. They both seem like worthwhile additions to Teams that make multitasking easier. I hope Microsoft ships them to Teams eventually.

Teams gets new features regularly. The communication platform gets so many updates that Microsoft has to list changes in a monthly blog post.

But the most talked about Teams feature this year was omitted from the last roundup. Teams now has a controversial feature that lets your boss see where you are if you're connected to Wi-Fi networks at work.

Microsoft was accused of making Teams a "lapdog for your boss," but the company has made changes to the feature since first unveiling it. Microsoft delayed the rollout of that feature, changed the name of the option, and added better privacy controls.

The minimized views within Teams may go through a similar journey. We could see them in the future with altered controls, a new name, or in the same form but at a later date.

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Lenovo’s stunning new Windows 11 all‑in‑one finally dethrones the Surface Studio with its bold Yoga AIO i Aura design

I'm a huge fan of all-in-one computers, and have pretty much daily driven one ever since Microsoft launched the first Surface Studio in 2016. Everyone agrees that the Surface Studio is in a league of its own when it comes to AiO design, and while other OEMs have tried to match it, none have come close.

So when Microsoft killed off the Surface Studio, I was incredibly sad. Although I never really used the Surface Studio's unique canvas hinge, I did very much enjoy its design and display, and so when the time came to replace it, I was never entirely satisfied with my options. I moved to the HP Envy 32, then the HP Envy 34, before switching to a Lenovo Yoga AiO 32 line last year.

I've been happily daily-driving my Lenovo Yoga AiO 32 for over a year, and while it looked good on a desk, it wasn't a head turner. Well, it appears Lenovo has taken that criticism to heart, as the follow-up is a complete redesign that puts sexy front and center.

The new Lenovo Yoga AiO i 32 Aura Edition is a true sight to behold. Complete with a transparent display chin that incorporates RGB lighting, a new upside-down V-shaped stand that's unlike anything I've ever seen, an incredibly thin but capable computer built into said stand, and the best display I've ever seen on an all-in-one.

I've been daily driving this AiO for the last three weeks, and this is my full review.

This review was made possible via a review sample supplied by Lenovo. The company had no editorial input and did not view the contents of this review before publication.

Yoga AiO i 32 Aura Edition: Price and specs

Lenovo Yoga AiO i Aura Edition

Prepare to be mesmerized by its design. (Image credit: Zac Bowden / Windows Central)

The Lenovo Yoga AiO i 32 Aura Edition is a mouthful of a name, but it does make it easy to find online. You can find the device available for purchase directly on Lenovo's website for an eyewatering $3,097.99. There's only one configuration available, so there's no wiggle room on that price for now.

That configuration comes with an Intel Core Ultra X7 358H, paired with 32GB RAM and 1TB m.2 SSD storage. It also includes the Intel Arc B390 GPU, which drives the incredible 32-inch 4K OLED panel at 165Hz. Unfortunately, there are no configurations with a dedicated GPU from NVIDIA or AMD.

Lenovo's new Yoga AiO i 32 Aura Edition is a sight to behold, complete with a unique design that features a transparent display chin with RGB lighting, the best 4K OLED I've ever seen fitted to an AiO, and incredible performance. View Deal

Yoga AiO i 32 Aura Edition specs

Specification

Details

Processor

Intel® Core™ Ultra X7 358H (E‑cores up to 3.50 GHz, P‑cores up to 4.80 GHz)

Operating System

Windows 11 Home

Graphics

Integrated Intel Arc B390 Graphics

Memory

32 GB LPDDR5X‑9600MT/s (Soldered)

Storage

1 TB SSD M.2 2280 PCIe Gen4 TLC

Display

31.5″ UHD (3840×2160), OLED, Anti‑Reflection, Non‑Touch, 99% DCI‑P3, 225 nits, 165Hz

Camera

16MP RGB+IR with E‑Shutter

Power

330W

Included Accessories

Wireless Mouse; Wireless Helios Gen 2 Keyboard (Seashell, English US)

Connectivity

Wi‑Fi 7 2×2 BE & Bluetooth® 5.4

Warranty

1 Year Mail‑in

Color

Seashell

Xbox Game Pass

Included

Part Number

F0JK0009US

Price

$3097.99

Yoga AiO i 32 Aura Edition: What I like

Lenovo Yoga AiO i Aura Edition

These ports and buttons are easily reachable on the side. (Image credit: Zac Bowden / Windows Central)

In a word, the Lenovo Yoga i AiO 32 Aura Edition is sexy. It's probably the best-looking desktop computer you can buy right now, and that's thanks to its absolutely insane design that places the entire computer in the stand that holds the screen up, allowing the display to take all your attention.

From a normal sitting position, you can't even see the stand. Unlike traditional stands that have a base that sits on the desk, the AiO's stand is more like a kickstand, with the weight of the display leaning against the stand, and the bottom of both the stand and the display chin making contact with the desk to form an upside-down V shape.

This is unique on its own, but when paired with the awesome-looking transparent display chin, the result is an all-encompassing 4K OLED display that looks like it floats. It's honestly super mesmerizing, and with the built-in RGB lighting enabled that shines through the transparent chin, the whole thing just looks amazing.

That RGB lighting can be controlled via Lenovo's included Vantage app, or by Windows itself using Microsoft's new Dynamic Lighting feature. This is the first time I've been able to use Windows 11's native RGB controls, and they're quick and awesome. You have a number of settings, including gradients that let you choose two colors to alternate between, and it's overall very easy to set up.

Lenovo Yoga AiO i Aura Edition

The transparent chin is a sight to behold. (Image credit: Zac Bowden / Windows Central)

It's an incredibly eye-catching design that will turn heads whenever someone who has never seen it before comes across it. While the light-up chin is the first thing they'll notice, the second thing they'll be blown away by is the sheer quality of the 4K OLED display that sits on top of it.

This 32-inch 4K OLED panel is amazing. It's a true 10-bit panel at 165Hz, making Windows animations and scrolling look super smooth and games feel incredible to play. This is undoubtedly the best display you can find on an all-in-one PC right now, blowing the iMac and the last-gen Lenovo 32-inch AiO out of the water.

This is undoubtedly the best display you can find on an all-in-one PC right now, blowing the iMac and the last-gen Lenovo 32-inch AiO out of the water.

Colors simply pop on this screen. It's also incredibly color accurate, with a 99% DCI‑P3 and 100% sRGB rating making it great for video editors and photo artists. It's plenty bright, with up to 1,000 nits peak brightness in HDR content too. The display is surrounded by thin uniform bezels, with a metal frame that's cold to the touch and feels incredibly premium.

On the right side of the display is a USB-C port, which makes plugging in flash drives and other peripherals super easy and convenient. There's also a 3.5mm audio jack on this same display edge, which is nice for plugging in headphones. The rest of the ports are located on the stand, most of which are at the very back.

Lenovo Yoga AiO i Aura Edition

There's a door that covers this USB-A port. (Image credit: Zac Bowden / Windows Central)

On the stand, you'll find a single USB-A port on the side of the stand, which is designed for a wireless keyboard and mouse dongle (but you can plug anything into it) behind a door. On the back, there are two USB-C ports, two USB-A ports, an HDMI port, and that's it. I do wish there was maybe an additional USB-A and USB-C port, and an Ethernet jack wouldn't have gone amiss either.

Along the top of the display is a 16MP webcam that looks great and is a significant upgrade over the last gen Lenovo AiO. It's much clearer, and Windows Hello face unlock works a little faster as a result. There's a webcam kill switch on the right side of the display that's easy to reach for when you don't want anyone looking at you.

The AiO comes with a nice keyboard and mouse as well. These are automatically paired with the PC when you unbox, as the wireless dongle comes plugged in from the factory. The keyboard is hefty but premium-feeling, featuring a chiclet-style typing experience that's quiet yet satisfying.

Yoga AiO i 32 Aura Edition: What I don't like

Lenovo Yoga AiO i Aura Edition

It's pretty even from behind. (Image credit: Zac Bowden / Windows Central)

Unfortunately, there are some things about the Lenovo Yoga AiO 32 Aura Edition that aren't my favorite. While this device is overall amazing and I would recommend it to pretty much anyone, that does come with a few caveats.

First of all, the design of this computer does have a few trade-offs. Firstly, the space required to set up the computer optimally on your desk is a significantly larger area than your usual AiO that sits on a normal stand with a base. The upside-down V-shape nature means that to angle the screen comfortably, you need to widen the gap between the two points of contact on the desk.

This isn't going to be an issue if you have a large desk, but for those on smaller desks, you might find the display ends up being slightly too close to you, or the stand ends up uncomfortably close to the edge of the desk. The underside of the stand is covered in a grippy texture, so it won't slide anywhere, but it's still a little unnerving.

Lenovo Yoga AiO i Aura Edition

It's incredibly thin. Where even is the computer? (Image credit: Zac Bowden / Windows Central)

You also lose usable desk space with this design. Sure, you can put things behind the display between it and the stand if you wanted, but that would mean you'll need to reach around the display whenever you need access to whatever it is you've put behind it. Plus, the transparent chin means you can see all the mess behind there at all times.

On the subject of that transparent chin. I love it, I really do, but my goodness, is it a dust and fingerprint magnet. Be prepared to be cleaning it on the daily. I don't know how fingerprints even end up there, as I'm never actively touching the chin, but somehow I'm always cleaning them off.

On this new model, you have no choice but to get up, lean around the display, and fondle your way into plugging your peripheral in. It's quite annoying.

This design also results in the position of the ports being really difficult to reach. While there is a single USB-C port on the side of the display, which is super easy to access and great to have, all the other ports are on the stand, most of which are at the back on the very bottom. This makes them basically impossible to reach when sitting in front of the display.

I complained about the position of the ports on the last-gen AiO from Lenovo, but at least on that device you could reach through the display stand to get to the ports from a sitting position. On this new model, you have no choice but to get up, lean around the display, and fondle your way into plugging your peripheral in. It's quite annoying.

Lenovo Yoga AiO i Aura Edition

These speakers have a problem... (Image credit: Zac Bowden / Windows Central)

I'd also argue that for a device being targeted at creators, it's quite lacking in the port section. There are just two USB-C and three USB-A ports on the whole device, four of which are on the back. Plus, there's no Ethernet jack for wired internet, and no SD card reader of any kind. I do wish that it had an SD card reader at the very least.

The last thing I don't like about the AiO is the built-in speaker system. In my testing, I can't help but think there's something wrong with them. Whenever the audio channel is open, an audible hissing/whooshing noise is present. This noise is present regardless of the audio being played, but is more noticeable when the volume is on medium or low settings. It's even audible when the device is muted and an audio track is playing, and it goes away entirely when the audio channel is closed.

It's so noticeable that I reached out to Lenovo to request a new review unit, thinking mine was defective, only to find the second sample has the same problem. So, I don't know if this is a hardware defect or something that can be fixed via firmware updates. I couldn't tell you what's causing the noise, but it is there.

If you've ordered one of these AiOs, let me know if this issue is present on your unit, or if I just somehow received two defective models back to back. This problem is easily solved by using an external set of speakers, which is what I do, completely bypassing the built-in speaker system. Still, it's not something you should have to put up with when paying this amount of money for a device, so if yours has this issue and you're unhappy, be sure to return it.

Yoga AiO i 32 Aura Edition: Performance

Lenovo Yoga AiO i Aura Edition

The transparent chin does have logos etched into it. (Image credit: Zac Bowden / Windows Central)

This AiO is one that strikes a perfect balance between performance and quiet operation. This thing is whisper-quiet for 99% of the time you'll be using it, with the fans only spinning up under heavy sustained load for long periods. Even when on full blast, the fans aren't offensively loud.

Powered by the Intel Core Ultra X7 358H (Core Ultra Series 3) and Intel Arc B390 GPU, this AiO is well equipped to handle your usual day-to-day tasks, as well as high-intensity tasks such as video and photo editing, rendering, and 3D modeling. It's even a competent gaming machine, though I wouldn't buy one for dedicated gaming.

This thing is whisper-quiet for 99% of the time you'll be using it, with the fans only spinning up under heavy sustained load for long periods.

The Intel Core Ultra X7 358H CPU is where this machine truly shines, flexing massive numbers in multi-threaded tasks thanks to its advanced architectural efficiency. With a Geekbench single-core score of 2,851 and a multicore score of 16,964, it breezily handles heavy multitasking, AI workloads, and complex data processing.

In everyday productivity, it achieved a CrossMark score of 2,128, which means it has snappy execution across office applications. For rendering workloads, the Cinebench benchmarks reveal a single-core score of 501 and a robust multicore score of 4,927. The device has minimal thermal throttling, and as mentioned above, rarely gets loud.

Lenovo Yoga AiO i Aura Edition

The Yoga logo sits proud in the middle of the transparent chin. (Image credit: Zac Bowden / Windows Central)

The inclusion of the Intel Arc B390 GPU elevates this machine beyond your usual standard integrated graphics. It's a highly efficient, modern graphics solution that I'd describe as more than good enough for light to moderate gaming, intensive content creation, and smooth video editing. Here are our 3DMark benchmark results:

Benchmark

Score

Performance Context

Night Raid

48,631

Excellent for esports and casual titles

Time Spy

7,793

Solid DX12 performance for 1440p gaming

Time Spy Extreme

3,630

Handles moderate 4K workloads

Steel Nomad Light

5,633

Great lightweight cross-platform performance

Steel Nomad

1,100

Pushes the integrated graphics to its limit

It's clear that the Intel B390 isn't going to be great at running the latest games at their highest settings at 4K 120Hz, but bumping things down to medium-high graphics settings and 1080p or 1440p will result in a perfectly fine gaming experience, which should be more than enough for those who are only gaming casually on their PCs.

Games like Halo: The Master Chief Collection or Hitman run great on the AiO. Cyberpunk 2077 also runs really well when set to 1440p high settings. Older games like GTA V run at high frame rates with all their settings maxed out, even at 4K. So it really will come down to the kind of games you play and how graphically intensive they are.

The Intel B390 is a step above your typical integrated graphics, but it's no dedicated GPU from NVIDIA or AMD. So expectations should be tempered if you're looking to game. Most modern games should run more than fine if you set their graphics settings to medium 1080p. It's fair to say the Intel B390 is better served for content creators, being an excellent GPU for rendering video, 3D models, and more.

The Intel B390 is a step above your typical integrated graphics, but it's no dedicated GPU from NVIDIA or AMD.

I do wish Lenovo offered the PC with the option of being configured with a dedicated GPU, as the B390 on its own might be disappointing for some, especially at these prices.

The last-gen flagship Lenovo Yoga AiO featured an NVIDIA RTX 4050, which provides roughly the same level of performance as the Intel B390, but I've found that some games run slightly better with smoother frame rates on the older NVIDIA card. So we're not seeing any real performance upgrades across generations, outside of the fact that the Intel B390 is a more efficient GPU overall.

For storage speeds, the CrystalDiskMark results are top-tier, clocking in at an impressive 7,008.27 MB/s read and 5,807.32 MB/s write speeds. This should mean boot times, app loading, and file transfers stay nice and fast.

Conclusion

Lenovo Yoga AiO i Aura Edition

I mean, c'mon. Just look at it. (Image credit: Zac Bowden / Windows Central)

You should buy this PC if...

✅ You want a beautiful Windows all-in-one

✅ You want one of the best OLED displays on a Windows PC

✅ You're a creator who focuses on video and photo editing

You should not buy this PC if...

❌ You have a small desk

❌ You frequently need to plug in and unplug peripherals

❌ You rely heavily on built-in speakers

❌ You're a hardcore gamer who wants to game

Overall, I believe the Lenovo Yoga i AiO 32 Aura Edition is an almost perfect all-in-one. It's definitely at the top of the list when it comes to an aesthetic design point, but those design choices aren't without their own minor annoyances. For me, I'm happy to sacrifice easy port access in exchange for sheer beauty.

With that said, there's clearly a problem with the built-in audio setup on two of the units I tested. Once again, I'm hoping that this issue is software-related and can be fixed via a firmware update. Some may not even notice the hissing noise, but it's very audible and distracting for me.

The lack of a dedicated GPU option may also upset some people, especially those that are wanting to game. While the Intel Arc B390 is good, it's by no means great, especially for the over $3,000 you'll be paying for this PC new.

Those issues aside, I have to say that this AiO is the first one I've used since the Surface Studio that has blown me away. It's just jaw-droppingly good to look at, and it's something I'm proud to have sitting on my desk. There's nothing boring or corporate about it; it's simply mesmerizing.

The design, paired with the glorious 4K 165Hz OLED panel and great performance under the hood, results in an incredible experience at a high cost, which unfortunately can't be helped given the ongoing component pricing crisis. If Lenovo is able to get the speaker issue sorted, this device is a clear winner in my book.

Lenovo Yoga AiO render

Lenovo
Yoga AiO i 32 Aura Edition

Lenovo's new Yoga AiO i 32 Aura Edition is a sight to behold, complete with a unique design that features a transparent display chin with RGB lighting, the best 4K OLED I've ever seen fitted to an AiO, and incredible performance.

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Over eight hundred reviews say this laptop is perfect, and with its snappy performance and high-quality features that's now 15% off, it's easy to see why

Dell's laptops can be pricey, especially in this turbulent economy. Still, the vast majority live up to their high asking prices thanks to their sleek, portable designs, strong performance for daily productivity and creative projects, and long-lasting batteries.

The Dell Pro 16 laptop is no exception, and its steep $1,529.00 listing price has been taken down a peg to $1,229.00 at Dell for a limited time.

Cut through mountains of daily workloads with the Dell Pro 16 laptop. This configuration is armed with an Intel Core Ultra 5 235U vPro CPU and 16GB of RAM for solid performance rates, a 16" FHD display for crisp visuals, and 512GB of install space.

Dell Customer Reviews: ⭐⭐⭐⭐½View Deal

Why buy the Dell Pro 16 laptop?

Sleek silver laptop with a thin profile displaying a productivity app on screen, featuring graphs and text. The design is modern and minimalistic.

A full render of the Dell Pro 16 laptop (Image credit: Dell)

The Dell Pro 16 laptop has received much praise from over 1,059 customers on Dell.com (average rating: 4.5), citing it's top of the line build-quality, performance, and features. And of those, 828 were perfect 5-stars from customers who bought it.

This configuration we're spotlighting is armed with an Intel Core Ultra 5 235U vPro CPU and 16GB of RAM, which enables it to boot up as quickly as a fingersnap and operate productivity apps like Microsoft Office and open multiple tabs in web browsers like Microsoft Edge with ease and no performance hiccups.

Not to mention it has a sleek design that can take a lot of punishment while being ultra-thin enough to carry in most travel bags with minimal issue for easy portability.

Other notable features include a large 16" FHD screen so you can see images and text with clear definition so you perceive them better, a built-in camera so you can host video calls at 1080p+30fps, an optional fingerprint scanner during checkout to add extra security, and a respectable battery life of roughly 9 hours before needing to recharge.

So, if you're looking for a premium-grade laptop that can topple any productivity obstacle thrown at it so you can clock out of work early, then the Dell Pro 16 could be your next best ticket out of the office.

FAQ

Is its RAM and SSD upgradeable?

The Dell Pro 16 uses DDR5 RAM which can be removed and installed with a different one up to 64GB. Same goes for its factory-installed SSD which can be replaced with a larger one that fits the laptop's M.2 slot.

Is it good for gaming?

Generally, no, as it's built for office work tasks like typing documents, collating spreadsheets, and researching info online rather than playing video games. So, if you try to run AAA PC games on it, they will either struggle to load properly or only function at their lowest graphical settings.

What ports does it feature?

The Dell Pro 16 includes a USB-C, a Thunderbolt 4 port, two USB-A 3.2 ports (one with PowerShare), an HDMI 2.1 port, a 3.5mm audio jack port, a RJ45 Ethernet port, a power-adaptor port, and an optional contacted smart card port.

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Hier — 8 juillet 2026Windows Central - News, Forums, Reviews, Help for Windows 10 and all things Microsoft.

Former Halo 4 developer says game execs were "stupid, detached, money‑grubbing idiots" after recalling meeting with Xbox boss

I know Xbox is currently amid the biggest restructuring in its history, and yes, it all sucks, even if it's probably a necessary change for the company's future. Instead, though, I want to take you back to days gone by, when the infamous Don Mattrick was at the helm.

By all accounts, Mattrick inherited a golden goose in the Xbox 360, only to smash it into a million pieces with the disastrous reveal of the Xbox One. That moment all but erased the goodwill Xbox had built throughout the Xbox 360 era, effectively handed the entire console generation to PlayStation, and created problems the brand is arguably still dealing with today.

Over on BlueSky, former Halo 4 developer Don Callan spoke out about a meeting that was held between 343 Industries at the time and Don Mattrick. Callan recalls it as follows:

I have very distinct memories of having to demo Halo 4 for Don Mattrick and realizing that these people just live on different planes of reality... I was showing off my mission and when the Mantis showed up... he raised his hand and said to the group, 'Has anyone here played... Diablo 3?'... He then went on to suggest we should copy their idea of a real money auction house for campaign mech skins

Master Chief stands in the foreground while artwork of two Diablo III characters replaces Cortana in the background, creating a Halo and Diablo crossover themed image.

Halo 4 x Diablo 3 (Image credit: Xbox Game Studios)

Callan went on to explain that while everyone around Mattrick outwardly reacted as though it was a brilliant idea, they privately thought it was beyond stupid, especially considering Halo 4 was already around 90% complete. He ultimately summed up his experience by saying, "game execs remain stupid detached money grubbing idiots."

I must admit, as much as I dislike Halo 4 and its gameplay loop (don't worry, I enjoyed the campaign), this really would have been a baffling decision, and one I'm glad never became reality. It's also worth remembering that Diablo 3's real-money auction house was widely criticized at launch and was eventually removed from the game.

Hopefully, Xbox's new leadership has more sense than whatever Mattrick was thinking at the time. With the company still in the middle of a major restructuring, tensions are understandably high both inside Xbox and among fans watching from the outside. But let me know your thoughts. Would Halo 4 have been even worse with a real-money auction house? Leave a comment below and be sure to take part in our poll below:

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Windows 11 cleanup is finally simple with this powerful open‑source tool that strips bloat, boosts speed, and gives you real control

Windows 11 includes several built-in tools to help keep storage usage under control on your computer. Features like Storage Sense, the Temporary Files settings page, and Storage Recommendation can help you reclaim storage with ease, making third-party cleanup utilities less essential than they once were.

However, those features don't clean everything. If you want more control over temporary files, browser data, app caches, and privacy-related files, BleachBit is one tool you have to try. It's free, open source, and, unlike many PC "optimizer" apps, it focuses on cleaning unnecessary files rather than promising unrealistic performance improvements.

In this how-to guide, I'll explain what BleachBit does, how to use it on Windows 11, which settings I recommend, and which features you should avoid unless you understand exactly what they do.

What is BleachBit?

BleachBit is a free and open-source cleanup utility for Windows 11 that removes temporary files, caches, logs, browsing data, and other unnecessary files created by the operating system and many third-party apps.

Unlike many commercial cleanup tools, BleachBit doesn't include advertisements, bundled tools, or premium features. Instead, it gives you complete control over what gets removed and explains every cleaning option before you run it.

Rather than replacing the built-in cleanup tools available on Windows 11, I see BleachBit as an additional utility for users who want more control over what gets cleaned.

Why use BleachBit?

Although Windows 11 already provides several storage management tools, BleachBit adds several more capabilities.

For example, cleaning the system's temporary files as well as those junk files created by third-party apps. You can also use the tool to clean temporary browser data, such as cache, history, and downloads.

In addition, BleachBit provides secure file shredding to make recovery more difficult and wipes free storage space on supported drives.

Finally, the tool offers command-line support for scripting and automation, and there's a portable version that you can use without installation.

The biggest advantage is flexibility. Instead of cleaning everything automatically, BleachBit lets you decide exactly what should (and shouldn't) be removed.

Install BleachBit on Windows 11

Installing BleachBit is straightforward. You can download either the standard installer or the portable version, then launch the application. However, the quickest way to install the app is by running the winget install --id BleachBit.BleachBit command in Command Prompt (admin).

Command Prompt showing the winget command installing the BleachBit tool on Windows 11.

(Image credit: Mauro Huculak)

For most cleanup tasks, running it in normal mode is enough. Some system cleaning options may require administrator privileges.

Once opened, you'll notice a list of apps and cleaning categories on the left, along with a brief description of each option as you select it.

Always run Preview first

One feature I recommend using every time is Preview. Instead of immediately deleting files, the "Preview" option scans your system, estimates how much storage space can be reclaimed, and shows exactly what BleachBit intends to remove.

BleachBit for Windows 11 show preview results.

(Image credit: Mauro Huculak)

Even if you've used BleachBit before, I still recommend running the Preview option first.

Recommended cleanup options

For routine maintenance, I recommend starting with categories that are generally safe to remove.

For example, from the "System" section, some good choices include:

  • Temporary files.
  • Logs.
  • Clipboard.
  • Recycle Bin.
  • Update uninstallers.

BleachBit with recommended settings selected.

(Image credit: Mauro Huculak)

Usually, these items consume storage over time without affecting your daily workflow.

For browser cleaning, I suggest being more selective. Clearing cached files occasionally is perfectly reasonable, but deleting cookies will sign you out of websites, and removing session data will close saved browsing sessions.

Unless you're troubleshooting a browser issue or intentionally clearing your browsing activity, I usually leave those options unchecked.

The same advice applies to app caches. While they're generally safe to clear, some apps may take longer to launch the next time because they'll need to recreate those files.

BleachBit showing the General tab and highlighting the

(Image credit: Mauro Huculak)

As mentioned above, cleaning actions may require using the tool in Expert mode. If you receive the prompt, open the BleachBit main menu, select "Preferences," and choose the "Expert mode" option located in the "General" tab.

Securely delete sensitive files

BleachBit includes a built-in file shredder for permanently deleting sensitive files (and folders).

Unlike sending a file to the Recycle Bin (or even deleting it permanently with the "Shift + Delete" shortcut), secure shredding overwrites the file's contents before removing it, making recovery using standard data recovery tools much more difficult.

If you want to use this feature, open the BleachBit menu (the first icon at the top-left), choose the "Shred Files" option, then select the file to delete.

BleachBit tool with the main menu opened and the Shred Files option selected.

(Image credit: Mauro Huculak)

This feature is useful when you're deleting confidential content, financial records, or other sensitive files you don't want recovered later.

Wipe free disk space

The open-source tool can also overwrite unused space on a drive to remove traces of files that were previously deleted through the Recycle Bin.

This feature is intended primarily for drives before selling, donating, or retiring a computer, or for secondary drives.

The feature is available from the BleachBit main menu by selecting the "Wipe Empty Space" option and choosing the drive you want to clean.

BleachBit with the Wipe Empty Space option select in the main menu.

(Image credit: Mauro Huculak)

I don't recommend running free-space wiping as part of regular maintenance because it takes time and provides little benefit for everyday use.

If you're preparing a device for resale, the Reset this PC feature is generally the better approach.

One feature you won't find

One thing that BleachBit doesn't offer is a Registry cleaner.

I actually consider that an advantage. For years, Registry cleaners have been marketed as a way to improve performance in the operating system, but in practice, they rarely provide measurable benefits. Worse, removing the wrong Registry entries can cause apps or the system itself to behave unexpectedly.

Microsoft doesn't include a Registry cleaner on Windows 11, and I don't think most users should use one.

By focusing on cleaning unnecessary files instead of modifying the Registry, BleachBit avoids one of the biggest sources of risk associated with older computer optimization suites.

Does BleachBit make Windows 11 faster?

Not directly. When you delete temporary files, you can free up storage space and occasionally resolve issues caused by bad caches, but it won't make your computer faster.

If Windows 11 feels sluggish because your drive is nearly full, cleanup may help. However, performance issues are usually caused by factors such as not enough memory, older hardware, too many startup apps, malware, or software conflicts, not because your temporary files folder is too large (at least not the majority of the time).

Should you use BleachBit?

If you're comfortable with the built-in cleanup tools available on Windows 11, you may never need another maintenance utility.

However, if you want additional control over browser data, temporary files, app caches, privacy-related cleanup, secure file shredding, and other advanced maintenance tasks, you may benefit from BleachBit.

The open-source nature, easy-to-use interface, and decision to avoid questionable features like Registry cleaning make it one of the few utilities for cleaning up Windows 11 and one of the few alternatives to CCleaner.

Windows Central's Take

In the many years I've used the desktop version of Windows, I've tested and relied on countless cleanup utilities. Some of them were genuinely useful at the time, but many were eventually discontinued, acquired by other companies, or changed so much that they no longer offered the same experience.

Over time, I've become much more selective about the tools I recommend, especially when it comes to software that makes changes to the operating system.

Blank Pixel

More often than not, I recommend learning and using the built-in tools. However, BleachBit takes a different approach, and that's why I think it stands out. It focuses on cleaning files, not "fixing" the operating system, and I appreciate that it skips gimmicks like Registry cleaning that can do more harm than good.

If you decide to use it, my advice is not to treat it like a one-click optimization tool. Take advantage of the Preview feature, understand what each option does, and only clean what you actually need. If you use it that way, I think BleachBit is one of the few maintenance utilities that still deserve a spot in your toolkit.

What are your thoughts about BleachBit? Do you prefer Windows 11's built-in cleanup tools, or do you use a third-party utility? Let me know in the comments.

More resources

Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:

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People want more value from Microsoft Rewards, and the new feedback portal makes that impossible to ignore

You can now provide feedback about the Microsoft Rewards Program through a new feedback portal. Similar to the new Xbox Player Voice forum, the Microsoft Rewards Feedback portal lets you suggest features, vote on feedback, and track the progress of changes.

The Microsoft Rewards Program has been around in some form for years, though it used to be under the Bing brand. You can earn points by using Microsoft services that you can then exchange for various rewards.

If you're deeply entrenched in the Microsoft ecosystem, you can earn a lot of points quickly. Over the years, I've used points to build up a library of movies. I value gift cards over other rewards, but you can also use your Microsoft Rewards points to enter sweepstakes and make donations.

I don't spend as much time earning points anymore because of the changes Microsoft rolled out this year.

Microsoft rolled out major changes to its rewards program in May, and some were received poorly. Those changes paired with the increase of the Xbox gift card cost have left plenty of room for feedback.

Generally speaking, points are less valuable than they used to be and there are fewer options for redemption. It's also harder to earn points in several ways.

I think there's a limit to how much we should complain about getting free things, but I think for many the effort to earn points is no longer worth it.

Most requested improvements to Microsoft Rewards

The Microsoft Rewards Feedback portal only launched yesterday, but a theme is already emerging. Several of the top pieces of feedback center around delivering more value to users.

"Redeem points for Game Pass subscriptions," reads the most upvoted piece of feedback. "Bring back Value for money gift cards for redemption," says another suggestion.

Other entries focus on community features, like creating a reward for people who complete 100% of a game or showing a badge on Xbox Live profiles that's related to Microsoft Rewards.

I predict requests to improve value will dominate the top of the Microsoft Rewards Feedback portal once it's given time to mature.

What changes would you like to see to the Microsoft Rewards Program? Share your thoughts in the official Microsoft Rewards Feedback portal and in our comments below!

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Assassin's Creed Black Flag Resynced is everything I wanted it to be and more

As it is, Assassin’s Creed Black Flag is one of the greatest Assassin’s Creed games ever made. Buckling gameplay from bow to stern, Black Flag is the title that set a pirate craze in the world. To the point that Ubisoft spent well over a decade developing the cursed game Skull and Bones.

Black Flag Resynced factsheet

Official box art of Assassin's Creed Black Flag Resynced.

(Image credit: Ubisoft)

Genre: Open-world action-adventure
Released: July 9, 2026
Developer: Ubisoft
Available on: PC, Xbox Series X|S, PlayStation 5
Price: $59.99 at Best Buy⁣
Xbox Play Anywhere:
Xbox Game Pass:

Even with the dastardly failure of the game, Ubisoft’s vision of a pirate game has crawled its way back in the form of the Black Flag remake, Assassin’s Creed Black Flag Resynced. As a player who gained every single achievement in the original game, you can bet your coin that I had high expectations when it came to this remake.

I’m happy to say that a little over a dozen years after the original game, Resynced is back to claim the piracy title.

Assassin's Creed Black Flag Resynced: The Story

Assassins Creed Black Flag Resynced gameplay screenshot of Edward sailing

A dashingly handsome man if I do say so myself. (Image credit: Michael Hoglund)

You’re Edward Kenway, the ever-loving and charismatic privateer with a dashing Welsh accent. Driven by dreams of wealth for his wife and glory to boot, Edward sets sail for the West Indies in search of riches beyond measure.

From the start, Edward finds himself in turmoil under a naval encounter that sees his world unraveled and shipwrecked. A shady figure by the name of Duncan Walpole crosses paths with Edward, and an entire world beyond the realm of piracy unfolds before him. One of the shadow and ancient struggles between the Templars and Assassins. The fight between true freedom and control.

Within hours, players will find themselves commanding their very own vessel, the Jackdaw. A versatile ship under the command of a man with legendary pirate friends like Edward "Blackbeard" Thatch, Anne Bonny, Charles Vane, and more. With his trusty crew and mythical friends, Edward looks to create a pirate paradise free from the control of the outside world.

Assassins Creed Black Flag Resynced gameplay screenshot of an early friend.

Faced with the decision to play again, I will twice more! (Image credit: Michael Hoglund)

Along this path, Edward discovers the Observatory, Black Flag’s integral piece left behind by the First Civilization that both Assassins and Templars are fighting for. A device that could potentially locate any person across the globe, powers beyond Edward’s imagination begin to clash, with him caught right in the middle.

With everything at stake, Black Flag Resynced, like the game before it, does a wonderful job of depicting a struggle of self-discovery as Edward grapples with his own ambitions as they come at odds with protecting what truly matters in the world.

Unlike the original Black Flag, none of the original modern-day storyline is present. Instead, the entire game is set from beginning to end within the eyes and confines of Edward Kenway. No more will the player find themselves going through the motions of some Abstergo office.

On top of the original story, players can expect extra epilogue missions as well that add more to the world of Edward Kenway.

Assassin's Creed Black Flag Resynced: Sail beyond the original

Assassins Creed Black Flag Resynced gameplay screenshot of Swivel Gun gameplay.

A blast from the past, but with updated manual aim mechanics similar to Assassin's Creed Rogue. (Image credit: Michael Hoglund)

Everything you loved from the original Black Flag returns in Resynced, alongside a plethora of new activities to explore. From new locations to entirely new end-game missions that expand upon the original story, Resynced is more than just a remake, all while packing itself into a single game.

Modern-day stories have been replaced by Rifts, which are optional quests within the Animus that provide players with a unique “what-if” perspective shift. I won’t spoil anything, but a single one of these missions is far better than all of the modern-day experiences found in the original game, combined.

Alongside the main story, side-quests have also been expanded upon. With entirely new missions that give a better glimpse into some of the game’s most iconic characters, as well as other contracts that begin to number beyond what I’m willing to write about. Needless to say, even players who come fresh from the original will find tons of newly packed story content in Resynced!

Assassins Creed Black Flag Resynced gameplay screenshot of underwater gameplay.

There are new dive locations for players to discover as well! (Image credit: Michael Hoglund)

With all the newly minted narrative pieces, Ubisoft also delivered the goods when it came to combat on foot and on the high seas. First, let’s talk about Edward’s expanded repertoire.

Edward’s melee capabilities have been expanded with perfect parries and heavy attacks. Now, when an enemy takes a parryable swing at Edward, a perfectly timed parry will open them up for a devastating finisher.

Players can also add heavy attacks to their swashbuckling swings to engage in melee beatdowns on enemies on their heels. These heavy hits are multi-enemy swings that apply to all melee weapons in the game.

Assassins Creed Black Flag Resynced gameplay screenshot of combat in the early game.

I never get tired of these finishers. (Image credit: Michael Hoglund)

Another fantastic “addition” is the rope dart, a mechanic that was part of the original, but many players felt was unlocked far too late in the game to be of any use. Correcting this mistake, Ubisoft has unlocked it for use within the first few hours of gameplay, as well as expanding on its combat capabilities.

Naval combat, as I said earlier, has also been heavily expanded. Each and every weapon on the Jackdaw now has an added secondary fire mode that drastically changes how the weapon performs. For instance, let's talk about the heated shot for the broadside cannons.

Rather than a single please-don’t-miss-shot, the heated-shot is a close-quarters monster. Enabling a rapid-fire “fire” shot that barrages the enemy with flaming cannonballs. The heated-shot is an up-close face melter when it comes to naval combat, and something I could never go back to the original without.

That’s just one of the added secondary weapons as well, with the upfront chain shots, swivel gun, mortars, and fire barrels all getting some fantastic additions to their arsenals. Open-water combat that was once perfection is now peak perfection.

Assassin's Creed Black Flag Resynced: Looks and runs amazingly

Assassins Creed Black Flag Resynced gameplay screenshot of sea-hunting.

Harpooning is back on the menu! (Image credit: Michael Hoglund)

Very rarely do I get to see a remake that captures the magic of the original while surpassing it in every way. Generally, there’s always something that seems to throw me off, something that the new team felt was needed but doesn’t quite fit the world of the initial creation.

Having played through the entirety of the original Black Flag in 2013, I went into Resynced immediately astonished. The world I had once known has been captured and enhanced in ways my nostalgia-driven mind thinks the original always looked.

Iconic cities like Nassau have been overhauled with incredibly new, detailed textures and meshes, all while triggering memory circuits in my brain I thought had been long lost. My first time on shore activated something in my head that I assumed I had completely forgotten. The buildings all fit perfectly in their places as I had once remembered them.

Assassins Creed Black Flag Resynced gameplay screenshot of sailing from the sunset.

I can't believe a remake looks this good! (Image credit: Michael Hoglund)

Even trees contain the same pathways I once ran through, while paths leading from ships initiate the same but greatly updated animations of the originals. The entire Resynced experience is absolutely breathtaking in terms of how closely the world has been reimagined while remaining faithful to its predecessor.

With that, you’d think a massive performance hit would come as well, but as someone playing on PC through Ubisoft Connect, it didn’t!

I’m happy to report that I achieved well over 120 frames per second on my build with a little DLSS Quality and Nvidia Frame Generation set to 2x. I know, I know, “frame generation sucks!” I’m here to tell you that as a competitive player, frame generation is perfectly fine in this case, given the native performance I was getting was well beyond 60 fps.

My current build is an RTX 5080, 9800X3D, and 64GB of DDR5 RAM. I was running the game on the Very High preset for most of my gameplay. I bumped it to Ultra settings with ray-tracing and field-of-view maxed, and Resynced still managed to maintain an average of 110+ frames per second.

Assassin's Creed Black Flag Resynced: Should you buy it?

Assassins Creed Black Flag Resynced gameplay screenshot of Edward and Edward having a drink.

The double Edward experience. (Image credit: Michael Hoglund)

If you loved the original game, then yes, you definitely should. If you've never played it, but love that older-school Assassin's Creed formula, then yes, you should too!

Must Play award from Windows Central

For everyone else, it really comes down to what you're looking for in a game.

While Assassin's Creed Black Flag Resynced is massive, players can adhere to most of the mainline story without too much side-tracking. So if these larger-than-life open-world games aren't your cup of tea, just know that Black Flag Resynced can be played as a sort of linear experience.

For collectathon people like myself, Resynced isn’t quite as bad as the latest Legend of Zelda entries, but you’ll definitely be busy running around each and every island, crossing off the to-do checklist you’re presented with. Especially if you want to grab every cosmetic as I do.

Then there’s an added layer of their new Animus Hub that was originally introduced with Assassin’s Creed Shadows. More points mean more unlocks, which all just feels like an expanded version of their original Ubisoft Uplay Store.

At the end of the day, Assassin’s Creed Black Flag Resynced is everything I’ve ever loved about the series, now dressed to the Blackbeard nines and bursting with new features to keep gamers busy for days. Sure, I’ve been overwhelmed by the treasure trove of things to do, but not once have I played without a grin plastered across my face.

Official box art of Assassin's Creed Black Flag Resynced.

Assassin's Creed Black Flag Resynced

Black Flag Resynced is everything a remake should be, the new gold standard. Whether you played it before or not, you're going to want to check it out.

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