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Bon plan : le mini-PC Geekom IT13 Max a le droit à 150 euros de réduction immédiate
Anniversaire Geekom : le mini PC IT13 Max (Core Ultra 9 185H, 24 Go, 500 Go) passe à 649 € au lieu de 799 € avec le code réservé aux lecteurs d'IT-Connect.
Le post Bon plan : le mini-PC Geekom IT13 Max a le droit à 150 euros de réduction immédiate a été publié sur IT-Connect.
Boulanger retire 300 € à ce PC gamer équipé d’une RTX 5070 en pleine rentrée

[Deal du jour] Alors que les prix des composants s'envolent, Boulanger fait chuter le PC portable gamer Lenovo LOQ 15IRX10 à 1 299,99 € au lieu de 1 599,99 €, grâce à un code promo à saisir dans le panier.
Test Geekom A7 2026 Edition : un mini-PC compact avec AMD Ryzen 5 et 16 Go de DDR5
Découvrez le Geekom A7 2026 Edition : Ryzen 5, 16 Go DDR5, 500 Go NVMe, USB4, Wi‑Fi 6E, Windows 11 Pro. Découvrez ce mini PC et ses performances.
Le post Test Geekom A7 2026 Edition : un mini-PC compact avec AMD Ryzen 5 et 16 Go de DDR5 a été publié sur IT-Connect.
Zero Company : on y a joué et c’est validé, c’est un excellent jeu Star Wars

À quelques jours de sa sortie officielle prévue pour le 27 août 2026, Star Wars Zero Company s'est laissé approcher pour un test. Entre promesses de combats tactiques exigeants et narration ancrée dans la Guerre des Clones, on assiste à un retour en grande pompe des jeux Star Wars de qualité.
Pre‑orders are live for the new ROG Xbox Ally X20, featuring a larger OLED display, a refreshed design, and clear advantages over the current Ally X
ASUS has officially opened pre-orders for the ROG Xbox Ally X20, confirming that the company's 20th anniversary handheld gaming PC will be available both as a premium standalone device and as part of a bundled package when it launches on October 15.
In the United States, customers can now pre-order the ROG Xbox Ally X20 standalone model for $1,299.99 MSRP, while the fully loaded ROG Xbox Ally X20 Bundle is priced at $2,499.99 MSRP.
Both versions will be available through Best Buy (today) and the ASUS Store (Sept 24th).
While ASUS originally introduced the X20 as a special anniversary edition, the more time we've spent learning about the device, the clearer it becomes that this isn't simply a commemorative refresh. The ROG Xbox Ally X20 is effectively a significant mid-generation upgrade to the existing ROG Xbox Ally X, bringing meaningful hardware, display, thermal, and control improvements that go well beyond a new paint job or limited-edition branding.

A refined celebration of ASUS’s gaming legacy, the Ally X20 Anniversary Edition pairs its upgraded Ryzen AI Z2 Extreme chip with a vibrant 7.4‑inch OLED HDR display and a boosted 80 Wh battery. It’s a sleeker, more efficient Windows gaming handheld built to mark the milestone with sharper visuals, quieter thermals, and longer play sessions.
A true upgrade, not just an anniversary model?
At first glance, the X20's translucent-inspired design and special 20th anniversary touches may suggest that this is primarily a collector's edition. Under the chassis, however, ASUS has made extensive engineering changes compared to the existing ROG Xbox Ally X that directly impact the gaming experience.
The most obvious upgrade is the display.
The ROG Xbox Ally X20 moves from the current model's 7-inch screen to a larger 7.4-inch OLED panel, while also delivering substantial improvements in brightness and HDR performance. The display now supports 600 nits SDR brightness, up to 1,400 nits peak HDR brightness, and includes Dolby Vision support alongside ASUS' ROG Nebula HDR technologies.
Processor | AMD Ryzen AI Z2 Extreme | |
Display | 7.4" OLED HDR (600 nits, 1400 peak) | |
Memory | 24 GB 8000 MHz LPDDR5X | |
Storage | 1 TB M.2 2280 SSD (Upgradable) | |
Connectivity | Wi‑Fi 6E (2×2) + Bluetooth 5.4 | |
I/O | 1× USB‑C 4.0 (Thunderbolt 4 compatible | |
Battery | 80 Wh | |
Dimensions | 11.81" (W) × 4.77" (D) × 2.02" (H) in (300 × 121.1 × 51.3 mm) | |
Weight | 1.66lbs (756 g) |
For handheld gaming, display quality is often one of the most noticeable aspects of the user experience, and the move to OLED alone represents one of the largest upgrades ASUS has made to the platform since launch.
Major internal redesign improves cooling and airflow
The display isn't the only part of the handheld receiving attention.
According to ASUS, the X20 features a completely redesigned PCB, allowing engineers to rethink the internal layout of the system. Surface-mounted USB4 ports enabled the motherboard to be repositioned, creating additional airflow opportunities within the chassis.
ASUS has also upgraded the cooling solution with revised fan and heatsink fin designs, while shifting motherboard placement by several millimeters to further improve thermal efficiency.
That may sound like a small change on paper, but thermals have become one of the defining factors of modern handheld gaming PCs. Better airflow and improved cooling can translate into lower temperatures, quieter operation, and more consistent performance during extended gaming sessions.
A better handheld for competitive gaming
ASUS is also targeting enthusiasts who play fighting games, shooters, and other genres where input precision matters.
The ROG Xbox Ally X20 introduces hybrid metal dome switches for a more tactile D-pad feel, along with what ASUS calls a Transforming D-pad. The mechanism allows players to rotate the D-pad configuration to better align diagonals, providing an experience specifically designed with fighting games in mind.
The thumbsticks have also been upgraded to TMR magnetic induction sticks, offering Hall-effect-style benefits while reducing power consumption. ASUS says the sticks deliver roughly a 3% dead zone and improved precision compared with traditional alternatives.
From a visual standpoint, ASUS has doubled the RGB lighting count around the sticks, increasing from two LEDs to four LEDs per joystick.
Taken together, these changes may end up being just as important as the display improvements, especially for players who spend hundreds of hours with a handheld in their hands.
What's unchanged?
Interestingly, ASUS has resisted changing several of the core specifications that already made the ROG Xbox Ally X one of the strongest Windows gaming handhelds available.
The ROG Xbox Ally X20 retains:
- AMD Ryzen AI Z2 Extreme processor
- 24GB LPDDR5X-8000 memory
- 1TB PCIe Gen4 SSD storage
- 80Wh battery
- USB4 connectivity with Thunderbolt compatibility
- Wi-Fi 6E support
That's probably the right decision. The current Ally X platform already delivers excellent battery life and class-leading handheld performance, so ASUS appears to have focused on enhancing areas that users interact with directly rather than chasing specs for the sake of a marketing bullet point.
And to be fair, there is no newer AMD handheld chip on the market, so there's that!
Goodbye microSD, hello microSD Express
One notable hardware change involves expandable storage.
The traditional microSD slot has been removed and replaced with a microSD Express card reader, supporting dramatically faster storage speeds. ASUS cites support for microSD Express cards capable of approaching 1 GB/s transfer rates, bringing removable storage much closer to SSD-class performance
As game install sizes continue growing, that could become a more meaningful upgrade than many users initially realize.
Two ways to buy
For buyers who only want the handheld itself, the new standalone version offers a straightforward path into the X20 experience.
ROG Xbox Ally X20
- MSRP: $1,299.99
- Available at Best Buy and the ASUS Store
- Launches October 15
Meanwhile, ASUS is also offering a premium bundle aimed at enthusiasts and collectors, because of course.
ROG Xbox Ally X20 Bundle
- MSRP: $2,499.99
- Available at Best Buy and the ASUS Store
- Launches October 15
And what's in that bundle? I'm glad you asked:
- ROG Xbox Ally X20 handheld
- ROG XREAL R1 Edition 20 AR glasses
- dbrand Killswitch case and custom skin
- dbrand joystick covers
- Custom Pelican Protector Case with 20th anniversary badge
- 68W charger
That's a lot of stuff in that bundle, and it's cool to see dbrand officially teaming up with ASUS here for its famed Killswitch case (see our previous review). As far as that steep price, much of that comes down to the inclusion of the ROG XREAL R1 Edition glasses, which are currently sold separately, while these are, of course, matching in the 20th anniversary gold and black motif.
I've written about the current ROG XREAL R1's before, noting their crazy 240Hz micro‑OLED panels, letting you experience a portable (virtual) 171-inch screen. Along with their included dock, they cost $849.99.
ASUS now has one of the strongest handheld lineups on the market
What's perhaps most impressive about the X20 launch is what it does to ASUS' overall handheld portfolio.
The company's lineup now spans three clear price tiers (assuming we don't see price increases):
- ROG Xbox Ally — $599
- ROG Xbox Ally X — $999
- ROG Xbox Ally X20 — $1,299
That's a remarkably clean progression that gives buyers meaningful upgrade options at every budget level.
The X20 occupies a premium position without completely abandoning value-conscious enthusiasts. Even at $1,299.99, it remains roughly $500 below the eye-watering prices we've seen attached to some ultra-premium handhelds, including MSI's difficult-to-find Intel-powered Claw 8 EX AI+ configurations.
More importantly, the X20 differentiates itself with tangible quality-of-life improvements rather than simply adding more RAM or storage. The OLED display, revamped controls, enhanced cooling design, microSD Express support, and internal engineering changes all combine to create a device that feels genuinely evolved from the existing Ally X.
For a product marketed as an anniversary edition, that's arguably the biggest surprise of all.
The ROG Xbox Ally X20 may celebrate two decades of Republic of Gamers history, but its real significance is that it represents the most refined version of ASUS' handheld gaming platform yet—and now, for the first time, buyers can purchase it without needing to opt for the collector-focused bundle.

A refined celebration of ASUS’s gaming legacy, the Ally X20 Anniversary Edition pairs its upgraded Ryzen AI Z2 Extreme chip with a vibrant 7.4‑inch OLED HDR display and a boosted 80 Wh battery. It’s a sleeker, more efficient Windows gaming handheld built to mark the milestone with sharper visuals, quieter thermals, and longer play sessions.

Twenty years of ROG innovation, marked by the limited ROG Edition 20 lineup in an exclusive colorway. The ROG XBOX Ally X20 Bundle carries that celebration forward, pairing the handheld with the ROG XREAL R1 Edition 20 Gaming AR glasses to create a complete gaming setup that travels with you.

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Gemini gratuit, ChatGPT avec des pubs et GTA 6 en fuite sur PC – le récap’ tech de la semaine

Cette semaine, l'actualité numérique a surtout été rythmée par la multiplication des fuites sur GTA 6 : le leaker prétend posséder une build du jeu et menace Rockstar Games. Dans le monde de l'IA, Google a relancé sa promotion « Gemini gratuit » pour les étudiants et ChatGPT s'apprête à déployer les publicités en France.
Geekom retire enfin un pilote que Windows Defender signalait comme vérolé depuis 2024
Le constructeur Geekom a retiré de ses anciennes pages de support un installeur de pilote réseau que plusieurs moteurs d'analyse classent comme malveillant. Le fichier s'appelle Install_PCIE_Win11_11.10.0720.2022_11222022.exe et il dormait dans l'archive LAN partagée par six mini-PC de la marque : A7, A8, AE7, AE8, AX7 Pro et AX8 Pro.
Le signalement part d'un utilisateur de r/MiniPCs sur Reddit, et du site VideoCardz qui a vérifié lui-même en téléchargeant l'archive directement chez Geekom le 15 août dernier. VirusTotal, FileScan.IO, MetaDefender et YARAify réagissent tous les quatre, ce dernier en remontant même des signatures ClamAV qui nomment la famille Asruex.
Alors c'est déjà un peu chaud d'apprendre ça, surtout si vous avez un PC Geekom mais la problème c'est que ce n'est pas absolument pas une nouveauté !
En effet, le 29 décembre 2024, le propriétaire d'un AE8 explique
sur le forum ComputerBase
qu'il vient de réinstaller Windows, qu'il a pris ses pilotes sur le site du fabricant, et que Defender lui a sorti Trojan:Win32/Asruex.A au décompactage. Il dit ensuite avoir écrit à Geekom pour les prévenir.
20 mois plus tard, Tom's Hardware décrit sur les machines Geekom, des permissions administrateur, des frappes clavier interceptées et une connexion à un serveur de commande, et PCWorld raconte que des attaquants sont venus glisser une backdoor dans le paquet.
Ce fichier est donc bien un paquet Realtek générique, que DriversCloud héberge et redistribue depuis le 25 novembre 2022 et qui s'est fait vérolé ensuite en 2024. Sur l'origine de l'exemplaire qui traînait chez elle, Geekom dit dans son communiqué du 18 août qu'il s'agit d'une ressource obsolète oubliée sur de vieilles pages, mais jamais d'une intrusion.
Donc si vous avez téléchargé et lancé cet installeur LAN depuis une page support d'un de ces six modèles, vous êtes concerné !! Le Windows livré avec la machine n'est pas en cause, du moins d'après Geekom. Supprimez donc l'installeur, lancez un scan complet avec Windows Defender ou votre antivirus préféré, et récupèrez un pilote réseau faible chez Realtek ou directement via Windows Update.
De son côté, Geekom a invoqué la déesse de l'effet Streisand en demandant à VideoCardz de retirer son article mais VideoCardz a dit non évidemment...
Source : PCWorld

Le code de GoldenEye 007 est enfin sorti de sa cartouche
Enfin !! Le compteur du projet de décompilation de GoldenEye 007 affiche dorénavant 208 fichiers traités sur 208, et cela pour les trois versions de la cartouche, japonaise et européenne comprises. Le dernier commit du dev KholdFuzion est d'ailleurs classe, puisqu'il porte le titre "*james bond will return. *".
Oh yeah !
Techniquement, le code C reconstitué ressort du compilateur sous la forme d'une ROM identique à celle de 1997, octet pour octet. C'est précisément ce que veut dire le mot "matching" dans ces projets. Ce n'est donc pas un jeu équivalent qui se comporterait pareil que le jeu d'origine... Non, c'est exactement le même binaire !
Après comme vous vous en doutez, le dépôt, lui, n'embarque pas tous les assets nécessaires à la compilation, pour des questions de droits d'auteur comme d'hab. Le README du projet nous explique ainsi qu'il faut posséder une copie du jeu, et que les scripts iront extraire ce qui manque de votre côté.
Après c'est pas cette recompilation qui fait que GoldenEye devient soudainement "moddable". En effet, il l'est depuis longtemps, via le GoldenEye Setup Editor de SubDrag, Wreck et Zoinkity, capable d'importer vos propres modèles 3D dans le jeu.
Ce qui change par contre, c'est que jusqu'ici on éditait des structures dans un binaire, alors que maintenant on modifie le moteur en C et on recompile. C'est le même chemin qu'avait pris ce bon vieux Duke Nukem Zero Hour l'an dernier .
Et c'est d'ailleurs ce que fait KholdFuzion à côté, avec GoldenRecomp , qui recompile la ROM en exécutable PC natif. Avec ça, le jeu peut tourner sur un ordinateur. Apparemment, c'est plutôt stable, et le son est bon.
Mais toute l'interface multijoueur reste à faire, le ciel du barrage part en vrille parce que le moteur de rendu ne digère pas les commandes de dessin maison, et certaines armes tirent trop vite maintenant que tout tourne à 60 images par seconde. Ce n'est donc pas encore vraiment jouable.
Aucune release n'a été publiée à ce jour, ni même un tag, ce qui veut dire qu'on est encore loin d'un portage installable comme celui de Zelda 64 . Faudra compiler vous-même, après avoir "build" une ROM depuis la branche du projet conçue pour ça.
Dans le même style, n'oubliez pas l'existence de GoldenEye-Recomp de SunJaycy , qui lui, est déjà jouable avec du multijoueur en ligne, mais qui n'a rien à voir avec tout ça puisqu'il recompile la version Xbox 360 qui n'est jamais sortie, et pas la N64.
Bref, si vous attendiez un exécutable à lancer ce soir, ce n'est pas ce que vous aurez mais ce qui s'annonce ensuite est très prometteur !

People are paying $2,599 for MSI’s latest handheld gaming PC because apparently RAM shortages, AI demand, and fiscal self-preservation are all optional now
When I reviewed the MSI Claw 8 EX AI+ a few months back, I noted how it was a generational jump over AMD’s latest Zen 2 chips found in competing handheld gaming PCs, and when combined with Intel XeSS, it really gave gamers the ultimate handheld we’ve been yearning for.
But there were two problems. One was price. Due to RAM and NAND shortages due to demand for AI compute, MSI had to jack the price by at least $500, putting it at an MSRP of $1,799, which is kind of absurd.
The other was, surprisingly, extremely tight supply. Despite being sold at Best Buy, Amazon, Newegg, and B&H, it sold out everywhere within 24 hours (often due to preorders).
Since its release, that resupply still hasn’t happened. All those retailers are still listing it as out of stock as of me writing this today, and this seems to regularly happen with MSI and its Intel-based handhelds (whether it’s MSI's or Intel’s fault, I’m trying to find out).
So, out of curiosity, I checked eBay to see what that scene was like for the MSI Claw 8 EX AI+, and sure enough, some online stores are selling the hard-to-find handheld, but at an even more exorbitant $2,599 – which is an $800 surcharge over retail!


You may be thinking, but sure, it’s eBay, and people can list items for any price, but are people buying them? The answer appears to be yes. One retailer, seen in the above screenshot, had seven of them in stock but has already sold six, giving a real FOMO to anyone eyeing that last one.
To be fair, I did find a seller with one in stock for $2,299.99 (after coupon, plus $20 shipping), so you’re “only” paying $500 over MSRP. Another seller had nine available, with one remaining for $2,499.
But you get the point. Not only is the MSI Claw 8 EX AI+ insanely expensive at retail, but its shortage is driving up its price by $500 to $800, with people buying it. It’s why I’ve always noted on our podcast that PC gaming is recession-proof. No matter how bad the economy gets, or how high prices go, there is usually someone willing to pay for it.
Not the first time this has happened
Back in December, I noted a similar trend for Lenovo’s excellent Legion Go 2 with its giant 8.8” VRR OLED display and removable controllers. It’s a killer combo of a device, even if it’s better suited for your couch than travel.
For whatever reason, Lenovo can’t keep it in stock, so much so that it eventually removed it from its own website despite excellent reviews and, yes, demand for it, as people were paying $650 over retail just to have one.
Interestingly, ASUS has been the king of “you want it, just buy it,” as the original ROG Ally and the newer ROG Xbox Ally and Ally X are still widely available online and at your local Best Buy. Moreover, ASUS hasn’t even raised the price, keeping them at $599 and $999, respectively.

The ROG Xbox Ally features a 7-inch 1080p, 120Hz touchscreen and includes an AMD Ryzen Z2 A processor, 16GB LPDDR5 RAM, 512GB PCIe 4.0 SSD, and a 60Wh battery. It's designed for PC gaming across various services.
👉 Order at: Antonline | Best BuyView Deal

The premium Xbox Ally X has a more powerful AMD Ryzen AI Z2 Extreme processor, 24GB RAM, 1TB SSD. It's a better choice for people who want to play more graphically demanding PC games.
I hope ASUS can maintain those stock and price levels, as both devices are really solid choices for those looking into handheld gaming. Sure, the Ally X pales in performance to the new MSI Claw 8 EX AI+, but it’s still a really good experience with an outstanding design (a design that will improve with the forthcoming Xbox Ally X20 anniversary edition that features a larger OLED display and many smaller fixes; I expect to be reviewing that when it releases, so stay tuned).
So where does that leave you in this silicon soap opera? Has the RAM/NAND crunch shoved your handheld plans into “maybe in 2028” territory, or are you already rationalizing a purchase with phrases like “long-term investment” and “I deserve this”?
Let me know in the comments what your breaking point is for handheld pricing — and whether $2,599 is where you draw the line, or merely where your wallet starts quietly begging for mercy.

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My biggest Steam Deck regret was losing native PC Game Pass, but an open-source project called Xodus might finally undo that mistake
I've spent a lot of time this summer gaming on my Steam Deck. It's hot outside, it's hot inside, and my desktop gaming PC simply creates too much heat.
The only major problem I have with my Steam Deck is that it doesn't play nicely with PC Game Pass, to which I'm a subscriber. Yeah, I could stream games to my handheld, but there's now a better solution in the works.
I'm talking about Xodus, an open-source project that's attempting to build a bridge between PC Game Pass and Linux systems, including the Steam Deck. The project is also attempting to iron out similar issues on macOS. No Windows install needed.
Xodus comes from the developers behind the Heroic Games Launcher, a separate open-source app that brings Epic, GOG, and Amazon Prime titles to Steam Deck (it also works on Windows, macOS, and other Linux systems).
The developers are undoubtedly up against a grind with this project. Xbox PC games that come from the Xbox app rely primarily on a Microsoft Game Development Kit (GDK) runtime, which is a far cry from DirectX and Win32 layers that Valve's Proton already handles quite well.
This Microsoft GDK is really what has kept PC Game Pass from running directly on the Steam Deck (and macOS) for so long.
Is Xodus ready for public release?
According to updates shared on the Xodus GitHub page, the developers have cracked Xbox authorization, license checks, and MSIXVC package (the containers that PC games come in) download and decryption.
In a Reddit post, a Xodus developer noted that the team's main focus is now getting the Software Development Kit (SDK) for each title to run through Wine. It appears that Xodus has its own Wine and Proton forks for this purpose, as well as an open-source version of the xgameruntime.dll file that Game Pass games depend on.
Xodus likely won't support all Game Pass games when it launches, either. Older games that eschew GDK and MSIXVC for UWP will likely come later, if at all.
Why I'm so excited to try out Xodus on my Steam Deck
As mentioned, the biggest drawback to my Steam Deck, aside from its growing age, is its lack of native PC Game Pass support.
Sure, I could upgrade to a newer handheld that natively runs Windows, but it looks like I might not need to quite yet. That's especially exciting considering just how expensive gaming handhelds have become of late.
Then there's the Steam Machine, another Valve device running the Linux-based SteamOS. A whole bunch of gamers recently got their hands on the Steam Machine when it launched in June, and making PC Game Pass an option can only benefit Microsoft.
Here's the rub: Xodus has no affiliation with Microsoft. It's an unofficial community project created by independent developers. Does that mean Microsoft will have a problem with it? Not likely, but you never can tell.
Xodus still doesn't have an official release date, but it's something I'll be keeping my eyes on as it progresses. If you're a Linux gamer who wishes they could use PC Game Pass natively, you'll definitely want to keep watch as well.
What do you think about Xodus as a bridge between Steam Deck/Machine and PC Game Pass? Is it something you'd use regularly? Do you already have an alternative method that works better for you? Let me know in the comments section below!

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Beelink ME Pro 304 NAS Review
Test Geekom A9 Max 2026 Edition : un mini PC haut de gamme
Test du Geekom A9 Max 2026 Edition : Ryzen AI 9 HX 470, NPU 55 TOPS, Radeon 890M. Ce qui change face à la génération 2025 et ce qu'il vaut pour l'IA locale.
Le post Test Geekom A9 Max 2026 Edition : un mini PC haut de gamme a été publié sur IT-Connect.







