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'We know that we have a lot of work to do on new player acquisition,' Blizzard discusses the World of Warcraft new player experience, and plans to improve it

World of Warcraft is hitting 20 years old this year, and its player base is aging right along with it. With that in mind, I asked Blizzard at a recent event what it was doing to address the game's new player experience, which is a far cry from where it was back in the day.

© Blizzard Entertainment

Tales of Kenzera: ZAU review — The universal experience of grief wears the mask of a metroidvania in this emotional tale

Tales of Kenzera: Zau is an emotional tale about the loss of a father that is universally profound, and it joins the ranks of other EA Originals-backed indies with deep storytelling when it launches on Xbox and PC April 23.

© Windows Central

"We've had our authentic moment, now we can start to turn the dial to be a little bit more fantastic." We chat Diablo 4 microtransactions with Rod Fergusson, and striking a balance between earning and paying for the best Diablo drip

Diablo 4 is the first game in the franchise to have microtransactions, with wild and wonderful cosmetics that some say have gotten progressively more flashy compared to what you can earn in the game. Is there a reason for this? We asked the Diablo 4 lead himself.

© Jennifer Young - Windows Central

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