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Hier — 16 octobre 2021Microsoft

Gotham Knights reveals more of the Court of Owls in the latest trailer

The Court is waiting for new heroes to descend.

What you need to know

  • Gotham Knights is an upcoming game from WB Montreal and WB Games that's focused on the Court of Owls.
  • Players take on the role of Batman's allies, such as Batgirl, Robin, Nightwing and Jason Todd.
  • Gotham Knights is currently slated for a 2022 release window.

Gotham Knights is an upcoming action-adventure game from developer WB Montreal and publisher WB Games. During DC Fandome 2021, a new trailer showed off the threat posed by the Court of Owls, revealing just how far the mystery of this secret society goes. You can check out the trailer below.

In Gotham Knights, Bruce Wayne's apparent death kickstarts a chain reaction that sees multiple villains fighting for power in Gotham. Meanwhile, various trainees of the Caped Crusader have to step up, allowing players to fight in single-player or two-player co-op as Batgirl, Robin, Nightwing or Jason Todd.

Gotham Knights is not set in the same universe as the Batman Arkham games, despite the story premise and the fact that WB Montreal developed Batman: Arkham Origins and supported the development of other games in the series. Instead, the continuation of the Arkham games is found in Suicide Squad: Kill the Justice League, which is being developed by Rocksteady Games.

Originally slated to launch at some point in 2021, Gotham Knights is one of the many, many games that's been delayed over the last year due to the effect of the pandemic. As a result, Gotham Knights is now slated to arrive in 2022 on Xbox Series X, Xbox Series S, Xbox One, PC, PS5 and PS4.

Developing...

Here's everything we know (so far) about Gotham Knights

The family is back in action.

After years of speculation and months of teasing, Warner Bros. Montreal's new title has finally been revealed. It's called Gotham Knights and while at first glance it looks like it is set after the events of Batman: Arkham Knight, WB Montreal has confirmed that it's not connected to the Arkham games and is instead a completely original setting in the Batman universe. Here's everything we know so far about Gotham Knights.

Gotham Knights story trailer from DC Fandome

We got a new story trailer for Gotham Knights at DC Fandome 2021 that goes into the Court of Owls, the Penguin, and more.

Check it out in the video above.

What is Gotham Knights?

Gotham Knights is revealed with the premise that Bruce Wayne is (ostensibly) dead and with that, a new protocol has been enacted, requiring the Bat-Family to take action in Gotham against villains like Mr. Freeze and the mysterious Court of Owls. You can check out the reveal trailer below.

It appears this game is an original Batman setting that isn't connected to the Arkham games, despite several similarities.

Gotham Knights gameplay and features

Gotham Knights is a third-person action-RPG that can be played solo or in two-player co-op. So far, the roster consists of Robin, Red Hood, Batgirl and Nightwing. Each of these characters has their own progression, allowing them to unlock new abilities and skills. They all play differently, with a variety of advantages and disadvantages. The developers have also teased that as players grow stronger, their foes grow stronger as well.

At the reveal of the game, a few minutes of gameplay footage were shown, which you can see below.

Does Gotham Knights have cross-play?

It's not currently known if cross-play will be supported in Gotham Knights.

When is the release date for Gotham Knights?

Gotham Knights is currently slated to be available at some point in 2022. More information on the game is coming at DC Fandome 2021 in October.

Gotham Knights was originally scheduled to release at some point in 2021 but like many games, ended up being delayed due to the ongoing pandemic affecting development. When it arrives, it'll release on Xbox Series X, Xbox Series S, PS5, PC, PS4 and Xbox One.

Caped Crusader returns

Batman: Return to Arkham (Xbox One)

$20 at Microsoft Store

You are the night once again

If you're eagerly waiting for the new Gotham Knights, why not check out two of the most critically-acclaimed superhero titles — Batman: Arkham Asylum and Batman: Arkham City — with fully remastered and updated visuals.

Suicide Squad: Kill the Justice League DC Fandome 2021 trailer revealed

The odds aren't in the squad's favor, but that's the point.

What you need to know

  • At DC Fandome 2021, Rocksteady Games showed a new trailer for Suicide Squad: Kill the Justice League.
  • The trailer shows Harley Quinn, King Shark, Captain Boomerang and Deadshot fighting various members of the Justice League.
  • Suicide Squad: Kill the Justice League is slated to launch at some point in 2022.

During DC Fandome 2021, Rocksteady Games and WB Games shared a new trailer for Suicide Squad: Kill the Justice League. This new in-engine story trailer gives an overview of the four members in the titular squad: Harley Quinn, King Shark, Captain Boomerang and Deadshot. The trailer also shows several members of the Justice League, including Wonder Woman, Superman, the Flash and Green Lantern.

You can check out the trailer below:

In Suicide Squad: Kill the Justice League, the members of the Justice League seem to be controlled by Brainiac, prompting Amanda Waller to authorize use of the squad to try and take down the League. The keyword being try.

Rocksteady Games previously developed the three mainline Batman Arkham games, with the latest one being Batman: Arkham Knight, which launched in May 2015. The only entry series not handled by Rocksteady was Batman: Arkham Origins, which was instead developed by WB Montreal, a team that acted in a support capacity on the other games, as well as handling some of the DLC packs.

Suicide Squad: Kill the Justice League is currently scheduled to arrive at some point in 2022 on Xbox Series X, Xbox Series S, PC and PS5.

Unlike Gotham Knights, another WB Games title being developed by WB Montreal, Suicide Squad: Kill the Justice League was never intended to launch in 2021 and as such has not yet been delayed.

Minecraft Caves and Cliffs update Part Two still on track for 2021 release

Some features won't be making the cut this year though.

What you need to know

  • Part Two of the Caves and Cliffs update for Minecraft is still slated to launch later this year.
  • The Deep Dark and archaeology features will not be part of this update.
  • The Bedrock and Java versions of Minecraft now have Seed Parity.
  • Mojang Studios expressed its appreciation for all the Minecraft players that helped make the Caves and Cliffs Update possible.

Minecraft continues to grow as one of the best PC games available. As part of Minecraft Live 2021, Mojang Studios revealed some major news regarding the Caves and Cliffs Update Part Two. The update is still on track to launch later this year, introducing a new 'blending' feature. This means that any players who load old worlds will see these worlds blended with the new features, with cave biomes appearing underneath existing loaded chunks.

Another big feature of this update is Seed Parity. For the first time ever, the Java and Bedrock versions of Minecraft will have matching seed layouts. While there are still some small differences, for the most part the games will line up, meaning seeds can be shared between the two versions of the game to share mostly-identical world layouts.

This update won't deliver everything previously promised, however, as both the Deep Dark and the archaeology features aren't making the cut this year. The Deep Dark is is slated to be part of a future update, while the archaeology features are being put on hold for now, with no new release date or release window.

During Minecraft Live 2021, Mojang expressed its appreciation for the Minecraft community, as Minecraft players offered tons of feedback and research while testing early builds all throughout the year.

Despite these omissions, 1.18 Caves and Cliffs Update Part Two is shaping up to be one of the most ambitious and grand Minecraft releases yet, especially when paired with its little sibling, 1.17 Part One of the huge update. The Caves and Cliffs Update includes brand-new mobs and biomes, massive changes to world generation across underground caves and mountainous peaks, and so much more.

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With Xbox Game Pass Ultimate, players get access to Xbox Game Pass, Xbox Game Pass for PC, Cloud Gaming, EA Play and Xbox Live Gold. That means one easy bundle lets you access games like Minecraft and play them online with your friends.

À partir d’avant-hierMicrosoft

Get to know the forces of Tzeentch in Total War: Warhammer 3

The original plotter and schemer is here.

What you need to know

  • Total War: Warhammer 3 is scheduled to launch in early 2022.
  • Developer Creative Assembly and publisher Sega shared new information on the Tzeentch faction.
  • Tzeentch is capable on manipulating others by collecting Grimoires, a new currency.

Total War: Warhammer 3 brings the trilogy so far to a close, introducing six new factions at launch in one could be one of the best PC games available. One of those armies of those serving the dark the Dark Chaos God of deception, Tzeentch. Sega and Creative Assembly launched a new trailer on Friday, showing off the forces and realm of Tzeentch in further detail. You can check out the trailer below:

The army of Tzeentch is very focused on sorcery, with powerful magic attacks that can blast away the front lines of foes with ease. Creative Assembly also shared some of the gameplay mechanics for Tzeentch, such as how Tzeentch gathers Grimoires. These Grimoires are then used for a variety of different actions, such as opening enemy gates, transferring settlements between factions, causing rebellions, breaking alliances and more.

Joining Tzeentch in Total War: Warhammer 3 are their fellow dark gods: Khorne, Slaanesh and Nurgle. Opposing the forces of Chaos are the frosty kingdom of Kislev and the mighty empire of Grand Cathay.

While Chaos Corruption has been a feature of the games since Total War: Warhammer, this mechanic is being overhauled. In addition to general Chaos Corruption, there's also unique corruption specific to each dark god, with different benefits depending on who is winning the ongoing power struggle, referred to as the Great Game.

Originally slated to launch in Holiday 2021, Total War: Warhammer 3 was delayed to sometime in early 2022 in order to allow the developers to polish it as much as possible. Post-launch, players will be able to combine all three entries of the trilogy together into one massive campaign, possibly realizing the vision of the tabletop game.

Dark gods rising

Total War: Warhammer 3

$60 at Steam

The Ruinous Powers awaken

Total War: Warhammer 3 promises an incredible amount of content for players to enjoy. If you preorder, you'll also get a yet-unrevealed race pack. Best of all, if you have the first two games, you'll be able to combine them sometime after launch into one ultra-Warhammer campaign.

The Xbox Series X mini fridge is set to arrive in December

Keep your favorite drinks cold in a fridge that matches your console.

What you need to know

  • The Xbox Series X mini fridge started as a joke, with memes spreading following the reveal of the Xbox Series X.
  • Months later, following a huge marketing push, Microsoft committed to actually manufacturing some of these mini fridges.
  • The Xbox mini fridge cost $99 with preorders opening on Oct. 19, 2021.
  • The fridges are slated to start arriving at some point in Dec. 2021.

Microsoft announced on Friday that preorders for the Xbox Series X mini fridge open on Oct. 19, 2021. The mini fridge is $99 and capable of holding up to 12 cans. Created in partnership with Ukonic, the fridges are currently set to start arriving in Dec. 2021.

Microsoft previously confirmed that this mini fridge would be available outside of the U.S, confirming today that it'll also be available for purchase in the U.K, France, Germany, Italy, Ireland, Spain, Netherlands, and Poland. Microsoft is also exploring expanding the fridge to more regions sometime in 2022.

Blizzard offers explanation for Diablo 2: Resurrected server issues so far

If you're still having issues playing the remaster, Blizzard identifies some of the issues.

What you need to know

  • Diablo 2: Resurrected launched in September earlier this year and is still undergoing some server problems.
  • Developer Blizzard Entertainment is offering an explanation for why these issues are still happening.
  • Steps are being taken to fix these issues but there's no timeframe for when it may be fully resolved.

Blizzard Entertainment is offering an explanation for the ongoing Diablo 2: Resurrected server errors and problems so far. In a blog post, Blizzard explained that long story short, the server issues are not due to one problem but a combination of issues affecting everything. The servers are apparently struggling to implement changes while also dealing with spikes of traffic, leading to outage issues.

Additionally, Blizzard claims there is one piece of a "legacy service" that handles a lot of important server data and is also struggling with the changes implemented so far. Blizzard is currently writing new code to help offload these issues, but there's no exact timeframe for when players should expect to see this issue resolved.

Another step Blizzard is taking to fix these issues is rate limiting, but only in specific situations. Players doing Pindleskin runs are noted to likely receive error messages due to the vast rate of opening and closing new games. This isn't because the game is having issues but instead rate limiting to help prevent some of the ongoing server strain.

In the meantime, if you have yet to get started in this remaster compilation, we've got a beginner's guide to classes in Diablo 2: Resurrected to help set you off on the right path.

Beneath the errors

Diablo 2: Resurrected

More than a fresh coat of paint

Diablo 2: Resurrected includes the original game and the Lord of Destruction expansion pack, with all-new improvements and better graphical quality. There are some server problems right now though.

Dragon Age 4 is reportedly only coming to Xbox Series X|S, PS5 and PC

The world of Thedas is coming back, but only on current-generation hardware.

What you need to know

  • The next Dragon Age game is currently being developed by BioWare.
  • According to VentureBeat, this game will be exclusive to current-generation consoles and PC.
  • This means there won't be any Xbox One or PS4 versions available.

The next Dragon Age game is still a ways off but a new report indicates what platforms players will be enjoying it on. According to VentureBeat, the next Dragon Age is set to launch on Xbox Series X, Xbox Series S, PC and PS5, with no planned Xbox One or PS4 versions.

BioWare's history likely plays a roll in this decision, as former executive producer Mark Darrah openly stated on Twitter that Dragon Age: Inquisition should've been developed only for Xbox One, PS4 and PC, admitting that the Xbox 360 and PS3 versions of the game held back the overall design.

Another upcoming Electronic Arts title, the Dead Space remake in development at Motive Studios, is also current-generation exclusive, indicating that more and more games from the EA Worldwide Studios family will only be available on the latest gaming machines.

BioWare is also currently working on the next Mass Effect game, though this title is almost certainly even farther out. A remaster compilation of the first three Mass Effect games titled Mass Effect: Definitive Edition launched earlier in 2021, with publisher Electronic Arts noting that sales were "above expecations."

The next Dragon Age game is also reportedly a single-player adventure, dropping multiplayer elements that were at one point planned. The game also seems to be set in the Tevinter Imperium and possibly Antiva.

If you haven't played the prior Dragon Age games, they're all included in EA Play, a subscription service that is also bundled into Xbox Game Pass Ultimate. BioWare hasn't remastered the Dragon Age games yet, but we'll see what happens in the future.

Best of all worlds

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Xbox Game Pass gives you access to over 200 games for one monthly fee. Xbox Game Pass Ultimate also adds Xbox Live Gold to the package so you can play online with your friends. You also get access to EA Play.

Here's how you can build the best Assassin in Diablo 2: Resurrected

Getting the feeling it's time to gather the shadows around you and sharpen your blades? Here's a guide on the best Assassin build for beginners.

Diablo 2: Resurrected is here, with players becoming newly acquainted with the loot grind or experiencing it for the first time. With the new level of polish and bug fixes, this could end up being one of the best Xbox RPGs available for the near future. Any players looking to start a journey with the Assassin have come to the right place, as we've got a full guide to help you prepare for your journey.

Instead of opting for a super-specific Assassin build, we've gone for a more generalist, hybrid approach, though with a leaning towards the Dark Warrior build, with some additional insight into the types you can make. It's a little tougher for newcomers to manage than some other classes but don't worry. As long you grind hard and keep your potions stocked, a good Assassin build is capable of handling Hell difficulty up through Act 5.

Early game and respec'ing your Assassin in Diablo 2: Resurrected

The Assassin is arguably one of the least popular characters in Diablo 2: Resurrected alongside the Barbarian. If you're looking for a more popular class, we've got guides on the Diablo 2: Resurrected Sorceress, the Diablo 2: Resurrected Paladin and the Diablo 2: Resurrected Necromancer. At the same time, a hybrid assassin build (while taking some heavy notes from the Dark Warrior build) does offer a ton of options for exactly how you want to flesh out your build, meaning that with a couple of exceptions, there's more flexibility at the start.

The three free respecs allow players to change up their skills and attributes, so they need to be used carefully.

This is especially true considering how Diablo 2: Resurrected gives players three free "respecs." The three free respecs allow players to change up their skills and attributes, so they need to be used carefully. You get one free respec per difficulty per character: Normal, Hard and Hell. If you exhaust these options, you'll need to acquire a Token of Absolution. This is a very expensive Horadric Cube recipe, because you'll need to collect essences from Andariel or Duriel, Mephisto, Diablo, and Baal.

The end summary of all this is that you have room to experiment. Don't feel too stressed, especially from around levels 1 through 15. A balanced approach is key to a hybrid, so it's actually extremely difficult to mess up an Assassin in the early levels, as you'll have plenty of space to finalize the build later on.

Key stats for your Assassin in Diablo 2: Resurrected

Diablo 2: Resurrected throws a lot of different stats at players straight away, so if you're new, it can be a little overwhelming. Fortunately, there's a few key stats you'll want to focus on as an Assassin: Dexterity, Vitality, Faster Cast Rate, and Faster Hit Recovery.

Dexterity

Dexterity is important for the Assassin for a few reasons. It increases the chance to block, as well as Attack Rating and Defense Rating. More importantly for the Assassin, it also boosts the damage of a few specific weapons, including the Assassin-specific Claws. You'll want to put a lot of points into Dexterity, as it's the primary way your basic attack damage.

Vitality

Vitality increases your character's health, meaning it's your dump stat, as it is for most characters in Diablo 2: Resurrected. This is extremely important since building out the Assassin generally doesn't mean opting for the heaviest armor.

Faster Cast Rate and Faster Hit Recovery

Faster Cast Rate and Faster Hit Recovery (or FCR and FHR) govern how quickly your Assassin is capable of casting abilities and recover from stunning hits, respectively. Due to how Diablo 2: Resurrected works, despite these stats being increased in percentages, both are actually determined by something called "Breakpoints."

What this means for you is that the percentages have to increase to a certain threshold — or Breakpoints — in order for you to see and experience a tangible difference. For example, there's no difference between an FCR of 16% and 26%, because the next Breakpoint hasn't been reached. This is mainly different based on class, alongside a handful of other specific situations. Here are the FCR Breakpoints for the Assassin.

Frames FCR
16 0%
15 8%
14 16%
13 27%
12 42%
11 65%
10 102%
9 174%

FHR works identically to FCR, it just has different Breakpoints for going into recovery mode.

Frames FHR
9 0%
8 7%
7 15%
6 27%
5 48%
4 86%
3 200%

These changes may be a difference of a handful of frames, but this actually makes a huge difference in planning your character, any increases to your overall damage output and recovery matter, especially on Hell difficulty.

For the Assassin specifically, FHR is fairly important but FCR is extremely important. Your casts will depend on what abilities you opt for, so the speed there isn't necessarily a huge deal, but FCR is a difference between life and death in pitched battles.

Diablo 2: Resurrected Assassin skills

For a balanced, hybrid-style Assassin, you've got some options. To lean in on pulling from the Dark Warrior build, you'll want to put a lot of points in the Shadow Disciplines skill tree. A few points in the Traps skill tree and Martial Arts skill tree won't hurt in giving you some more variety, but Shadow Disciplines is where you'll seriously increase your damage.

Again, more so than with a lot of other builds, you've got room to experiment, but you'll want your Shadow Disciplines to look something like this:

Shadow Disciplines Points
Claw Mastery 20
Psychic Hammer 5
Burst of Speed 1
Weapon Block 1
Cloak of Shadows 1
Fade 1
Shadow Warrior 1
Mind Blast 1
Venom 5
Shadow Master 20

The one skill in Traps you should definitely grab is the basic Fire Blast.

Traps Points
Fire Blast 4

If you want to put a few points into Martial Arts, that's fine, and it's a good way to expand your abilities, providing a few more options in fights. Just know that if you really want to go deep into this tree, you'll need to subtract a few points from the Shadow Disciplines tree.

Martial Arts Points
Tiger Strike 1
Dragon Talon 1
Fist of Fire 1
Dragon Claw 1
Cobra Strike 1
Claws of Thunder 1
Dragon Tail 1
Blades of Ice 1
Dragon Flight 1
Phoenix Strike 1

Best Assassin gear in Diablo 2: Resurrected

For the Assassin, you'll want to focus on any gear that provides +Skill, increased defense and increased damage. The latter of those is especially important if you opt not to put as many points into Claw Mastery.

Early Runewords for your Assassin

Runes and runewords are a great way to give your character a unique edge. Choices are fairly limited in the beginning of the game but will open up as time goes on. If you're having trouble finding some, try repeatedly running the Countess in Act 1.

  • Stealth (Tal + Eth) This two-socket body armor grants increased FCR, FHR, mana regeneration, walk speed, increased dexterity and poison resistance. Charsi's shop should have two-socket armor for you.

  • Splendor (Eth + Lum) A two-socket shield that gives +Skill, enhanced defense and Magic Find.

Mid-and-end game for your Assassin

The Assassin benefits greatly from any sort of +Skill and increased damage or damage reduction. Anything that increases resistances, FCR, FHR and mana regeneration is also fairly valuable. The Assassin provides a wide range of variability but if you want a specific set to go for, you can just use Natalya's Odium. This set offers vastly increased defense alongside +Skill as a huge set bonus when the full set is utilized. The set includes:

  • Natalya's Mark Scissors Suwayyah (Claw Weapon)

  • Natalya's Shadow Loricated Mail (Body Armor)

  • Natalya's Totem Grim Helm (Helmet)

  • Natalya's Soul Mesh Boots (Boots)

For a wider range of options, there's also the following selection of solid mid-to-end game gear:

  • Harlequin Crest This helm grants +Skill and increased Damage Reduction.

  • Enigma armor runeword. (Jah + Ith + Ber). A very expensive armor runeword that'll grant +1 Teleport, +Skill and Damage Reduction. +Skill is always useful, so this is a solid choice.

_ Treachery. (Shael + Thul + Lem). An alternative choice of armor runeword, it's slightly less expensive than Enigma. It grants FCR and +Skill for Assassins.

  • Skin of the Vipermagi Body armor that grants increased Resistances and FCR. A good choice if you've otherwise got low resistances.

  • Arachnid Mesh or Verdungo's Hearty Cord belts. The former gives +Skill and increased Mana, the latter increases vitality and Damage Reduction. The latter is more general solid choice, but you can't go wrong with either.

  • Magefist gloves. Grants +Skill, increased Mana regeneration and FCR.

  • Shadow Dancer boots. Gives +2 to Shadow Disciplines, increased FHR and raises Dexterity.

  • Mara's Kaleidoscope or Telling of Beads amulet. Both amulets raise resistances and give +Skill.

  • Stone of Jordan rings. These give +Skill.

Finally, for the weapons, going for Bartuc's Cut-Throat claw weapon is highly recommended, as it offers increased Assassin skills and Martial Arts skills. Outside of this, getting a matching socketed claw weapon to compliment it will work, such as the Firelizard's Talons. This latter claw weapon is arguably more useful on Hell difficulty, where resistances become even more important.

Best Assassin Mercenary setup

For the Assassin, the exact Mercenary you go for doesn't really matter, especially if you're leaning into a Dark Warrior build and have dumped points into Shadow Warrior or Shadow Master. With that said, the Act 2 Defensive Mercenary is a solid choice. These Mercenaries are equipped with Holy Freeze, a Paladin skill that works well to thin enemies nearby. Just be sure to stick close!

Where to Magic Find with your Assassin

The Assassin isn't really the most chosen class for Magic Find. With that in mind, running the Pit is always a solid choice regardless of class. You can also try running the Chaos Sanctuary and Eldritch, both of which include huge clusters of enemies perfect for farming.

If you're just starting out, you can't go wrong with trying the different bosses like Andariel, the Countess, Mephisto, Pindleskin, Shenk the Overseer, Eldritch the Rectifier, and the Summoner..

Shake things up

There are plenty of classes to choose from in Diablo 2: Resurrected, so if you're just not feeling the Assassin no matter what build you try, don't fret. We have a full beginner's guide to classes in Diablo 2: Resurrected so you can feel free to experiment and try something new if the current pace isn't clicking for you. We've also got some general Diablo 2: Resurrected tips and tricks that are useful no matter what class you decide to try next.

You should also know that we're continuing to track server problems, bugs, and launch issues in Diablo 2: Resurrected. There are still some issues going on, but things have overall improved since launch day.

Jump on in

Diablo 2: Resurrected

More than a fresh coat of paint

Diablo 2: Resurrected includes the original game and the Lord of Destruction expansion pack, with all-new improvements and better graphical quality. It's available now on all platforms.

Battlefield 2042 Hazard Zone brings tactical action for smaller squads

Tense strategy and planning take point in this radically different mode for Electronic Arts' upcoming shooter.

What you need to know

  • Hazard Zone is one of the three core modes in Battlefield 2042.
  • Hazard Zone sees several squads gear up and drop into a map to recover satellite data.
  • These four-player squads then have two chances to successfully extract.
  • Battlefield 2042 is set to launch on Nov. 19, 2021.

While Battlefield 2042 is set to launch later this year, Electronic Arts and DICE are at last lifting the veil on Battlefield 2042's Hazard Zone, a new mode that's designed to bring the action of Battlefield to a much more tense, squad-based setting. In Hazard Zone, four-player teams compete to recover satellite data from Occupying Forces and then successfully extract. You can check out the official reveal trailer for Hazard Zone below:

Matches of Hazard Zone are composed of 32 players on Xbox Series X, Xbox Series S, PC and PS5, while the last-generation consoles are restricted to 24 players. Hazard Zone is playable on any of the seven launch maps included in All-Out Warfare. Planning squads is important, as there's a big restriction not found in regular multiplayer. Only one of each specialist can be chosen per squad, no groups of four Mackays will be found here.

If teams are able to successfully recover the intel, they'll have two chances to extract, meaning up to two squads are capable of winning a round. Winning teams are rewarded with Dark Zone Credits, a special currency for Hazard Zone that unlocks new upgrades, such as addition weapon magazines.

Battlefield 2042 is currently set to launch on Nov. 19 for Xbox Series X, Xbox Series S, Xbox One, PC, PS5 and PS4.

Near-future combat

Battlefield 2042

$70 at Microsoft (Xbox Series X|S) $60 at Microsoft (Xbox One) $70 at Amazon

Drop in and get out

Battlefield 2042 is the latest big game from DICE, with support from several other teams at Electronic Arts Worldwide Studios. Hazard Zone is a new mode for the franchise, focusing on smaller-scale squad combat.

Undead Labs founder reveals new studio named Possibility Space

A new team aiming to pull together talent from around the world.

What you need to know

  • Jeff Strain is the founder of ArenaNet and Undead Labs.
  • Strain is opening a new studio called Possibility Space, based in Louisiana while supporting remote work.
  • Possibility Space includes veterans from Electronic Arts, Ubisoft, Oculus and more.

Jeff Strain, a veteran of Blizzard Entertainment and founder of both ArenaNet and Undead Labs, announced a new studio called Possibility Space on Wednesday. Joining Strain are veterans of the game industry and newcomers alike, including Austin Walker from VICE as IP director, Liz England from Ubisoft as narrative director and Jane Ng from Campo Santo as visual director.

Many veterans in the gaming industry are heading out on their own, with several new studios over the last year embracing a global work-from-home approach.

"Like many others, the past year and a half has been a fraught time for me," says Strain. "While I am grateful that my family is safe, the anxiety, fear, and isolation of the last 18 months has been almost unbearable at times. That fear and isolation was the catalyst for Possibility Space, a modern kind of game studio, where we are creating a joyful game that's been my dream for many years. I'm delighted and grateful for the team that has chosen to share in this vision and bring it life."

While based in New Orleans, Louisiana, the team is described as being "physically distributed," with developers able to choose from where they want to work. Strain adds that "We felt this was the right time to create something new–a studio built from the ground up to embrace evolving needs and perspectives for both players and developers."

Possibility Space is being funded through multiple avenues, with venture capital firm Transcend Fund investing in the company earlier this year back in April.

Epic Games now credits Among Us dev for Fortnite mode inspiration

The team acknowledges where the idea came from.

What you need to know

  • Epic Games added an "Impostors" mode to Fortnite back in August.
  • This mode bears extreme resemblance to Among Us, a game developed by Innersloth.
  • Epic Games now credits Innersloth for being the inspiration behind the Impostors mode.

Back in August, Epic Games revealed a new mode called Impostors for the free-to-play multiplayer juggernaut Fortnite. This mode bears extreme similarities to Innersloth's Among Us, so much so that Innersloth developers shared reactions on Twitter, even noting that the team would've been happy to engage in a collaboration with Epic Games.

"We didn't patent the Among Us mechanics. I don't think that leads to a healthy game industry," wrote the co-founder of Innersloth. "Is it really that hard to put 10% more effort into putting your own spin on it though?"

Now, Epic Games is crediting Innersloth for the idea, noting that the latest update "...brings improvements to Impostors, the game mode inspired by Among Us from Innersloth!" These improvements include the ability to set player preference for being an Impostor or an Agent, as well as an open voice chat playlist.

Given the nature of Fortnite, which sees crossover skins and events as a regular occurence, it doesn't seem unlikely that we could now see an official crossover between Fortnite and Among Us at some point in the future, now that Epic Games is confirming where the game mode's inspiration came from.

Easy to learn

Among Us

$5 at Microsoft Store

Among Us is awesome.

Among Us is a social deduction game where players aboard a spaceship are stuck with imposter mutants who want nothing more than to devour their brains. Keep your eyes peeled and try to deduce which players are the imposters, or die trying.

Here are all the weapons in Battlefield 2042 (announced so far)

Familiarize yourself with the arsenal in Electronic Arts' near-future warfare.

Battlefield 2042 is on the way, with developer DICE enlisting the aid of several teams across EA Worldwide Studios to aid in crafting a massive, near-future, first-person shooter. Depending on how the rollout goes, it may even become one of the best Xbox games available. Being a huge Battlefield game means there's also a roster of weapons and for players to choose from. As such, we're tracking the full list of weapons in Battlefield 2042.

We've also broken down the different classes of weapons, so if you're a newcomer to Battlefield or shooters in general, you can get an idea of what each class means. Instead of going by any leaks, we're opting to include solely the weapons we know for sure are in Battlefield 2042, regardless of whether they're in the beta or being held until the final game.

Battlefield 2042 weapons List of weapons

  • PBX-45 -SMG
  • AK-24 - Assault
  • M5A3 - Assault
  • LCMG - LMG
  • DM7 - Marksman
  • SWS-10 - Sniper
  • MCS-880 - Utility
  • G57 - Secondary

Battlefield 2042 weapons SMG

The SMG class covers submachine guns, weapons that are useful at close range with a high rate of fire. Their accuracy falls off rapidly over distance, and it can also be difficult to manage the recoil and get a precise hit.

Battlefield 2042 weapons Assault

The Assault class covers assault rifles, and is essentially the workhorse class. Assault rifles have a decent range, rate of fire and accuracy. They're not perfect but they're not awful for any particular situation either.

Battlefield 2042 weapons LMG

LMG refers to light machine guns, a class of weapons perfect for laying down surpressing fire. Huge clip size, strong rate of fire and range are offset by the extremely long reload time, meaning choosing when to reload is a critical decision.

Battlefield 2042 weapons Marksman

The Marksman class covers battle rifles, weapons that aren't really sniper rifles but aren't assault rifles either. This weapons are solid choices for mid-to-long range combat but with quick reflexes, can also be used at closer ranges when being careful.

Battlefield 2042 weapons Sniper

The Sniper class, fittingly enough, covers sniper rifles. Meant exclusively for long-range engagements, a sniper is perfect for picking foes off at a distance but border on useless in up-close fights.

Battlefield 2042 weapons Utility

The Utility class is a bit stranger, seemingly covering shotguns and other weapons that don't fit into the above classes. A shotgun is perfect for close-up fights, instantly bringing down enemies with body shots, though the usefulness falls off at longer distances.

Battlefield 2042 weapons Secondary

Secondary weapons are meant as a backup, something to swap to when your current gun is out of ammo. While they aren't perfect, a secondary handgun can be the difference between life and death in a big shootout.

More to come

As an ongoing multiplayer game, and one that's only in beta, it's likely that more guns will be added to Battlefield 2042. If this happens, we'll be sure to update this list as time goes on. More maps will also likely be added, so we'll be updating our list of Battlefield 2042 maps as well.

*Battlefield 2042 is set to launch on Nov. 22, 2021 for Xbox Series X, Xbox Series S, Xbox One, PC, PS5 and PS4. *

Near-future combat

Battlefield 2042

$70 at Microsoft (Xbox Series X|S) $60 at Microsoft (Xbox One) $70 at Amazon

Battlefield tackles the years to come.

Battlefield 2042 is the latest big game from DICE, with support from several other teams at Electronic Arts Worldwide Studios. The game supports destruction, massive storms and up to 128 players on the latest consoles.

Battlefield 2042 beta: List of known bugs and launch issues

Stay informed on known problems and get an idea of when to expect updates.

Battlefield 2042 is nearly here, promising a return for the franchise to modern combat and near-future warfare. Depending on how things pan out, it could even be one of the best Xbox games available this year. With that said, like any multiplayer game, problems can occur, which is why we're keeping track of all the server issues, bugs and other problems in Battlefield 2042. This way, you can know if others are experiencing an issue and how to fix it or when to expect an update.

Battlefield 2042 beta bugs and launch issues

The Battlefield 2042 beta begins on Oct. 6 for early access players, opening up to everyone on Oct. 8 and running until Oct. 10, 2021. Early access is available for anyone who preorders the game or is subscribed to EA Play, a service included in Xbox Game Pass Ultimate.

Developer DICE has published a list of known issues that players could run into during the Battlefield 2042 beta. We've compiled the problems below and we'll be closely monitoring to see if any other issues crop up repeatedly. Bear in mind that this is a beta test, a fully open beta for much of its duration at that, so it's perfectly normal if there are server problems or other connection errors, as the teams at DICE and Electronic Arts are using this test to measure various metrics.

'Backend server could not be found' error

Electronic Arts has announced a period of planned maintenance ahead of the Battlefield 2042 open beta rollout, taking servers offline at 7 a.m. UTC, before opening to all at 9 a.m. UTC. The two-hour window delays the open beta rollout, resulting in a 2 a.m. PT / 5 a.m. ET / 10 a.m. UK launch.

🚨 UPDATE ON OPEN BETA 🚨

Open Access will now kick off at 0900 UTC - All times below 🕘👀 #BattlefieldBeta

To keep things running smoothly, we'll take some time to perform essential maintenance on the servers before we switch to Open Access

Early Access wraps up at 0700 UTC pic.twitter.com/REDXIkSYKY

— Freeman 🇸🇪 (@PartWelsh) October 7, 2021

'Unknown Error' notification

Those in the Battlefield 2042 beta may also face a red notification reading "Unknown Error" in the top right-hand corner of the screen. The nondescript error appears to relate to ongoing server issues, with work underway on a fix, according to Electronic Arts.

Open Beta Early Access QR Code

The Battlefield 2042 beta has now opened its doors to early access players, welcoming those with Battlefield 2042 preorders, plus active EA Play or Xbox Game Pass Ultimate subscriptions. Some eligible participants face a welcome screen, accompanied by a QR Code, prompting a preorder of the full game.

Electronic Arts has acknowledged the issue and deployed an update with an intended fix.

Performance problems

Summary This build of the game is a few months old, meaning it's not fully optimized and players may run into performance drops or visual glitches

No cross-play parties

Summary Cross-platform play is in for the beta however, players will not be able to create parties across consoles and play with each other.

Quick fix: DICE expects this issue to be solved by the full launch of the game.

PS5 Adaptive Triggers

Summary The PS5 version of the game does currently properly support the PS5 DualSense haptic feedback and adaptive triggers.

Quick fix: DICE is investigating adding support at or after launch.

Commorose

Summary The open beta supports the pinging system, with more to come at a later date.

HDR on PC disabled

Summary HDR is not currently supported on the PC version of the game in the beta.

Quick fix: DICE hopes to have this ready in time for the game's full launch.

VOIP disabled

Summary VOIP is disabled for the open beta.

Quick fix: DICE hopes to have this ready in time for the game's full launch.

Continuous EMP visuals

Summary A very rare issue is known to cause players to continue having an EMP effect on their screen even after dying.

Quick fix: Leaving and rejoining the server should solve this problem.

Xbox gameplay recording problems

Summary Xbox players can't record gameplay using the system's built-in record feature during the beta.

Quick fix: DICE has fixed this issue in the latest build of the game, meaning it won't happen at the game's full launch.

Battlefield 2042 is scheduled to launch for Xbox Series X, Xbox Series S, Xbox One, PC, PS5 and PS4 on Nov. 22, 2021.

Near-future combat

Battlefield 2042

$70 at Microsoft (Xbox Series X|S) $60 at Microsoft (Xbox One) $70 at Amazon

Battlefield tackles the years to come.

Battlefield 2042 is the latest big game from DICE, with support from several other teams at Electronic Arts Worldwide Studios. The game supports destruction, massive storms and up to 128 players on the latest consoles.

Most of Destiny 2: Forsaken won't be playable in 2022

If you haven't played it yet, now is the time.

What you need to know

  • Destiny 2: Forsaken launched back in 2018.
  • The expansion brought several new locations to Destiny 2, as well as the Forsaken storyline.
  • Bungie is putting most of Destiny 2: Forsaken into the Vault when The Witch Queen arrives in 2022.

The Vault in Destiny 2 is a concept for content that Bungie is removing from the game, to be stored and come back at a later date. On Thursday, Bungie announced that most of the content from Destiny 2: Forsaken is being Vaulted alongside the launch of Destiny 2: The Witch Queen on Feb 22, 2022.

This means that until they are un-Vaulted, the game's Forsaken storyline and the Tangled Shore location will no longer be accessible, though The Dreaming City will remain in the game. Starting on Dec. 7, the Forsaken campaign will be free for anyone has not yet purchased it and will remain free until it goes into the Vault.

Wield the Darkness

Destiny 2: Beyond Light

$40 at Microsoft $40 at GMG (Steam)

Europa awaits

Beyond Light is the latest big expansion for Destiny 2, introducing a new element for Guardians to wield, a new area on the Jupiter moon Europa, a new story, and plenty of loot to go around.

A catalog of games

Xbox Game Pass Ultimate

From $1/month at Microsoft $45 at Amazon (3-month subscription) $15 at Amazon (1-month subscription)

All your gaming needs, in one subscription.

Is the Xbox Game Pass Ultimate the best value in all of gaming? It's possible. Ultimate bundles your Xbox Live Gold subscription, an Xbox Game Pass subscription for both Xbox consoles and Windows PCs, and Xbox Cloud Gaming for on-the-go. That means access to hundreds of games, with more added all the time, for a single monthly subscription cost.

Diablo 4 gets new game director, audio design discussed in quarterly update

A new director steps in on the regular updates.

What you need to know

  • Blizzard Entertainment continues to provide quarterly updates on Diablo 4.
  • Diablo 4 now has a new game director, Joe Shely.
  • This comes as parent company Activision Blizzard faces a lawsuit alleging a sexist workplace environment.

Blizzard Entertainment provided another quarterly update for Diablo 4 on Thursday. As the next mainline entry in the action role-playing game series, Blizzard is providing updates on every facet of the game. Per this update, Joe Shely is now game director of Diablo 4, replacing Luis Barraga, one of several staff let go from Blizzard. This comes as Activision Blizzard is facing a lawsuit, with the company accused of allowing a sexist workplace environment to grow.

While the prior quarterly update focused on the designs of characters, Blizzard discusses how the team is recording audio for the different spells, effects, monsters and regions of Diablo 4. For example, to record the fire effects for the Sorceress' flaming spells, the team went out and lit some things on fire.

The audio team at Blizzard also notes that sounds almost never play back exactly the same way twice, with differences introduced by wind and air pressure, the enviroment and more. As a result, the team is looking to introduce slight randomized variations for the atmospheric sounds players hear when roaming through the game world. You can hear some examples of the rain in Scosglen in the video below:

Blizzard closes this update by noting that the next quarterly update is focused on the endgame and different visual effects.

Diablo 4 doesn't currently have a release window. In our interview with the team, Blizzard talked about PvP, cross-play and more.

It's finally here

Diablo 2: Resurrected

More than a fresh coat of paint

Diablo 2: Resurrected includes the original game and the Lord of Destruction expansion pack, with all-new improvements and better graphical quality. It's available now on all platforms.

Are people tired of Call of Duty?

Perceived exhaustion isn't a simple thing.

Call of Duty is one of the most certain, iron-clad guarantees in the entire gaming industry. Every single year, there'll be a new entry in the blockbuster first-person shooter franchise, a game that's usually led by one particular studio but is in reality the result of collaboration among over 1,000 developers across numerous teams. Every single year, Call of Duty is one of the best-selling games that year, despite launching fairly late in the calendar. If there isn't a new title from Rockstar Games, then Call of Duty will be the best-selling game that year.

Every single year, people complain loudly on social media that they're tired of Call of Duty. So, are they really? The answer is honestly quite complicated and in order to truly understand why some people feel exhausted with Call of Duty, it's important to understand the events leading to the current situation. Let's dive into a quick history of the entire franchise and at what point the problems started adding up.

From small beginnings to a successful franchise

The story begins in 2003 with the first Call of Duty. It's a World War II shooter developed by Infinity Ward, a studio acquired by publisher Activision after the game's launch is a success. In preparation for the launch of the Xbox 360, Infinity Ward grows significantly (from around 25 staff members to well over 100) and launches Call of Duty 2 in 2005. Notably, there's no new game in 2004: a lone skipped year that has not happened since.

Call of Duty 2 is another hit, selling over 1.4 million copies and prompting Infinity Ward to start work on the 2007 entry, Call of Duty 4: Modern Warfare. Eager to see these successes not skip another year, Activision brings in one of its internal studios, Treyarch, to develop Call of Duty 3 in time for a 2006 launch. Treyarch previously worked on the 2005 spinoff Call of Duty 2: Big Red One but now, the team is a mainline developer for the franchise.

The two-year cycle begins and continues quite successfully for a time, with Modern Warfare selling over 7 million copies in 2007 alone. Treyarch delivers Call of Duty: World at War in 2008, a game that sells over 3 million copies in its first two months. World at War also packs in Zombies: a mode that started as something of a hidden extra but would soon become an increasingly pivotal mode in the franchise.

Momentum is now on Call of Duty's side, and every game is bigger than the last. 2009's Modern Warfare 2 from Infinity Ward sells 20 million copies in its first year, a record that doesn't even last a year, as Treyarch's Black Ops in 2010 goes on to sell 25 million copies in its first year. Unlike the games developed by Infinity Ward, which opt to include a campaign, multiplayer and "Special Forces" co-op missions, Black Ops eschews Special Forces in favor of Zombies.

A tacked-on extra no longer, this is a fully fleshed-out game mode with a community dedicated to the intricate, complicated easter eggs with Zombies' narrative. Call of Duty is now undeniably a pillar of the gaming industry, but there's trouble brewing.

A three-team juggernaut

Years of brewing tension between Activision and Infinity Ward leadership Jason West and Vince Zampella reach critical mass in 2010. West and Zampella are fired from the company for insubordination. The two found Respawn Entertainment, attracting dozens of Infinity Ward developers, leaving the studio short-staffed as development was supposed to ramp on the 2011 entry in the series, Call of Duty: Modern Warfare 3. Enter Sledgehammer Games.

Founded in 2009 by Dead Space veterans Michael Condrey and Glen Schofield, Sledgehammer Games was originally acquired by Activision with the understanding that the team would work on a third-person action-adventure spin-off for Call of Duty. With the yearly cycle in jeopardy, Sledgehammer seems to have made an agreement: In exchange for co-developing Modern Warfare 3 so it could launch on time, the team would get to lead its own Call of Duty games in the future.

Whatever happened behind closed doors, the bet paid off, with Sledgehammer and a rebuilding Infinity Ward sharing technology and ideas moving forward, while Modern Warfare 3 went on to sell over 26.5 million copies. Treyarch's Black Ops 2 in 2012 would sell over 24 million copies, not quite reaching the heights of Modern Warfare 3 but providing yearly staying power all the same.

The next few years pass without any real notable issues, as Call of Duty: Ghosts, Advanced Warfare, and Black Ops 3 launch in 2013, 2014, and 2015, led by Infinity Ward, Sledgehammer and Treyarch respectively. Call of Duty is now officially on a three-developer cycle, with each team getting three years to prepare, build, and launch its entry. Critical praise dwindles however, with Call of Duty: Ghosts criticized for a lack of new ideas. While the campaign for Black Ops 3 is also criticized, it's easily the best-selling game of the three, further propelling the Black Ops name for the Call of Duty brand.

Better sales than ever, but internal breakdown

Call of Duty is a victim of its own success in 2016, when Infinity Ward's Infinite Warfare underperforms compared to past titles, while still being the best-selling game of November in the U.S, per NPD. 2017's World War II is developed by Sledgehammer Games, the first return to the setting since World at War in 2008. This is where the problems start to pile up.

In a move widely criticized pre-launch, Call of Duty: Black Ops 4 doesn't feature a campaign, instead opting for a Battle Royale called Blackout for its third mode. Per reports from Kotaku, the game was originally planned to feature a campaign, which was scrapped in the final year of development after negative internal testing, with the team pulling together a Battle Royale mode after seeing the popularity of the mode in games like PlayerUnknown's Battlegrounds and especially Fortnite.

2019's Call of Duty: Modern Warfare reboot from Infinity Ward saw widespread praise, generating over $1 billion in revenue in under three months. In tandem with support studio Raven Software, Infinity Ward then went on to develop Call of Duty: Warzone, a free-to-play Battle Royale that launched in early 2020.

Meanwhile, 2020's mainline entry dealt with significant problems. Per a report from Kotaku, the game was initially planned as a joint effort between Sledgehammer Games and Raven Software, the latter of which had always been a support team (more on that below). The two companies reportedly butted heads, to the point that the game was softly rebooted, with Treyarch stepping in as co-developer to handle the multiplayer and Zombies, while Raven led the campaign.

The pandemic introduces additional challenges, with work-from-home becoming the standard across gaming studios everywhere. As a result, Call of Duty: Black Ops Cold War is back on track but the combination of this mix-up and the need for regular new updates in Warzone means that the three-year cycle has effectively been thrown off track.

2020 means no turning back

It would be difficult enough if the issues stopped there, but they don't, because another problem has been building this whole time for the past several years. The bigger and more expensive a game is to make, the more developers are generally needed. Bringing in support studios, internal or external, is a common practice. As Call of Duty games have grown, more and more of Activision's internal teams have been taken off of other franchises to support the yearly behemoth, as well as updates for Warzone.

At a rate of one Call of Duty game per year with the addition of Warzone, Activision finds itself exhausting every option for internal support at an alarming rate, continuing to prop up Call of Duty at the expense of every other IP in its portfolio.

High Moon Studios, developer of licensed Transformers games, is moved to support on Warzone and other Call of Duty games. Remaster expert team Vicarious Visions is moved into Blizzard Entertainment. The team is now separated from Activision projects, instead aiding the work on Diablo 2: Resurrected. Toys for Bob, developer of the Skylanders games, as well as the Spyro Reignited Trilogy, is also moved into support, working on Warzone and Call of Duty: Vanguard.

The result: Activision is now a publisher dedicated to a single franchise. Every internal team left is on Call of Duty. Every single card that can be played to keep the juggernaut going has been played.

What happens next?

The end result of all this is that, more so than ever before, Call of Duty simply isn't allowed to breathe in the same vein as other franchises. There isn't room for innovation if there isn't a clear three-year cycle, and it's not clear when or if that three-year cycle will ever return.

Infinity Ward is the only Activision studio not working on Call of Duty: Vanguard and is widely reported to be working on Modern Warfare 2 for 2022. If so, Infinity Ward's had a full three years to work on this game, but not other studio has, throwing whatever game is scheduled for 2023 (and beyond) into question.

While a Call of Duty game used to be a yearly event, it's now that and more. A more casual player who used to get their enjoyment from a new Call of Duty's multiplayer every year can now simply enjoy Warzone, with changes and updates added on a regular basis.

Call of Duty: Vanguard is currently set to launch on Nov. 5, 2021. In our preview of Call of Duty: Vanguard's multiplayer, we found it to be a mixed bag, with the multiplayer introducing a couple of new ideas but for the most part relying on the tried and true formula.

Compounding this, Activision Blizzard is facing a lawsuit alleging the company has allowed a systemic sexist workplace environment to develop. While not directly affecting the development of any games, a lot of players who are potentially iffy on picking up a new Call of Duty may be keeping this news in mind. This is especially true in a year with two other major shooters launching: Xbox Game Studios' Halo Infinite and Electronic Arts' Battlefield 2042.

With all of that said: Are people tired of Call of Duty? Yes, many are. But many aren't, and will continue to buy it, especially if they're interested in the singleplayer campaign being offered. It's beyond extremely unlikely that Call of Duty: Vanguard won't sell well, but even fans interested in this year's outing should bear in mind the things facing the franchise moving forward.

Generally speaking, I like Call of Duty games. I enjoy the casual, laid-back multiplayer environment and the straightforward nature of the campaigns. Part of enjoying Call of Duty games is wanting the franchise to continue in a healthy fashion. The people who make Call of Duty are passionate about what they do. I hope Activision gives the teams not only the resources but, moving forward, the time needed to continue making these games.

Get set

Call of Duty: Vanguard — Cross-Gen Bundle

$70 at Microsoft $70 at Amazon $70 at Best Buy

The easy choice

If you intend to play on Xbox Series X or Xbox Series S, this is the version of the game to grab. You'll want it to look and run as good as possible, which does mean it'll be a bit more expensive.

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